Player Matchup

Khepri
Khepri
AdrianR3d
Khepri
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Koozik
Guan Yu
Level 156
God Stats
4W - 9L
1,500 SR
Queue Stats
906W - 961L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Truestone12
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,467 Elo+
Solo
Cerberus
Cerberus
Udg_Laloore
Cerberus
Level 149
God Stats
11W - 9L
1,500 SR
Queue Stats
570W - 593L
1,460 Elo+
Solo
Izanami
Izanami
ucandaire
Izanami
Level 129
God Stats
3W - 11L
1,519 SR
Queue Stats
366W - 387L
1,470 Elo+
Solo
Team Averages
Level 135
1,504 SR
1,501 Elo+

VS

Team Averages
Level 155
1,494 SR
1,594 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HARDREVIVE
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 2
Da Ji
Da Ji
KingCozmo
Da Ji
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
422W - 275L
1,559 Elo+
Party 1
Zeus
Zeus
isma202
Zeus
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
18W - 13L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AdrianR3d
Khepri
19
6 / 4 / 14
10,994
846
14,445
21,230
28,397
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Koozik
Guan Yu
15
2 / 4 / 12
9,270
713
8,422
18,027
21,018
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Truestone12
Morgan Le Fay
18
6 / 5 / 15
11,075
852
18,712
15,402
9,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Udg_Laloore
Cerberus
14
3 / 7 / 10
9,119
701
10,959
25,753
27,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
ucandaire
Izanami
17
4 / 4 / 14
10,478
806
18,450
14,519
7,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 5 / 12
10,941
842
22,036
24,716
10,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
 
Ra
18
2 / 2 / 16
10,298
792
12,632
13,376
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 14
10,835
833
14,920
15,534
6,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
KingCozmo
Da Ji
18
7 / 5 / 13
11,496
884
13,787
22,155
24,158
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
isma202
Zeus
17
4 / 7 / 9
10,812
832
16,969
11,694
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
88
21
Kills
24
24
Deaths
21
65
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
5
12
2.2
W
Ra
 
Ra
2
2
16
5
L
Khepri
AdrianR3d
Khepri
6
4
14
3.25
W
6
2
14
6.5
W
Da Ji
KingCozmo
Da Ji
7
5
13
2.7
L
Guan Yu
Koozik
Guan Yu
2
4
12
2
L
Morgan Le Fay
Truestone12
Morgan Le Fay
6
5
15
2.7
L
Cerberus
Udg_Laloore
Cerberus
3
7
10
1.14
W
Zeus
isma202
Zeus
4
7
9
1.21
L
Izanami
ucandaire
Izanami
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,988
Damage
80,344
94,931
Taken
87,475
93,423
Mitigated
52,650
44,840
Healing
38,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,036
13,076
830
5,827
24,716
10,409
2,034
12,365
11,890
0
39,392
W
Ra
 
Ra
12,632
991
16,569
6,653
13,376
6,168
812
8,779
4,561
27,552
0
L
Khepri
AdrianR3d
Khepri
14,445
839
3,105
2,887
21,230
28,397
63
9,582
11,302
27,228
0
W
14,920
5,999
0
6,421
15,534
6,895
2,134
7,673
7,786
30,543
0
W
Da Ji
KingCozmo
Da Ji
13,787
2,509
797
652
22,155
24,158
182
8,267
13,490
0
21,154
L
Guan Yu
Koozik
Guan Yu
8,422
808
14,253
7,996
18,027
21,018
288
8,090
9,475
0
13,128
L
Morgan Le Fay
Truestone12
Morgan Le Fay
18,712
570
2,567
2,339
15,402
9,094
369
8,388
6,834
37,120
0
L
Cerberus
Udg_Laloore
Cerberus
10,959
306
171
8,043
25,753
27,474
109
7,939
17,255
23,034
0
W
Zeus
isma202
Zeus
16,969
1,228
0
359
11,694
5,020
841
5,908
5,632
31,419
0
L
Izanami
ucandaire
Izanami
18,450
12,658
1,598
1,881
14,519
7,440
2,773
8,701
5,544
0
39,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
54,382
155
Minions Killed
143
0
Camps Cleared
0
1,212,901
Distance Traveled
1,190,182
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,941
842
31
2
0
234,537
3
W
Ra
10,298
792
29
2
0
273,453
4
L
Khepri
10,994
846
34
3
0
248,132
0
W
Sol
10,835
833
36
3
0
239,455
0
W
Da Ji
11,496
884
14
1
0
227,144
4
L
Guan Yu
9,270
713
11
1
0
293,051
0
L
Morgan Le Fay
11,075
852
24
2
0
245,311
0
L
Cerberus
9,119
701
27
2
0
216,319
1
W
Zeus
10,812
832
33
3
0
215,593
4
L
Izanami
10,478
806
59
5
0
210,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role