Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
Babie Lynx
Da Ji
Bronze III
Level 160
God Stats
14W - 5L
1,499 SR
Queue Stats
52W - 46L
1,409 MMR
Solo
Heimdallr
Heimdallr
Bronze III
JxmmyVert
Heimdallr
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,415 MMR
Party 2
Artemis
Artemis
Silver I
soficinbaton09
Artemis
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,337 MMR
Party 1
Athena
Athena
Bronze III
vFendii5030
Athena
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,415 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,500 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,550 SR
1,414 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Bronze IV
FearlessJeemz
Chernobog
Bronze IV
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 198L
1,340 MMR
Party 3
Odin
Odin
Gold V
Golden_Donkey21
Odin
Gold V
Level 133
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 321L
1,415 MMR
Solo
Sobek
Sobek
Silver II
lauty_progamer14
Sobek
Silver II
Level 123
God Stats
3W - 5L
1,715 SR
Queue Stats
131W - 129L
1,406 MMR
Solo
Awilix
Awilix
Silver I
stixxies
Awilix
Silver I
Level 130
God Stats
1W - 4L
1,533 SR
Queue Stats
83W - 79L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 3
7,497
577
4,272
5,524
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
15
6 / 0 / 2
8,560
658
5,669
7,616
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JxmmyVert
Heimdallr
12
4 / 4 / 2
7,607
585
5,766
11,148
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 2 / 1
8,546
657
11,359
7,973
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
2 / 2 / 7
6,913
532
7,046
11,720
6,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KaliCliodhnaLoki

VS

Bans
BastetChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 0
5,381
414
1,693
3,111
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
FearlessJeemz
Chernobog
11
2 / 4 / 3
6,654
512
9,381
8,568
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 2
6,331
487
2,993
13,020
6,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 6
5,933
456
3,674
11,153
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
stixxies
Awilix
12
6 / 5 / 1
7,576
583
9,221
10,308
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
8
8
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
L
Vulcan
 
Vulcan
0
1
0
0
W
Da Ji
6
0
2
7
L
Chernobog
FearlessJeemz
Chernobog
2
4
3
0.88
L
0
3
2
0.33
W
Heimdallr
JxmmyVert
Heimdallr
4
4
2
1.25
L
0
4
6
0.75
W
4
2
1
2.25
L
Awilix
stixxies
Awilix
6
5
1
1.3
W
Athena
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,112
Damage
26,962
43,981
Taken
46,160
17,739
Mitigated
19,322
15,836
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,272
711
0
1,619
5,524
1,474
550
869
4,655
54,156
0
L
Vulcan
 
Vulcan
1,693
257
0
750
3,111
902
0
1,548
1,429
23,973
0
W
Da Ji
5,669
1,494
0
4,441
7,616
2,881
0
891
6,725
0
57,789
L
Chernobog
FearlessJeemz
Chernobog
9,381
6,887
0
2,241
8,568
2,288
0
2,149
6,389
0
36,784
L
2,993
912
0
2,680
13,020
6,019
0
649
12,363
0
29,972
W
Heimdallr
JxmmyVert
Heimdallr
5,766
2,837
0
3,313
11,148
3,856
530
1,489
9,659
0
42,041
L
3,674
409
59
2,591
11,153
6,884
0
4,736
6,353
15,121
0
W
11,359
5,489
0
2,896
7,973
2,803
344
194
7,779
0
51,780
L
Awilix
stixxies
Awilix
9,221
4,285
0
178
10,308
3,229
0
2,000
8,308
0
33,751
W
Athena
7,046
2,731
953
2,614
11,720
6,725
0
1,924
9,796
24,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
31,875
423
Minions Killed
269
0
Camps Cleared
0
1,294,019
Distance Traveled
1,254,470
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,497
577
108
8
0
257,425
2
L
Vulcan
5,381
414
52
4
0
146,087
3
W
Da Ji
8,560
658
120
9
0
282,222
2
L
Chernobog
6,654
512
76
6
0
255,077
4
L
Odin
6,331
487
72
6
0
247,197
8
W
Heimdallr
7,607
585
68
5
0
236,413
3
L
Sobek
5,933
456
15
1
0
314,735
0
W
Artemis
8,546
657
87
7
0
225,126
5
L
Awilix
7,576
583
54
4
0
291,374
1
W
Athena
6,913
532
40
3
0
292,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role