Player Matchup

Tiamat
Tiamat
CH13FT41N36
Tiamat
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 170L
1,496 Elo+
Party 2
Neith
Neith
Deathwithafro
Neith
Level 86
God Stats
15W - 16L
1,547 SR
Queue Stats
67W - 75L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
Noobie224
Cabrakan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,563 Elo+
Party 2
Artio
Artio
cmdCTRL
Artio
Level 122
God Stats
38W - 35L
1,387 SR
Queue Stats
135W - 143L
1,403 Elo+
Solo
Susano
Susano
hustlin
Susano
Level 64
God Stats
9W - 7L
1,771 SR
Queue Stats
202W - 197L
1,490 Elo+
Party 2
Team Averages
Level 103
1,541 SR
1,476 Elo+

VS

Team Averages
Level 83
1,442 SR
1,370 Elo+
Nu Wa
Nu Wa
ATargaryen
Nu Wa
Level 119
God Stats
5W - 1L
1,819 SR
Queue Stats
20W - 25L
1,361 Elo+
Solo
Sylvanus
Sylvanus
Dragonborn5897
Sylvanus
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 113L
1,397 Elo+
Party 1
Thanatos
Thanatos
Excludedlist57
Thanatos
Level 69
God Stats
10W - 14L
1,335 SR
Queue Stats
93W - 187L
1,229 Elo+
Solo
Jing Wei
Jing Wei
Lycanguy
Jing Wei
Level 78
God Stats
2W - 1L
1,241 SR
Queue Stats
56W - 79L
1,440 Elo+
Party 1
Mulan
Mulan
rainbowkitty7
Mulan
Level 38
God Stats
59W - 56L
1,313 SR
Queue Stats
156W - 182L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 3 / 0
5,989
428
1,780
7,196
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 0
6,647
475
6,727
5,862
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Noobie224
Cabrakan
9
0 / 5 / 0
5,778
413
3,669
15,901
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
cmdCTRL
Artio
4
0 / 3 / 0
4,536
324
270
3,835
1,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
hustlin
Susano
9
0 / 6 / 1
5,708
408
4,356
12,134
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 2 / 7
7,581
542
9,062
6,201
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
2 / 0 / 6
7,595
543
4,791
8,677
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
12
7 / 1 / 2
7,879
563
6,665
9,298
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Lycanguy
Jing Wei
13
4 / 0 / 5
7,444
532
7,218
9,407
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 2
8,812
629
4,069
4,727
2,513
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
19
19
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
2
7
2.75
L
Tiamat
1
3
0
0.33
L
2
2
0
1
W
Sylvanus
2
0
6
5
W
Thanatos
7
1
2
8
W
Jing Wei
Lycanguy
Jing Wei
4
0
5
6.5
L
Cabrakan
Noobie224
Cabrakan
0
5
0
0
L
Artio
cmdCTRL
Artio
0
3
0
0
L
Susano
hustlin
Susano
0
6
1
0.08
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,802
Damage
31,805
44,928
Taken
38,310
19,910
Mitigated
16,258
10,666
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,062
1,607
13
1,507
6,201
1,965
1,871
1,209
4,794
43,584
0
L
Tiamat
1,780
162
0
1,776
7,196
2,766
0
2,615
4,316
29,199
0
L
6,727
2,187
411
780
5,862
1,763
285
1,254
4,521
0
33,462
W
Sylvanus
4,791
1,627
2,154
4,161
8,677
5,635
26
1,899
6,770
22,230
2,728
W
Thanatos
6,665
2,159
0
8,581
9,298
3,152
0
195
9,093
0
35,539
W
Jing Wei
Lycanguy
Jing Wei
7,218
5,799
182
2,893
9,407
2,993
728
2,296
7,103
0
47,218
L
Cabrakan
Noobie224
Cabrakan
3,669
518
0
5,600
15,901
11,156
27
5,097
10,684
21,094
0
L
Artio
cmdCTRL
Artio
270
37
0
596
3,835
1,643
0
758
2,977
4,754
0
L
Susano
hustlin
Susano
4,356
1,543
0
1,503
12,134
2,582
0
3,027
8,865
1,472
24,560
W
4,069
930
0
833
4,727
2,513
639
453
4,274
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
39,311
233
Minions Killed
393
0
Camps Cleared
0
971,777
Distance Traveled
1,283,841
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,581
542
75
5
0
261,619
5
L
Tiamat
5,989
428
56
4
0
167,696
1
L
Neith
6,647
475
76
5
0
233,590
3
W
Sylvanus
7,595
543
45
3
0
239,266
0
W
Thanatos
7,879
563
61
4
0
268,408
0
W
Jing Wei
7,444
532
89
6
0
263,981
2
L
Cabrakan
5,778
413
37
3
0
250,037
5
L
Artio
4,536
324
14
1
0
69,608
0
L
Susano
5,708
408
50
4
0
250,846
0
W
Mulan
8,812
629
123
9
0
250,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role