Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Neeylo
Scylla
Level 126
God Stats
1W - 3L
1,531 SR
Queue Stats
115W - 97L
1,428 Elo+
Solo
Ares
Ares
PiranaMan 24
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,291 Elo+
Solo
Fenrir
Fenrir
Subject_0-ZEUS
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,378 Elo+
Solo
King Arthur
King Arthur
VZLA_GamesYT
King Arthur
Level 88
God Stats
9W - 9L
1,101 SR
Queue Stats
131W - 134L
1,305 Elo+
Solo
Team Averages
Level 74
1,426 SR
1,381 Elo+

VS

Team Averages
Level 98
1,467 SR
1,405 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Queen_Serpentine
Medusa
Level 147
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Poseidon
Poseidon
TILxVALHALLA
Poseidon
Level 108
God Stats
21W - 21L
1,473 SR
Queue Stats
189W - 163L
1,367 Elo+
Solo
Ravana
Ravana
The E Man 23292
Ravana
Level 46
God Stats
2W - 1L
1,198 SR
Queue Stats
35W - 49L
1,235 Elo+
Solo
Ganesha
Ganesha
deadfun52
Ganesha
Level 67
God Stats
6W - 2L
1,583 SR
Queue Stats
105W - 87L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 8 / 6
10,520
658
7,477
17,094
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Neeylo
Scylla
19
2 / 4 / 5
11,355
710
16,881
14,406
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 1
10,063
629
4,011
20,642
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 9 / 1
10,868
679
6,711
17,986
6,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
VZLA_GamesYT
King Arthur
16
0 / 11 / 5
9,808
613
5,607
21,113
13,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
8 / 4 / 19
12,108
757
15,242
13,795
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 4 / 17
12,398
775
15,337
10,312
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
TILxVALHALLA
Poseidon
20
15 / 0 / 13
13,185
824
20,990
11,482
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 21
11,460
716
8,267
9,327
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
deadfun52
Ganesha
19
0 / 2 / 35
12,462
779
18,292
16,648
22,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
145
8
Kills
40
40
Deaths
10
18
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
8
6
0.63
W
Awilix
 
Awilix
8
4
19
4.38
L
Scylla
Neeylo
Scylla
2
4
5
1.13
L
0
8
1
0.06
W
11
4
17
4.88
L
4
9
1
0.5
W
Poseidon
TILxVALHALLA
Poseidon
15
0
13
21.5
W
6
0
21
16.5
L
King Arthur
VZLA_GamesYT
King Arthur
0
11
5
0.23
W
Ganesha
deadfun52
Ganesha
0
2
35
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
78,128
91,241
Taken
61,564
47,045
Mitigated
47,079
12,141
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,477
984
0
820
17,094
4,955
0
5,969
10,725
0
25,177
W
Awilix
 
Awilix
15,242
5,504
0
1,816
13,795
7,396
759
3,840
9,795
0
41,301
L
Scylla
Neeylo
Scylla
16,881
1,061
1,144
4,901
14,406
4,070
0
7,508
6,678
56,535
0
L
4,011
28
92
2,171
20,642
18,686
0
8,761
11,297
26,680
0
W
15,337
6,430
0
2,097
10,312
4,663
437
2,922
7,230
0
46,013
L
6,711
968
88
668
17,986
6,166
0
7,551
10,001
0
20,129
W
Poseidon
TILxVALHALLA
Poseidon
20,990
1,926
0
3,989
11,482
4,703
85
3,063
8,277
73,081
0
W
8,267
1,334
1,400
3,391
9,327
7,461
393
4,353
4,614
0
19,955
L
King Arthur
VZLA_GamesYT
King Arthur
5,607
613
0
2,257
21,113
13,168
0
9,222
10,985
0
27,809
W
Ganesha
deadfun52
Ganesha
18,292
1,310
1,283
4,902
16,648
22,856
219
5,526
10,756
40,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
61,613
234
Minions Killed
252
0
Camps Cleared
0
1,439,796
Distance Traveled
1,765,086
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,520
658
35
2
0
315,653
0
W
Awilix
12,108
757
59
4
0
355,182
1
L
Scylla
11,355
710
88
6
0
297,069
5
L
Ares
10,063
629
22
1
0
264,214
1
W
Medusa
12,398
775
55
3
0
355,596
0
L
Fenrir
10,868
679
45
3
0
276,124
0
W
Poseidon
13,185
824
93
6
0
363,241
1
W
Ravana
11,460
716
37
2
0
356,210
4
L
King Arthur
9,808
613
44
3
0
286,736
1
W
Ganesha
12,462
779
8
1
0
334,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role