Player Matchup

Kali
Kali
DragonSpeaker
Kali
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 95L
1,780 Elo+
Party 2
Sol
Sol
Leondovski
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,408 Elo+
Party 1
Atlas
Atlas
TheOnlyPope
Atlas
Level 69
God Stats
18W - 6L
1,813 SR
Queue Stats
76W - 57L
1,830 Elo+
Party 2
Odin
Odin
TheScout41
Odin
Level 29
God Stats
7W - 5L
1,693 SR
Queue Stats
14W - 7L
1,652 Elo+
Party 2
Olorun
Olorun
olf110
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,180 Elo+
Party 1
Team Averages
Level 47
1,601 SR
1,570 Elo+

VS

Team Averages
Level 81
1,469 SR
1,574 Elo+
Sol
Sol
Freshdeath87
Sol
Level 44
God Stats
6W - 4L
1,749 SR
Queue Stats
464W - 457L
1,601 Elo+
Solo
Ganesha
Ganesha
Grimjow976814
Ganesha
Level 45
God Stats
1W - 2L
1,218 SR
Queue Stats
173W - 183L
1,485 Elo+
Party 3
Vulcan
Vulcan
JOHNNY BRAVO900
Vulcan
Level 158
God Stats
8W - 6L
1,536 SR
Queue Stats
261W - 253L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
L3thalxpanda
Guan Yu
Level 123
God Stats
7W - 4L
1,309 SR
Queue Stats
198W - 179L
1,516 Elo+
Party 3
Medusa
Medusa
showmaker474
Medusa
Level 37
God Stats
10W - 6L
1,533 SR
Queue Stats
64W - 51L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,522
652
5,079
8,687
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 11 / 3
6,179
618
2,556
11,205
2,728
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 3 / 2
6,885
689
3,898
8,160
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 1
6,680
668
2,981
7,395
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
olf110
Olorun
11
1 / 7 / 1
6,279
628
1,029
8,255
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
8,497
850
6,687
5,449
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
14
0 / 3 / 17
7,835
784
3,604
9,565
8,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 11
8,344
834
8,351
2,238
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
L3thalxpanda
Guan Yu
15
9 / 0 / 13
8,947
895
10,614
6,126
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
16
12 / 0 / 9
9,500
950
9,160
5,771
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
4
Kills
29
29
Deaths
4
8
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
11
8.5
W
Ganesha
0
3
17
2.83
W
5
1
11
10.5
W
Guan Yu
L3thalxpanda
Guan Yu
9
0
13
15.5
L
0
11
3
0.14
L
1
3
2
0.67
L
2
4
1
0.63
L
Olorun
olf110
Olorun
1
7
1
0.21
W
Medusa
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
38,416
43,702
Taken
29,149
20,108
Mitigated
18,105
4,846
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
1,884
0
2,262
8,687
3,030
0
3,242
5,120
0
18,923
W
6,687
2,533
250
2,003
5,449
1,715
2,822
1,007
4,371
31,404
0
W
Ganesha
3,604
354
324
1,026
9,565
8,627
301
1,894
7,550
12,775
0
W
8,351
3,076
0
343
2,238
833
833
466
1,739
29,526
0
W
Guan Yu
L3thalxpanda
Guan Yu
10,614
941
1,133
2,387
6,126
4,272
1,099
2,286
3,667
0
21,840
L
2,556
1,183
0
766
11,205
2,728
0
5,496
5,512
6,251
0
L
3,898
1,182
90
606
8,160
6,611
0
4,069
3,860
13,544
0
L
2,981
373
0
206
7,395
5,680
0
3,249
3,930
0
9,864
L
Olorun
olf110
Olorun
1,029
486
200
716
8,255
2,059
0
2,078
5,832
5,844
0
W
Medusa
9,160
5,430
0
2,959
5,771
2,658
2,059
1,830
3,941
0
33,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
43,123
79
Minions Killed
215
0
Camps Cleared
0
795,131
Distance Traveled
1,056,509
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,522
652
31
3
0
178,937
0
W
Sol
8,497
850
67
7
0
209,925
1
W
Ganesha
7,835
784
11
1
0
183,731
0
W
Vulcan
8,344
834
54
5
0
223,004
2
W
Guan Yu
8,947
895
31
3
0
220,416
4
L
Sol
6,179
618
12
1
0
151,004
0
L
Atlas
6,885
689
9
1
0
176,985
0
L
Odin
6,680
668
15
2
0
159,892
0
L
Olorun
6,279
628
12
1
0
128,313
3
W
Medusa
9,500
950
52
5
0
219,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role