Player Matchup

Erlang Shen
Erlang Shen
DefiantDragon11
Erlang Shen
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 63L
1,690 Elo+
Party 1
Artemis
Artemis
ManicExtortion
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,673 Elo+
Party 3
Artio
Artio
PhatxBoy1997
Artio
Level 7
God Stats
1W - 2L
1,424 SR
Queue Stats
73W - 67L
1,319 Elo+
Party 3
Bastet
Bastet
RGC_Toxicity_
Bastet
Level 87
God Stats
7W - 4L
1,713 SR
Queue Stats
60W - 56L
1,463 Elo+
Party 3
Merlin
Merlin
osva008
Merlin
Level 112
God Stats
11W - 7L
1,301 SR
Queue Stats
157W - 135L
1,690 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,567 Elo+

VS

Team Averages
Level 83
1,499 SR
1,548 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
AnneTrax
Agni
Level 62
God Stats
1W - 4L
1,282 SR
Queue Stats
214W - 258L
1,545 Elo+
Solo
Tyr
Tyr
GaySquirrels69
Tyr
Level 106
God Stats
2W - 4L
1,712 SR
Queue Stats
23W - 19L
1,607 Elo+
Party 2
Cupid
Cupid
SSGxSonGohan
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Kali
Kali
SweatyTubeSock
Kali
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 54L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DefiantDragon11
Erlang Shen
15
2 / 5 / 0
8,925
595
6,289
12,574
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 7 / 2
6,929
462
8,811
8,476
2,075
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 3
6,357
424
2,727
10,029
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 0
7,798
520
2,213
6,510
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
osva008
Merlin
14
3 / 6 / 1
8,336
556
6,772
9,479
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 9
8,459
564
5,152
14,999
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
15
3 / 4 / 5
9,376
625
3,669
4,899
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 0 / 6
9,798
653
9,457
11,401
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 5
8,754
584
5,164
7,219
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 3
10,401
693
9,133
13,082
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
11
Kills
25
25
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
9
3.25
W
Agni
3
4
5
1.38
L
Erlang Shen
DefiantDragon11
Erlang Shen
2
5
0
0.4
W
8
0
6
11
L
3
7
2
0.57
L
0
4
3
0.38
L
3
3
0
1
W
5
3
5
2.5
W
7
2
3
4.25
L
Merlin
osva008
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
32,575
47,068
Taken
51,600
24,150
Mitigated
27,061
10,618
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,152
2,044
1,211
3,275
14,999
12,687
152
2,604
12,055
26,315
0
W
Agni
3,669
411
0
297
4,899
1,311
925
1,902
2,787
57,433
0
L
Erlang Shen
DefiantDragon11
Erlang Shen
6,289
4,055
0
4,398
12,574
8,496
1,037
0
12,574
0
55,848
W
9,457
1,961
0
4,660
11,401
5,771
2,159
1,628
9,662
0
50,726
L
8,811
4,270
0
958
8,476
2,075
570
2,203
6,273
0
36,032
L
2,727
212
4
2,044
10,029
8,245
0
2,968
7,061
14,616
0
L
2,213
263
0
2,669
6,510
2,138
0
878
5,632
0
44,933
W
5,164
2,755
0
1,562
7,219
1,732
1,077
993
6,052
0
28,088
W
9,133
4,468
0
6,055
13,082
5,560
2,353
1,507
11,545
0
65,058
L
Merlin
osva008
Merlin
6,772
148
0
545
9,479
3,196
0
2,772
6,707
57,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
46,788
405
Minions Killed
419
0
Camps Cleared
0
1,400,749
Distance Traveled
1,450,185
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,459
564
33
2
0
303,872
3
W
Agni
9,376
625
114
8
0
285,131
0
L
Erlang Shen
8,925
595
124
8
0
282,082
1
W
Tyr
9,798
653
91
6
0
316,644
6
L
Artemis
6,929
462
59
4
0
222,556
1
L
Artio
6,357
424
26
2
0
275,042
0
L
Bastet
7,798
520
89
6
0
355,164
3
W
Cupid
8,754
584
71
5
0
246,538
2
W
Kali
10,401
693
110
7
0
298,000
2
L
Merlin
8,336
556
107
7
0
265,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role