Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FeAr_Gaming11
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,521 Elo+
Solo
Thor
Thor
biglind
Thor
Level 96
God Stats
4W - 8L
1,824 SR
Queue Stats
73W - 87L
1,447 Elo+
Solo
Sylvanus
Sylvanus
cheese191
Sylvanus
Level 125
God Stats
0W - 2L
1,505 SR
Queue Stats
65W - 55L
1,449 Elo+
Solo
Danzaburou
Danzaburou
jqmonroe
Danzaburou
Level 128
God Stats
29W - 27L
1,655 SR
Queue Stats
165W - 177L
1,571 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,498 Elo+

VS

Team Averages
Level 96
1,546 SR
1,562 Elo+
Neith
Neith
FONZE___
Neith
Level 103
God Stats
7W - 4L
1,635 SR
Queue Stats
98W - 96L
1,429 Elo+
Solo
Susano
Susano
Schawing
Susano
Level 32
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1
Mulan
Mulan
Twotyme
Mulan
Level 148
God Stats
2W - 2L
1,603 SR
Queue Stats
27W - 28L
1,584 Elo+
Party 1
Sobek
Sobek
Tyragarn
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,889 Elo+
Party 1
Zeus
Zeus
Ultimax710
Zeus
Level 133
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 5L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 4
8,766
797
8,196
4,515
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FeAr_Gaming11
Cerberus
15
3 / 3 / 5
8,739
794
5,701
11,472
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
biglind
Thor
14
2 / 5 / 3
8,128
739
3,474
14,032
4,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
cheese191
Sylvanus
15
2 / 5 / 4
8,230
748
10,522
13,891
13,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jqmonroe
Danzaburou
14
1 / 1 / 6
8,059
733
9,489
7,023
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FONZE___
Neith
16
2 / 1 / 7
9,042
822
5,855
7,219
2,958
Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Schawing
Susano
15
3 / 2 / 9
8,452
768
11,887
6,889
2,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Twotyme
Mulan
15
3 / 3 / 9
8,636
785
10,234
13,260
6,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Tyragarn
Sobek
14
3 / 0 / 10
8,660
787
7,899
12,447
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 4 / 6
8,523
775
7,795
8,348
2,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
10
Kills
16
16
Deaths
10
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
4
2
W
Neith
FONZE___
Neith
2
1
7
5.5
L
Cerberus
FeAr_Gaming11
Cerberus
3
3
5
1.83
W
Susano
Schawing
Susano
3
2
9
3.75
W
Mulan
Twotyme
Mulan
3
3
9
2.5
W
Sobek
Tyragarn
Sobek
3
0
10
8
W
5
4
6
2
L
Thor
biglind
Thor
2
5
3
0.7
L
Sylvanus
cheese191
Sylvanus
2
5
4
0.8
L
Danzaburou
jqmonroe
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
43,670
50,933
Taken
48,163
32,953
Mitigated
28,545
10,207
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,196
265
0
500
4,515
1,654
0
725
3,790
42,841
0
W
Neith
FONZE___
Neith
5,855
1,791
0
1,328
7,219
2,958
838
3,823
3,396
0
36,576
L
Cerberus
FeAr_Gaming11
Cerberus
5,701
193
0
3,235
11,472
9,813
0
5,355
6,117
15,891
0
W
Susano
Schawing
Susano
11,887
1,414
505
690
6,889
2,346
0
4,482
2,407
0
23,866
W
Mulan
Twotyme
Mulan
10,234
1,334
338
3,554
13,260
6,627
94
6,105
7,155
1,042
24,479
W
Sobek
Tyragarn
Sobek
7,899
762
0
2,088
12,447
14,178
162
4,126
8,321
10,295
0
W
7,795
2,342
100
1,979
8,348
2,436
402
4,655
3,693
31,337
0
L
Thor
biglind
Thor
3,474
487
0
125
14,032
4,951
0
3,547
10,485
0
18,821
L
Sylvanus
cheese191
Sylvanus
10,522
3,221
693
2,415
13,891
13,979
18
4,517
9,374
26,674
5,939
L
Danzaburou
jqmonroe
Danzaburou
9,489
3,803
0
3,239
7,023
2,556
0
2,161
4,862
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
43,313
224
Minions Killed
203
0
Camps Cleared
0
1,090,301
Distance Traveled
1,167,104
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,766
797
84
8
0
233,751
3
W
Neith
9,042
822
92
8
0
207,748
2
L
Cerberus
8,739
794
25
2
0
217,142
4
W
Susano
8,452
768
26
2
0
265,695
2
W
Mulan
8,636
785
42
4
0
233,172
0
W
Sobek
8,660
787
1
0
0
262,182
1
W
Zeus
8,523
775
42
4
0
198,307
0
L
Thor
8,128
739
31
3
0
233,508
2
L
Sylvanus
8,230
748
38
3
0
178,163
1
L
Danzaburou
8,059
733
46
4
0
227,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role