Player Matchup

Bastet
Bastet
Caxchy
Bastet
Level 104
God Stats
1W - 0L
1,495 SR
Queue Stats
48W - 49L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
DonBertz
Heimdallr
Level 107
God Stats
7W - 9L
1,233 SR
Queue Stats
85W - 97L
1,311 Elo+
Party 4
Amaterasu
Amaterasu
PROXVYN
Amaterasu
Level 15
God Stats
4W - 6L
1,162 SR
Queue Stats
18W - 26L
1,418 Elo+
Party 2
Ymir
Ymir
TigerHooodz
Ymir
Level 103
God Stats
3W - 0L
1,705 SR
Queue Stats
152W - 173L
1,342 Elo+
Party 4
Zeus
Zeus
Wuxhe
Zeus
Level 37
God Stats
3W - 0L
1,800 SR
Queue Stats
13W - 20L
1,413 Elo+
Party 2
Team Averages
Level 73
1,479 SR
1,398 Elo+

VS

Team Averages
Level 65
1,503 SR
1,429 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
EvilFriends__
Bellona
Level 32
God Stats
1W - 1L
1,254 SR
Queue Stats
49W - 68L
1,094 Elo+
Party 3
Thoth
Thoth
HooliganHARP
Thoth
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,524 Elo+
Party 1
Pele
Pele
IIbestofdabestII
Pele
Level 83
God Stats
3W - 2L
1,762 SR
Queue Stats
295W - 289L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Caxchy
Bastet
16
9 / 0 / 4
9,010
601
9,388
8,341
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
DonBertz
Heimdallr
13
2 / 0 / 7
7,549
503
7,260
4,762
1,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
PROXVYN
Amaterasu
12
2 / 2 / 3
6,937
462
2,572
6,096
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 1
7,243
483
4,100
6,800
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Wuxhe
Zeus
14
3 / 2 / 3
8,391
559
7,423
6,254
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 1
6,502
433
2,847
9,389
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
10
0 / 3 / 0
6,012
401
3,217
7,246
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
3 / 4 / 0
7,958
531
3,940
8,942
7,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 1
6,750
450
2,940
6,332
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 7 / 2
6,970
465
3,764
15,301
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
4
4
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
Neith
 
Neith
0
3
0
0
W
Bastet
Caxchy
Bastet
9
0
4
11
W
Heimdallr
DonBertz
Heimdallr
2
0
7
5.5
L
Bellona
3
4
0
0.75
L
1
2
1
0.75
L
0
7
2
0.14
W
Amaterasu
PROXVYN
Amaterasu
2
2
3
1.75
W
2
0
1
2.5
W
Zeus
Wuxhe
Zeus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
16,708
32,253
Taken
47,210
15,328
Mitigated
20,971
9,617
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,847
182
164
1,910
9,389
5,415
87
3,498
5,824
18,731
0
L
Neith
 
Neith
3,217
1,017
0
928
7,246
1,964
0
2,203
5,041
0
29,105
W
Bastet
Caxchy
Bastet
9,388
2,535
0
2,196
8,341
3,113
68
1,019
7,322
0
58,397
W
Heimdallr
DonBertz
Heimdallr
7,260
2,583
382
1,761
4,762
1,603
639
957
3,805
0
42,240
L
Bellona
3,940
283
0
1,956
8,942
7,830
37
174
8,449
0
33,039
L
2,940
43
0
775
6,332
1,763
0
2,550
3,601
37,219
0
L
3,764
590
0
4,871
15,301
3,999
0
2,714
12,414
0
48,322
W
Amaterasu
PROXVYN
Amaterasu
2,572
1,028
0
1,452
6,096
4,565
0
0
6,096
0
20,247
W
4,100
834
0
2,286
6,800
4,377
130
1,423
5,377
29,988
0
W
Zeus
Wuxhe
Zeus
7,423
431
0
1,540
6,254
1,670
442
2,388
3,866
50,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
34,192
398
Minions Killed
337
0
Camps Cleared
0
1,440,486
Distance Traveled
1,378,799
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,502
433
24
2
0
249,425
5
L
Neith
6,012
401
66
4
0
289,542
3
W
Bastet
9,010
601
92
6
0
335,364
2
W
Heimdallr
7,549
503
88
6
0
295,532
1
L
Bellona
7,958
531
73
5
0
263,994
2
L
Thoth
6,750
450
76
5
0
276,723
6
L
Pele
6,970
465
98
7
0
299,115
3
W
Amaterasu
6,937
462
55
4
0
255,072
0
W
Ymir
7,243
483
46
3
0
273,696
2
W
Zeus
8,391
559
117
8
0
280,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role