Player Matchup

King Arthur
King Arthur
Bronze III
BillJobs420
King Arthur
Bronze III
Level 129
God Stats
2W - 1L
1,286 SR
Queue Stats
16W - 13L
1,362 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
BlueTheDumbo
Gilgamesh
Silver IV
Level 117
God Stats
2W - 3L
1,209 SR
Queue Stats
73W - 79L
1,371 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
HDY19990
Cthulhu
Bronze III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 18L
1,362 MMR
Solo
Charybdis
Charybdis
Silver IV
REDxFro
Charybdis
Silver IV
Level 66
God Stats
9W - 2L
1,550 SR
Queue Stats
101W - 94L
1,371 MMR
Party 1
Raijin
Raijin
Bronze III
mjpilotto
Raijin
Bronze III
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 206L
1,361 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,409 SR
1,365 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,486 SR
1,393 MMR
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
BlackJoker360
Ra
Bronze III
Level 160
God Stats
0W - 5L
1,285 SR
Queue Stats
81W - 79L
1,374 MMR
Solo
Yemoja
Yemoja
Bronze III
IrritatedQuiche
Yemoja
Bronze III
Level 64
God Stats
1W - 6L
1,506 SR
Queue Stats
4W - 9L
1,363 MMR
Solo
Fenrir
Fenrir
Bronze III
Pdiddles
Fenrir
Bronze III
Level 85
God Stats
3W - 1L
1,809 SR
Queue Stats
18W - 25L
1,359 MMR
Solo
Chernobog
Chernobog
Bronze IV
Vossx114
Chernobog
Bronze IV
Level 50
God Stats
0W - 1L
1,329 SR
Queue Stats
8W - 20L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BillJobs420
King Arthur
20
7 / 3 / 8
15,572
599
21,401
25,066
29,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
BlueTheDumbo
Gilgamesh
20
13 / 3 / 12
15,837
609
24,862
21,884
12,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
HDY19990
Cthulhu
18
3 / 2 / 16
12,611
485
14,802
23,018
33,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
REDxFro
Charybdis
20
5 / 3 / 10
15,616
601
18,047
18,529
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
mjpilotto
Raijin
20
7 / 3 / 11
15,017
578
24,250
17,348
7,733
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesGebMulanArtio

VS

Bans
CliodhnaBastetAtlasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
2 / 2 / 4
12,832
494
14,299
25,029
35,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 8 / 6
13,503
519
16,073
23,823
9,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 9
10,339
398
5,054
26,930
29,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Pdiddles
Fenrir
18
6 / 12 / 5
12,410
477
18,381
27,304
13,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Vossx114
Chernobog
17
4 / 8 / 1
11,850
456
9,285
20,683
8,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
35
Kills
14
14
Deaths
35
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
4
2
W
King Arthur
BillJobs420
King Arthur
7
3
8
3.67
L
2
8
6
0.63
W
Gilgamesh
BlueTheDumbo
Gilgamesh
13
3
12
6.33
W
Cthulhu
HDY19990
Cthulhu
3
2
16
5.5
L
0
5
9
0.9
L
Fenrir
Pdiddles
Fenrir
6
12
5
0.71
W
Charybdis
REDxFro
Charybdis
5
3
10
3.33
L
Chernobog
Vossx114
Chernobog
4
8
1
0.56
W
Raijin
mjpilotto
Raijin
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,362
Damage
63,092
105,845
Taken
123,769
90,401
Mitigated
96,358
33,735
Healing
38,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,299
3,459
0
5,272
25,029
35,447
0
4,334
20,649
0
88,633
W
King Arthur
BillJobs420
King Arthur
21,401
1,648
686
6,517
25,066
29,597
143
2,890
20,669
13,864
90,602
L
16,073
1,294
2,659
3,645
23,823
9,264
237
12,392
10,931
120,654
0
W
Gilgamesh
BlueTheDumbo
Gilgamesh
24,862
7,721
0
2,585
21,884
12,966
808
3,389
18,167
0
144,935
W
Cthulhu
HDY19990
Cthulhu
14,802
670
2,585
6,239
23,018
33,167
238
5,356
17,343
47,320
0
L
5,054
1,976
9,543
7,844
26,930
29,672
0
11,589
15,069
13,288
0
L
Fenrir
Pdiddles
Fenrir
18,381
7,367
0
6,272
27,304
13,668
0
9,951
17,134
0
67,138
W
Charybdis
REDxFro
Charybdis
18,047
10,699
0
10,962
18,529
6,938
6,316
2,744
15,396
0
150,564
L
Chernobog
Vossx114
Chernobog
9,285
5,141
0
3,340
20,683
8,307
0
3,309
17,309
0
58,070
W
Raijin
mjpilotto
Raijin
24,250
1,864
0
4,161
17,348
7,733
556
6,488
10,618
114,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,653
Gold Earned
60,934
781
Minions Killed
617
0
Camps Cleared
0
2,404,281
Distance Traveled
2,293,648
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,832
494
179
7
0
486,548
9
W
King Arthur
15,572
599
185
7
0
478,853
10
L
Ra
13,503
519
226
9
0
487,411
3
W
Gilgamesh
15,837
609
131
5
0
536,550
3
W
Cthulhu
12,611
485
56
2
0
492,168
4
L
Yemoja
10,339
398
22
1
0
449,612
11
L
Fenrir
12,410
477
84
3
0
444,556
7
W
Charybdis
15,616
601
228
9
0
457,466
7
L
Chernobog
11,850
456
106
4
0
425,521
7
W
Raijin
15,017
578
181
7
0
439,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role