Player Matchup

Ravana
Ravana
Silver IV
Repna
Ravana
Silver IV
Level 79
God Stats
0W - 2L
1,267 SR
Queue Stats
122W - 129L
1,200 MMR
Party 3
King Arthur
King Arthur
Silver II
TheFirstanunnaki
King Arthur
Silver II
Level 105
God Stats
8W - 16L
1,708 SR
Queue Stats
214W - 215L
1,215 MMR
Solo
Cernunnos
Cernunnos
Silver II
ThuareK
Cernunnos
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,243 MMR
Party 3
Khepri
Khepri
Silver V
jiggly69
Khepri
Silver V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,161 MMR
Party 1
Scylla
Scylla
Gold V
ninjaidaninja
Scylla
Gold V
Level 148
God Stats
32W - 25L
1,577 SR
Queue Stats
67W - 70L
1,352 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,510 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,554 SR
1,298 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
GüneyMertkan
Anubis
Silver V
Level 128
God Stats
7W - 5L
1,374 SR
Queue Stats
50W - 71L
1,222 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver II
KiRaSaii
Tsukuyomi
Silver II
Level 160
God Stats
15W - 18L
1,628 SR
Queue Stats
212W - 220L
1,254 MMR
Party 2
Janus
Janus
Silver II
SeferBabba
Janus
Silver II
Level 134
God Stats
7W - 15L
1,604 SR
Queue Stats
400W - 417L
1,258 MMR
Party 4
Mulan
Mulan
Silver II
TMNATB
Mulan
Silver II
Level 159
God Stats
24W - 14L
1,663 SR
Queue Stats
59W - 62L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Repna
Ravana
13
4 / 3 / 1
7,746
516
5,751
9,100
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TheFirstanunnaki
King Arthur
12
0 / 5 / 1
7,046
470
3,399
12,450
9,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ThuareK
Cernunnos
11
0 / 3 / 2
6,681
445
5,110
7,199
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
jiggly69
Khepri
9
0 / 6 / 1
6,038
403
2,493
12,719
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,535
502
4,844
6,510
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAtlasTiamatHercules

VS

Bans
BastetGebCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 1
9,335
622
6,936
7,793
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
5 / 0 / 5
9,735
649
9,753
6,434
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KiRaSaii
Tsukuyomi
16
3 / 0 / 3
9,274
618
7,884
8,530
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
3 / 4 / 2
8,197
546
3,981
7,401
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TMNATB
Mulan
13
2 / 0 / 9
8,711
581
8,988
11,199
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
20
20
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
1
7.5
W
5
0
5
7.5
W
Tsukuyomi
KiRaSaii
Tsukuyomi
3
0
3
4.5
L
Ravana
Repna
Ravana
4
3
1
1.5
W
Janus
3
4
2
1
W
Mulan
TMNATB
Mulan
2
0
9
6.5
L
King Arthur
TheFirstanunnaki
King Arthur
0
5
1
0.1
L
Cernunnos
ThuareK
Cernunnos
0
3
2
0.33
L
Khepri
jiggly69
Khepri
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
37,542
47,978
Taken
41,357
23,469
Mitigated
22,655
8,171
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,936
2,997
0
2,779
7,793
2,469
866
1,562
6,187
0
56,150
W
9,753
622
0
4,309
6,434
3,437
264
390
6,036
69,034
0
W
Tsukuyomi
KiRaSaii
Tsukuyomi
7,884
1,794
0
4,664
8,530
3,240
857
1,585
6,864
0
72,822
L
Ravana
Repna
Ravana
5,751
1,049
0
2,511
9,100
3,137
0
1,706
7,394
0
38,016
W
Janus
3,981
104
81
1,150
7,401
2,376
108
1,573
5,682
47,549
396
W
Mulan
TMNATB
Mulan
8,988
1,256
624
4,966
11,199
11,133
242
1,908
9,251
1,787
32,132
L
King Arthur
TheFirstanunnaki
King Arthur
3,399
282
0
1,269
12,450
9,130
0
7,272
5,178
0
36,876
L
Cernunnos
ThuareK
Cernunnos
5,110
2,394
0
1,865
7,199
2,185
0
639
6,560
0
39,488
L
Khepri
jiggly69
Khepri
2,493
323
0
1,338
12,719
7,291
0
3,707
9,012
16,678
0
L
4,844
296
0
1,188
6,510
1,726
0
777
5,733
55,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
45,252
383
Minions Killed
506
0
Camps Cleared
0
1,426,105
Distance Traveled
1,483,221
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,335
622
102
7
0
277,397
5
W
Anubis
9,735
649
146
10
0
269,539
6
W
Tsukuyomi
9,274
618
119
8
0
333,569
3
L
Ravana
7,746
516
76
5
0
312,967
0
W
Janus
8,197
546
100
7
0
285,398
7
W
Mulan
8,711
581
39
3
0
317,318
4
L
King Arthur
7,046
470
92
6
0
286,872
4
L
Cernunnos
6,681
445
86
6
0
278,321
3
L
Khepri
6,038
403
24
2
0
282,660
5
L
Scylla
7,535
502
105
7
0
265,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role