Player Matchup

Athena
Athena
Mastah WaWa
Athena
Level 94
God Stats
2W - 2L
1,209 SR
Queue Stats
47W - 53L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
Mr WaWa4343
Cernunnos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 102L
1,370 Elo+
Party 2
Janus
Janus
TallarZues2412
Janus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,295 Elo+
Party 1
King Arthur
King Arthur
The_doot_revenan
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,479 Elo+
Party 1
Fenrir
Fenrir
TsukiAkuma-
Fenrir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,457 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,393 Elo+

VS

Team Averages
Level 124
1,465 SR
1,390 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DAVE LIFAEN
Gilgamesh
Level 157
God Stats
4W - 12L
1,325 SR
Queue Stats
509W - 515L
1,280 Elo+
Solo
Zeus
Zeus
MaRqUiTos__03
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,322 Elo+
Party 3
Fenrir
Fenrir
victorvt10
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 2 / 5
9,482
452
6,569
17,830
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Mr WaWa4343
Cernunnos
17
1 / 4 / 2
10,167
484
10,155
13,037
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 4
11,090
528
14,160
10,726
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
The_doot_revenan
King Arthur
18
1 / 0 / 5
10,789
514
13,602
25,069
24,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
12 / 0 / 3
13,250
631
18,599
18,922
13,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 3 / 3
11,236
535
12,611
15,757
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
18
0 / 6 / 0
10,942
521
18,422
22,882
14,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
DAVE LIFAEN
Gilgamesh
16
2 / 5 / 3
9,892
471
8,753
16,491
8,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
2 / 6 / 2
9,944
474
7,128
13,050
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
victorvt10
Fenrir
16
3 / 1 / 4
10,298
490
10,037
17,719
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
21
Kills
12
12
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
3
3
2.17
L
King Arthur
 
King Arthur
0
6
0
0
L
Gilgamesh
DAVE LIFAEN
Gilgamesh
2
5
3
0.7
L
2
6
2
0.5
W
Athena
1
2
5
1.75
W
Cernunnos
Mr WaWa4343
Cernunnos
1
4
2
0.5
W
6
6
4
1.33
W
King Arthur
The_doot_revenan
King Arthur
1
0
5
3.5
W
Fenrir
12
0
3
13.5
L
Fenrir
victorvt10
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,085
Damage
56,951
85,584
Taken
85,899
64,608
Mitigated
51,274
28,072
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,611
5,281
478
6,805
15,757
5,551
770
1,654
14,079
0
95,462
L
King Arthur
 
King Arthur
18,422
3,993
0
8,816
22,882
14,345
0
2,321
20,483
0
97,407
L
Gilgamesh
DAVE LIFAEN
Gilgamesh
8,753
1,738
0
3,380
16,491
8,255
0
5,050
11,177
0
73,153
L
7,128
763
517
4,500
13,050
4,981
294
4,179
8,583
63,488
0
W
Athena
6,569
1,604
713
4,382
17,830
18,393
0
2,007
15,631
32,527
0
W
Cernunnos
Mr WaWa4343
Cernunnos
10,155
2,949
207
4,117
13,037
5,044
594
360
12,635
0
78,407
W
14,160
787
73
1,759
10,726
3,504
58
1,862
8,562
63,894
0
W
King Arthur
The_doot_revenan
King Arthur
13,602
2,000
0
13,079
25,069
24,027
0
400
24,612
0
74,321
W
Fenrir
18,599
5,564
0
3,742
18,922
13,640
0
2,265
16,525
0
119,702
L
Fenrir
victorvt10
Fenrir
10,037
2,637
0
5,029
17,719
18,142
0
6,659
10,848
727
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
52,312
601
Minions Killed
623
0
Camps Cleared
0
2,085,433
Distance Traveled
1,918,468
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,236
535
154
7
0
367,919
3
L
King Arthur
10,942
521
187
9
0
376,356
1
L
Gilgamesh
9,892
471
119
6
0
415,873
0
L
Zeus
9,944
474
118
6
0
352,553
4
W
Athena
9,482
452
38
2
0
422,771
8
W
Cernunnos
10,167
484
133
6
0
387,467
8
W
Janus
11,090
528
121
6
0
380,592
2
W
King Arthur
10,789
514
140
7
0
404,578
0
W
Fenrir
13,250
631
169
8
0
490,025
6
L
Fenrir
10,298
490
45
2
0
405,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role