Player Matchup

Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Hasbullakills
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,608 Elo+
Party 2
Chaac
Chaac
L0GIC6IX9INE
Chaac
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 1
Poseidon
Poseidon
ShadowX07
Poseidon
Level 48
God Stats
3W - 3L
1,734 SR
Queue Stats
40W - 35L
1,623 Elo+
Party 1
Kali
Kali
VVanisher
Kali
Level 19
God Stats
3W - 12L
1,277 SR
Queue Stats
75W - 96L
1,354 Elo+
Party 2
Team Averages
Level 32
1,503 SR
1,502 Elo+

VS

Team Averages
Level 70
1,564 SR
1,568 Elo+
Vamana
Vamana
BallSweatYummy
Vamana
Level 4
God Stats
3W - 0L
1,597 SR
Queue Stats
6W - 1L
1,709 Elo+
Party 3
Zeus
Zeus
DoppyTheElv
Zeus
Level 127
God Stats
6W - 2L
1,706 SR
Queue Stats
53W - 50L
1,681 Elo+
Party 3
Ymir
Ymir
Ghandi12345
Ymir
Level 87
God Stats
3W - 4L
1,195 SR
Queue Stats
17W - 13L
1,230 Elo+
Party 3
Heimdallr
Heimdallr
jctclorca
Heimdallr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,270 Elo+
Solo
Bastet
Bastet
resrobbe
Bastet
Level 86
God Stats
3W - 2L
1,824 SR
Queue Stats
10W - 3L
1,953 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 5 / 4
7,472
498
2,669
14,655
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 6
7,316
488
7,316
9,459
2,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 0
8,635
576
9,880
17,669
13,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
ShadowX07
Poseidon
13
3 / 7 / 2
8,240
549
8,344
10,399
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
13
2 / 5 / 4
8,027
535
4,948
11,682
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
9,265
618
12,786
15,315
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 1 / 3
9,480
632
10,542
8,037
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 9
8,641
576
5,979
9,513
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
jctclorca
Heimdallr
14
5 / 3 / 4
8,717
581
7,704
8,784
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
resrobbe
Bastet
14
3 / 2 / 0
8,225
548
11,070
11,348
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
25
25
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
4
0.8
W
7
4
7
2.63
W
7
1
3
8.5
W
3
2
9
3.75
L
1
4
6
1
L
3
4
0
0.75
L
Poseidon
ShadowX07
Poseidon
3
7
2
0.57
L
Kali
2
5
4
0.8
W
Heimdallr
jctclorca
Heimdallr
5
3
4
2.33
W
Bastet
resrobbe
Bastet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
48,081
63,864
Taken
52,997
36,481
Mitigated
28,165
17,889
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,669
332
0
2,572
14,655
10,602
0
5,661
8,586
21,865
0
W
12,786
6,966
0
3,692
15,315
5,613
180
4,187
11,128
0
61,283
W
10,542
1,247
0
1,874
8,037
2,173
61
2,862
5,175
65,210
0
W
5,979
865
0
1,092
9,513
9,052
33
2,727
6,786
17,359
8,436
L
7,316
2,868
0
2,465
9,459
2,620
74
1,545
7,878
0
36,831
L
9,880
1,968
0
7,754
17,669
13,973
466
0
17,669
0
55,218
L
Poseidon
ShadowX07
Poseidon
8,344
932
0
1,637
10,399
3,452
305
4,433
5,676
58,759
0
L
Kali
4,948
1,755
0
3,461
11,682
5,834
0
3,129
8,422
0
50,770
W
Heimdallr
jctclorca
Heimdallr
7,704
4,133
0
2,639
8,784
3,010
582
1,237
7,547
0
54,959
W
Bastet
resrobbe
Bastet
11,070
3,424
0
2,932
11,348
8,317
0
0
11,348
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
44,328
428
Minions Killed
464
0
Camps Cleared
0
1,423,125
Distance Traveled
1,512,027
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,472
498
33
2
0
298,405
3
W
Vamana
9,265
618
98
7
0
317,603
0
W
Zeus
9,480
632
133
9
0
296,214
3
W
Ymir
8,641
576
41
3
0
302,919
4
L
Hou Yi
7,316
488
69
5
0
276,792
5
L
Chaac
8,635
576
123
8
0
271,601
0
L
Poseidon
8,240
549
114
8
0
269,186
7
L
Kali
8,027
535
89
6
0
307,141
1
W
Heimdallr
8,717
581
106
7
0
289,822
4
W
Bastet
8,225
548
86
6
0
305,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role