Player Matchup

Hou Yi
Hou Yi
RebelAngels
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Sol
Sol
Reckyr
Sol
Level 28
God Stats
1W - 4L
1,300 SR
Queue Stats
52W - 58L
1,553 Elo+
Party 1
Odin
Odin
SrFanaticos
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,396 Elo+
Solo
Bellona
Bellona
XxESPARTANOxX
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
yOReiDosLixos
Merlin
Level 149
God Stats
2W - 3L
1,617 SR
Queue Stats
40W - 41L
1,544 Elo+
Party 1
Team Averages
Level 64
1,483 SR
1,499 Elo+

VS

Team Averages
Level 100
1,574 SR
1,503 Elo+
Hades
Hades
 
Hades
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Jacques0154
Hachiman
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 77L
1,465 Elo+
Solo
Anubis
Anubis
MalakoiHebraicoZ
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,617 Elo+
Solo
Athena
Athena
aicram
Athena
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo
Loki
Loki
lKonnan
Loki
Level 40
God Stats
13W - 2L
1,868 SR
Queue Stats
17W - 6L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 7 / 1
6,397
640
4,408
9,114
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Reckyr
Sol
13
1 / 4 / 1
7,150
715
4,922
7,193
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,874
587
1,603
8,311
4,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
13
0 / 6 / 1
7,108
711
2,193
11,892
8,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 0
7,312
731
5,164
7,473
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 1 / 8
8,142
814
6,384
9,418
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Jacques0154
Hachiman
15
8 / 0 / 5
8,621
862
6,363
6,604
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 12
8,133
813
5,906
4,563
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
aicram
Athena
14
1 / 0 / 7
7,830
783
3,453
7,466
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Loki
lKonnan
Loki
17
12 / 1 / 1
9,817
982
15,361
5,737
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
27
27
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
8
8
W
Hachiman
Jacques0154
Hachiman
8
0
5
10.5
W
2
0
12
8
L
Hou Yi
0
7
1
0.07
L
Sol
Reckyr
Sol
1
4
1
0.38
L
0
5
0
0
L
Bellona
0
6
1
0.08
W
Athena
aicram
Athena
1
0
7
4.5
W
Loki
lKonnan
Loki
12
1
1
12.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
37,467
43,983
Taken
33,788
20,199
Mitigated
18,870
3,333
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,384
444
249
1,875
9,418
5,046
1,057
3,278
6,140
16,327
0
W
Hachiman
Jacques0154
Hachiman
6,363
4,860
190
1,161
6,604
2,761
2,793
1,036
5,568
0
22,223
W
5,906
578
0
1,921
4,563
1,995
1,133
880
3,683
30,839
0
L
Hou Yi
4,408
1,027
0
155
9,114
2,582
0
4,073
4,924
0
14,236
L
Sol
Reckyr
Sol
4,922
1,911
0
455
7,193
2,283
0
1,571
5,456
9,368
1,467
L
1,603
551
0
390
8,311
4,810
0
2,734
5,407
0
2,200
L
Bellona
2,193
390
624
1,339
11,892
8,532
0
5,387
6,387
0
13,187
W
Athena
aicram
Athena
3,453
1,037
0
370
7,466
6,062
718
1,786
5,680
17,230
1,680
W
Loki
lKonnan
Loki
15,361
6,268
0
471
5,737
3,006
605
2,472
3,265
0
43,751
L
5,164
136
0
370
7,473
1,992
0
1,667
5,646
28,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
42,543
122
Minions Killed
233
0
Camps Cleared
0
817,782
Distance Traveled
1,085,967
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,142
814
27
3
0
211,109
0
W
Hachiman
8,621
862
47
5
0
225,833
1
W
Anubis
8,133
813
55
6
0
209,080
3
L
Hou Yi
6,397
640
19
2
0
198,535
2
L
Sol
7,150
715
18
2
0
152,094
3
L
Odin
5,874
587
2
0
0
110,419
2
L
Bellona
7,108
711
25
3
0
169,848
1
W
Athena
7,830
783
37
4
0
233,250
1
W
Loki
9,817
982
67
7
0
206,695
2
L
Merlin
7,312
731
58
6
0
186,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role