Player Matchup

Gilgamesh
Gilgamesh
DeBo XCI
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jabr0ni54
Tsukuyomi
Level 102
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Chaac
Chaac
MaxGoof
Chaac
Level 143
God Stats
12W - 4L
1,764 SR
Queue Stats
309W - 340L
1,638 Elo+
Party 2
Team Averages
Level 104
1,572 SR
1,658 Elo+

VS

Team Averages
Level 122
1,559 SR
1,493 Elo+
Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
InducedChain313
Xbalanque
Level 116
God Stats
8W - 8L
1,676 SR
Queue Stats
140W - 151L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeBo XCI
Gilgamesh
12
1 / 2 / 1
8,756
625
5,056
12,763
4,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Jabr0ni54
Tsukuyomi
12
0 / 4 / 2
8,841
632
11,787
10,140
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
MaxGoof
Chaac
13
1 / 6 / 0
8,744
625
7,855
12,763
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
8 / 1 / 3
11,009
786
14,800
10,612
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
 
Fenrir
15
1 / 0 / 11
10,839
774
3,376
11,651
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
InducedChain313
Xbalanque
16
3 / 1 / 9
10,327
738
14,171
13,554
6,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
3
9.5
W
Fenrir
 
Fenrir
1
0
11
6.5
L
Gilgamesh
DeBo XCI
Gilgamesh
1
2
1
0.75
W
Xbalanque
InducedChain313
Xbalanque
3
1
9
7.5
L
Tsukuyomi
Jabr0ni54
Tsukuyomi
0
4
2
0.25
L
Chaac
MaxGoof
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
32,347
35,666
Taken
35,817
16,034
Mitigated
25,224
3,900
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,800
6,170
2,026
4,955
10,612
6,286
2,151
0
10,612
46,949
4,510
W
Fenrir
 
Fenrir
3,376
551
706
3,940
11,651
12,859
163
25
11,626
0
10,002
L
Gilgamesh
DeBo XCI
Gilgamesh
5,056
777
0
314
12,763
4,984
0
4,532
8,231
0
10,071
W
Xbalanque
InducedChain313
Xbalanque
14,171
6,387
0
5,816
13,554
6,079
466
398
13,156
0
55,159
L
Tsukuyomi
Jabr0ni54
Tsukuyomi
11,787
2,410
0
469
10,140
3,653
0
4,569
5,571
0
31,967
L
Chaac
MaxGoof
Chaac
7,855
669
0
3,117
12,763
7,397
0
4,645
8,118
0
39,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
32,175
127
Minions Killed
178
4
Camps Cleared
9
800,466
Distance Traveled
772,074
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,009
786
88
6
6
233,698
3
W
Fenrir
10,839
774
15
1
0
258,867
2
L
Gilgamesh
8,756
625
15
1
1
282,940
1
W
Xbalanque
10,327
738
75
5
3
279,509
2
L
Tsukuyomi
8,841
632
50
4
0
275,656
6
L
Chaac
8,744
625
62
4
3
241,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role