Player Matchup

Neith
Neith
Anomisa
Neith
Level 155
God Stats
13W - 14L
1,538 SR
Queue Stats
127W - 124L
1,612 Elo+
Solo
Chang'e
Chang'e
SuccodactyI
Chang'e
Level 155
God Stats
6W - 3L
1,622 SR
Queue Stats
89W - 61L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
Succolodocus
Guan Yu
Level 160
God Stats
2W - 0L
1,754 SR
Queue Stats
44W - 41L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
Succoraptor
Jormungandr
Level 128
God Stats
13W - 5L
1,677 SR
Queue Stats
25W - 16L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WizBean
Tsukuyomi
Level 69
God Stats
2W - 3L
1,435 SR
Queue Stats
59W - 37L
1,826 Elo+
Solo
Team Averages
Level 133
1,605 SR
1,679 Elo+

VS

Team Averages
Level 153
1,557 SR
1,581 Elo+
Ravana
Ravana
Fightsdirty
Ravana
Level 160
God Stats
1W - 2L
1,540 SR
Queue Stats
71W - 69L
1,598 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GrowingFaith
Kumbhakarna
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 95L
1,579 Elo+
Solo
Anubis
Anubis
Kubrokarna
Anubis
Level 157
God Stats
2W - 4L
1,724 SR
Queue Stats
46W - 62L
1,666 Elo+
Solo
Ne Zha
Ne Zha
MVPProd
Ne Zha
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,529 Elo+
Party 2
Olorun
Olorun
Sansal
Olorun
Level 146
God Stats
9W - 5L
1,519 SR
Queue Stats
126W - 129L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anomisa
Neith
18
7 / 2 / 13
10,749
827
17,576
11,437
3,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SuccodactyI
Chang'e
17
6 / 3 / 12
10,247
788
12,364
12,817
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Succolodocus
Guan Yu
17
5 / 5 / 18
10,272
790
8,345
18,474
19,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Succoraptor
Jormungandr
17
2 / 3 / 18
10,060
774
9,149
15,058
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
WizBean
Tsukuyomi
20
11 / 2 / 9
11,829
910
20,629
9,379
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 9 / 6
10,321
794
9,253
14,952
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
GrowingFaith
Kumbhakarna
16
0 / 2 / 14
9,465
728
5,963
20,804
18,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Kubrokarna
Anubis
16
2 / 7 / 7
9,380
722
11,537
10,046
4,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MVPProd
Ne Zha
17
4 / 6 / 7
9,933
764
16,586
14,895
5,767
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Sansal
Olorun
18
4 / 7 / 8
10,798
831
11,856
14,900
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
31
Kills
15
15
Deaths
31
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Anomisa
Neith
7
2
13
6.75
L
Ravana
5
9
6
0.89
L
Kumbhakarna
GrowingFaith
Kumbhakarna
0
2
14
3.5
L
Anubis
Kubrokarna
Anubis
2
7
7
0.79
L
Ne Zha
MVPProd
Ne Zha
4
6
7
1.25
L
Olorun
Sansal
Olorun
4
7
8
1.14
W
Chang'e
SuccodactyI
Chang'e
6
3
12
4
W
Guan Yu
Succolodocus
Guan Yu
5
5
18
2.8
W
Jormungandr
Succoraptor
Jormungandr
2
3
18
3.67
W
Tsukuyomi
WizBean
Tsukuyomi
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,063
Damage
55,195
67,165
Taken
75,597
45,639
Mitigated
44,940
25,660
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anomisa
Neith
17,576
5,343
0
4,827
11,437
3,982
1,526
2,399
8,738
0
47,386
L
Ravana
9,253
1,359
0
1,201
14,952
11,118
0
5,163
9,204
0
25,335
L
Kumbhakarna
GrowingFaith
Kumbhakarna
5,963
209
710
2,242
20,804
18,670
0
4,188
16,191
18,813
0
L
Anubis
Kubrokarna
Anubis
11,537
241
0
44
10,046
4,421
71
2,993
7,005
42,348
0
L
Ne Zha
MVPProd
Ne Zha
16,586
2,531
0
1,403
14,895
5,767
0
2,339
12,404
0
40,338
L
Olorun
Sansal
Olorun
11,856
6,864
638
3,630
14,900
4,964
450
5,469
9,280
40,210
0
W
Chang'e
SuccodactyI
Chang'e
12,364
415
4,101
4,225
12,817
3,970
306
5,595
7,017
28,666
0
W
Guan Yu
Succolodocus
Guan Yu
8,345
695
3,033
4,189
18,474
19,730
122
10,253
8,038
0
20,307
W
Jormungandr
Succoraptor
Jormungandr
9,149
1,654
0
2,217
15,058
15,132
276
7,801
7,189
27,192
0
W
Tsukuyomi
WizBean
Tsukuyomi
20,629
6,394
0
3,068
9,379
2,825
0
3,308
6,032
0
59,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
49,897
266
Minions Killed
258
0
Camps Cleared
0
1,354,726
Distance Traveled
1,245,791
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,749
827
80
6
0
262,378
3
L
Ravana
10,321
794
41
3
0
239,347
3
L
Kumbhakarna
9,465
728
31
2
0
291,556
0
L
Anubis
9,380
722
57
4
0
226,115
5
L
Ne Zha
9,933
764
52
4
0
261,914
3
L
Olorun
10,798
831
77
6
0
226,859
2
W
Chang'e
10,247
788
54
4
0
243,569
1
W
Guan Yu
10,272
790
15
1
0
267,425
2
W
Jormungandr
10,060
774
38
3
0
247,858
4
W
Tsukuyomi
11,829
910
79
6
0
333,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role