Player Matchup

Ullr
Ullr
Castebal
Ullr
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
60W - 61L
1,427 Elo+
Party 1
Hades
Hades
HarryPosttres
Hades
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
325W - 315L
1,501 Elo+
Solo
Rama
Rama
SpaghettiBowl
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Solo
Bacchus
Bacchus
chemillas
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,503 Elo+
Party 1
Chang'e
Chang'e
danypalme
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 1
Team Averages
Level 98
1,543 SR
1,393 Elo+

VS

Team Averages
Level 128
1,397 SR
1,523 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Iveien
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
102W - 75L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
RIUNDAL
Kuzenbo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,482 Elo+
Solo
Janus
Janus
susardu
Janus
Level 158
God Stats
5W - 5L
1,203 SR
Queue Stats
239W - 244L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 5 / 8
10,522
752
15,629
16,440
7,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 8
11,482
820
11,877
20,834
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 5 / 7
10,361
740
13,130
15,537
6,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
chemillas
Bacchus
17
2 / 5 / 10
10,413
744
11,902
18,948
19,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
danypalme
Chang'e
14
3 / 5 / 5
9,451
675
11,240
17,162
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 3 / 16
11,304
807
15,463
13,506
5,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
 
Nike
18
8 / 4 / 16
11,192
799
11,580
19,657
18,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
Iveien
Ah Muzen Cab
19
6 / 3 / 17
11,583
827
22,924
12,669
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
RIUNDAL
Kuzenbo
16
1 / 4 / 20
10,578
756
9,737
26,901
30,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
susardu
Janus
18
7 / 4 / 12
11,144
796
20,292
10,208
3,944
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
17
Kills
27
27
Deaths
18
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
16
4.33
W
Nike
 
Nike
8
4
16
4
L
Ullr
5
5
8
1.8
L
4
7
8
1.14
W
Ah Muzen Cab
Iveien
Ah Muzen Cab
6
3
17
4.83
W
Kuzenbo
RIUNDAL
Kuzenbo
1
4
20
2.75
L
3
5
7
1.3
L
Bacchus
chemillas
Bacchus
2
5
10
1.4
L
Chang'e
danypalme
Chang'e
3
5
5
1.1
W
Janus
susardu
Janus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,778
Damage
79,996
88,921
Taken
82,941
56,579
Mitigated
63,398
39,595
Healing
35,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,463
765
9,049
5,865
13,506
5,359
1,994
6,052
7,184
35,190
0
W
Nike
 
Nike
11,580
351
1,192
1,811
19,657
18,611
700
5,490
14,081
0
21,836
L
Ullr
15,629
5,525
847
1,241
16,440
7,473
1,779
10,113
6,327
0
33,178
L
11,877
1,033
2,731
6,753
20,834
16,581
501
13,169
7,665
29,549
0
W
Ah Muzen Cab
Iveien
Ah Muzen Cab
22,924
4,676
1,154
2,851
12,669
5,364
1,967
5,770
6,792
0
44,136
W
Kuzenbo
RIUNDAL
Kuzenbo
9,737
2,644
2,618
8,378
26,901
30,120
83
11,298
15,403
15,712
0
L
13,130
10,292
1,038
3,505
15,537
6,056
1,451
8,450
7,087
0
27,371
L
Bacchus
chemillas
Bacchus
11,902
1,059
2,002
3,319
18,948
19,775
619
5,922
13,026
20,164
0
L
Chang'e
danypalme
Chang'e
11,240
1,120
10,923
7,236
17,162
6,694
0
7,838
9,324
21,139
0
W
Janus
susardu
Janus
20,292
480
1,832
908
10,208
3,944
1,165
5,697
4,462
35,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
55,801
173
Minions Killed
153
0
Camps Cleared
0
1,247,057
Distance Traveled
1,368,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,304
807
48
3
0
301,494
0
W
Nike
11,192
799
21
2
0
249,921
0
L
Ullr
10,522
752
48
3
0
230,775
1
L
Hades
11,482
820
55
4
0
246,240
1
W
Ah Muzen Cab
11,583
827
41
3
0
278,997
0
W
Kuzenbo
10,578
756
11
1
0
278,001
0
L
Rama
10,361
740
39
3
0
234,028
0
L
Bacchus
10,413
744
24
2
0
261,700
0
L
Chang'e
9,451
675
7
1
0
274,314
1
W
Janus
11,144
796
32
2
0
260,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role