Player Matchup

Atlas
Atlas
ArnaldoEloy
Atlas
Level 109
God Stats
18W - 17L
1,535 SR
Queue Stats
106W - 110L
1,275 Elo+
Party 3
Ullr
Ullr
LeBronIsHome
Ullr
Level 123
God Stats
13W - 3L
1,500 SR
Queue Stats
166W - 135L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
RawanBarbosaa
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 3
Discordia
Discordia
RupeequR
Discordia
Level 48
God Stats
31W - 20L
1,590 SR
Queue Stats
130W - 130L
1,439 Elo+
Party 1
Osiris
Osiris
SoloLane12
Osiris
Level 121
God Stats
10W - 7L
1,637 SR
Queue Stats
383W - 346L
1,617 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,456 Elo+

VS

Team Averages
Level 85
1,674 SR
1,674 Elo+
Anubis
Anubis
CronianWolf
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,718 Elo+
Party 2
Ares
Ares
Doghman
Ares
Level 149
God Stats
3W - 1L
1,908 SR
Queue Stats
9W - 1L
1,718 Elo+
Party 2
Tyr
Tyr
Jemmieboi
Tyr
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 1L
1,718 Elo+
Party 2
Awilix
Awilix
WessTheWise
Awilix
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
7W - 1L
1,718 Elo+
Party 2
Medusa
Medusa
kingnkosi1
Medusa
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,843
542
4,696
16,766
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 4
12,435
622
15,678
13,760
5,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
RawanBarbosaa
Cliodhna
15
2 / 3 / 8
9,804
490
7,746
13,678
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RupeequR
Discordia
18
2 / 4 / 12
11,104
555
12,312
9,736
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
SoloLane12
Osiris
20
13 / 1 / 3
13,402
670
21,756
17,610
17,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 5 / 2
10,419
521
11,786
12,298
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Doghman
Ares
14
5 / 4 / 4
9,086
454
15,482
21,731
24,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 3
8,803
440
5,745
15,336
13,463
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
2 / 11 / 3
9,180
459
10,786
18,870
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
kingnkosi1
Medusa
17
0 / 5 / 2
9,939
497
4,895
13,155
4,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
29
Kills
12
12
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Anubis
5
5
2
1.2
L
Ares
Doghman
Ares
5
4
4
1.75
L
0
4
3
0.38
W
7
1
4
9
W
Cliodhna
RawanBarbosaa
Cliodhna
2
3
8
2
W
Discordia
RupeequR
Discordia
2
4
12
2
W
Osiris
SoloLane12
Osiris
13
1
3
14.5
L
Awilix
2
11
3
0.32
L
Medusa
kingnkosi1
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,188
Damage
48,694
71,550
Taken
81,390
42,280
Mitigated
54,098
22,123
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
1,413
3,004
3,264
16,766
12,111
30
8,305
7,841
23,491
1,167
L
Anubis
11,786
64
0
4,427
12,298
5,342
0
5,868
6,430
56,478
0
L
Ares
Doghman
Ares
15,482
1,131
343
4,408
21,731
24,040
0
6,756
14,975
42,162
9,026
L
5,745
1,091
0
5,315
15,336
13,463
0
806
14,483
0
45,886
W
15,678
5,094
0
6,455
13,760
5,977
147
3,807
9,953
0
119,405
W
Cliodhna
RawanBarbosaa
Cliodhna
7,746
1,775
0
2,896
13,678
4,147
0
2,636
11,042
0
58,212
W
Discordia
RupeequR
Discordia
12,312
644
0
644
9,736
2,982
321
5,699
4,037
86,781
0
W
Osiris
SoloLane12
Osiris
21,756
10,630
0
5,860
17,610
17,063
0
5,280
12,330
0
90,805
L
Awilix
10,786
3,886
0
3,675
18,870
6,713
0
1,935
16,911
0
58,263
L
Medusa
kingnkosi1
Medusa
4,895
2,464
0
2,530
13,155
4,540
0
1,086
12,069
0
86,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,588
Gold Earned
47,427
626
Minions Killed
527
0
Camps Cleared
0
2,052,022
Distance Traveled
1,900,806
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,843
542
32
2
0
422,764
7
L
Anubis
10,419
521
117
6
0
345,379
2
L
Ares
9,086
454
46
2
0
393,228
7
L
Tyr
8,803
440
93
5
0
421,255
7
W
Ullr
12,435
622
191
10
0
390,070
8
W
Cliodhna
9,804
490
82
4
0
418,601
0
W
Discordia
11,104
555
154
8
0
376,880
6
W
Osiris
13,402
670
167
8
0
443,707
0
L
Awilix
9,180
459
98
5
0
389,307
2
L
Medusa
9,939
497
173
9
0
351,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role