Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blizzard088
Tiamat
Level 28
God Stats
2W - 3L
1,230 SR
Queue Stats
88W - 130L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Debollus
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TBS_Tev1on86
Ah Puch
Level 79
God Stats
22W - 28L
1,314 SR
Queue Stats
91W - 131L
1,293 Elo+
Party 1
Artio
Artio
mexx40
Artio
Level 43
God Stats
1W - 2L
1,469 SR
Queue Stats
4W - 10L
1,360 Elo+
Solo
Team Averages
Level 55
1,403 SR
1,383 Elo+

VS

Team Averages
Level 65
1,593 SR
1,360 Elo+
Pele
Pele
Bulletsponge_99
Pele
Level 89
God Stats
2W - 10L
1,500 SR
Queue Stats
164W - 203L
1,304 Elo+
Party 2
Athena
Athena
HDWK
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,331 Elo+
Solo
Bellona
Bellona
NatalVoxy
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,383 Elo+
Solo
Zeus
Zeus
Prototype_370
Zeus
Level 58
God Stats
20W - 28L
1,705 SR
Queue Stats
156W - 185L
1,367 Elo+
Party 2
Sol
Sol
Zonbruel
Sol
Level 60
God Stats
1W - 1L
1,760 SR
Queue Stats
15W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 13
8,113
811
7,185
7,972
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
15
9 / 0 / 18
9,119
912
8,758
5,792
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Debollus
Tsukuyomi
16
10 / 2 / 12
8,994
899
11,627
10,397
4,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
TBS_Tev1on86
Ah Puch
15
10 / 0 / 14
8,784
878
13,426
3,383
1,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
mexx40
Artio
13
1 / 1 / 19
7,736
774
3,013
12,829
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,524
752
7,749
11,127
3,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
HDWK
Athena
12
1 / 6 / 1
6,802
680
3,375
12,473
11,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
NatalVoxy
Bellona
12
1 / 7 / 3
6,708
671
5,802
12,238
11,122
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
7,002
700
11,577
6,814
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 6 / 1
6,213
621
2,515
7,748
2,238
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
31
Kills
5
5
Deaths
31
76
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
13
3.75
W
Tiamat
9
0
18
18
L
2
6
1
0.42
W
Tsukuyomi
Debollus
Tsukuyomi
10
2
12
8
L
Athena
HDWK
Athena
1
6
1
0.25
L
Bellona
NatalVoxy
Bellona
1
7
3
0.36
L
1
6
2
0.33
W
Ah Puch
TBS_Tev1on86
Ah Puch
10
0
14
17
L
0
6
1
0.08
W
Artio
mexx40
Artio
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
31,018
40,373
Taken
50,400
22,514
Mitigated
30,257
15,949
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,185
2,698
0
1,687
7,972
3,397
796
1,815
6,109
0
36,201
W
Tiamat
8,758
906
339
1,595
5,792
3,856
180
3,913
1,697
23,012
0
L
7,749
1,310
19
1,898
11,127
3,570
0
3,247
7,565
0
27,956
W
Tsukuyomi
Debollus
Tsukuyomi
11,627
2,511
60
3,753
10,397
4,921
123
3,202
6,957
0
31,550
L
Athena
HDWK
Athena
3,375
622
0
0
12,473
11,049
0
7,838
4,505
8,515
0
L
Bellona
NatalVoxy
Bellona
5,802
1,017
0
90
12,238
11,122
0
6,134
5,793
0
14,027
L
11,577
515
22
196
6,814
2,278
44
4,055
2,608
27,818
0
W
Ah Puch
TBS_Tev1on86
Ah Puch
13,426
44
692
1,159
3,383
1,383
467
1,213
2,086
25,915
0
L
2,515
297
0
988
7,748
2,238
0
3,923
3,590
6,988
0
W
Artio
mexx40
Artio
3,013
742
1,333
5,331
12,829
8,957
408
6,448
6,057
7,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
34,249
193
Minions Killed
137
0
Camps Cleared
0
1,055,141
Distance Traveled
969,976
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,113
811
67
7
0
191,474
3
W
Tiamat
9,119
912
31
3
0
209,455
0
L
Pele
7,524
752
42
4
0
204,072
0
W
Tsukuyomi
8,994
899
53
5
0
223,637
3
L
Athena
6,802
680
23
2
0
195,074
4
L
Bellona
6,708
671
17
2
0
198,167
0
L
Zeus
7,002
700
47
5
0
181,945
0
W
Ah Puch
8,784
878
29
3
0
210,921
2
L
Sol
6,213
621
8
1
0
190,718
2
W
Artio
7,736
774
13
1
0
219,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role