Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Inters3ctFan
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,734 Elo+
Party 1
Artio
Artio
Mekonancer
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,792 Elo+
Party 1
Mercury
Mercury
Voxulias
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,294 Elo+
Solo
Agni
Agni
Ŋắņęx
Agni
Level 160
God Stats
7W - 6L
1,285 SR
Queue Stats
309W - 285L
1,711 Elo+
Party 3
Team Averages
Level 99
1,457 SR
1,606 Elo+

VS

Team Averages
Level 74
1,500 SR
1,407 Elo+
Apollo
Apollo
 
Apollo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AgentRice
Cthulhu
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 170L
1,375 Elo+
Party 2
Atlas
Atlas
GodlikeGreaves
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 248L
1,559 Elo+
Party 2
Zeus
Zeus
GrayHarp99
Zeus
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 178L
1,186 Elo+
Party 2
Thanatos
Thanatos
PhaattBurst
Thanatos
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
179W - 138L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 3
6,452
645
3,554
4,329
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 8
6,083
608
2,742
4,763
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
10
1 / 2 / 1
6,025
603
5,071
9,546
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Voxulias
Mercury
10
4 / 0 / 2
6,294
629
1,698
4,861
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 1 / 1
6,850
685
6,129
3,056
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
5,482
548
2,685
4,885
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AgentRice
Cthulhu
10
1 / 2 / 1
5,583
558
4,416
7,974
3,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 0
4,233
423
1,055
6,949
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,541
554
2,160
5,641
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PhaattBurst
Thanatos
8
1 / 3 / 1
5,078
508
1,785
5,822
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
3
2.5
L
Apollo
 
Apollo
0
2
0
0
L
Cthulhu
AgentRice
Cthulhu
1
2
1
0.75
L
0
3
0
0
L
1
5
0
0.2
W
1
0
8
5
W
Artio
1
2
1
0.75
L
Thanatos
PhaattBurst
Thanatos
1
3
1
0.5
W
Mercury
Voxulias
Mercury
4
0
2
5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
12,101
26,555
Taken
31,271
12,533
Mitigated
10,260
13,954
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,554
1,097
0
2,927
4,329
1,065
861
351
3,857
0
41,677
L
Apollo
 
Apollo
2,685
2,223
0
1,933
4,885
727
0
0
4,885
0
34,909
L
Cthulhu
AgentRice
Cthulhu
4,416
468
3
3,260
7,974
3,737
0
3,933
3,529
28,205
0
L
1,055
253
85
1,174
6,949
2,500
0
1,903
5,046
5,997
0
L
2,160
232
0
1,078
5,641
1,307
0
3,522
2,119
27,813
0
W
2,742
1,203
521
2,021
4,763
2,701
0
748
4,015
0
17,130
W
Artio
5,071
727
58
5,002
9,546
6,227
0
4,140
5,406
29,022
0
L
Thanatos
PhaattBurst
Thanatos
1,785
590
0
4,182
5,822
1,989
0
1,230
4,492
0
24,293
W
Mercury
Voxulias
Mercury
1,698
814
0
2,622
4,861
1,483
0
658
4,203
0
31,419
W
6,129
447
0
803
3,056
1,057
0
1,734
1,322
38,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
25,917
309
Minions Killed
276
0
Camps Cleared
0
1,031,989
Distance Traveled
932,683
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,452
645
82
8
0
181,001
0
L
Apollo
5,482
548
89
9
0
178,216
3
L
Cthulhu
5,583
558
60
6
0
193,384
2
L
Atlas
4,233
423
11
1
0
185,134
1
L
Zeus
5,541
554
69
7
0
170,675
3
W
Horus
6,083
608
19
2
0
208,722
3
W
Artio
6,025
603
70
7
0
204,121
2
L
Thanatos
5,078
508
47
5
0
205,274
2
W
Mercury
6,294
629
71
7
0
238,231
5
W
Agni
6,850
685
67
7
0
199,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role