Player Matchup

Amaterasu
Amaterasu
CiderHydra
Amaterasu
Level 26
God Stats
4W - 1L
1,703 SR
Queue Stats
7W - 8L
1,718 Elo+
Party 1
Jormungandr
Jormungandr
Exp1odingKnees
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Lamanator306
Kukulkan
Level 27
God Stats
13W - 15L
1,389 SR
Queue Stats
50W - 68L
1,194 Elo+
Solo
Ymir
Ymir
Monsterboy4762
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 38L
1,243 Elo+
Solo
Neith
Neith
Yeram
Neith
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,604 Elo+
Party 1
Team Averages
Level 39
1,518 SR
1,472 Elo+

VS

Team Averages
Level 60
1,500 SR
1,391 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Akuma Kaisen
Tsukuyomi
Level 24
God Stats
47W - 40L
1,704 SR
Queue Stats
329W - 415L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
Archangęl
Sun Wukong
Level 144
God Stats
0W - 3L
1,293 SR
Queue Stats
48W - 49L
1,331 Elo+
Party 2
Olorun
Olorun
FGacuś
Olorun
Level 5
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Nu Wa
Nu Wa
filterkaffi
Nu Wa
Level 27
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CiderHydra
Amaterasu
19
3 / 8 / 19
13,816
768
12,153
34,628
34,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Exp1odingKnees
Jormungandr
20
8 / 3 / 21
15,068
837
18,581
25,910
34,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Lamanator306
Kukulkan
20
2 / 5 / 5
13,195
733
8,414
18,146
8,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
1 / 5 / 9
12,896
716
4,388
20,242
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Yeram
Neith
20
27 / 3 / 10
17,834
991
46,256
22,706
12,062
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 6 / 3
13,552
753
20,847
19,394
7,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Akuma Kaisen
Tsukuyomi
18
3 / 12 / 12
12,411
690
21,989
21,190
8,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Archangęl
Sun Wukong
19
7 / 7 / 5
12,979
721
18,429
28,164
30,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
FGacuś
Olorun
20
4 / 9 / 9
14,967
832
14,672
21,616
8,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 7 / 4
12,738
708
15,835
14,845
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
41
Kills
24
24
Deaths
41
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
6
3
1.58
L
Tsukuyomi
Akuma Kaisen
Tsukuyomi
3
12
12
0.75
L
Sun Wukong
Archangęl
Sun Wukong
7
7
5
1.36
W
Amaterasu
CiderHydra
Amaterasu
3
8
19
1.56
W
Jormungandr
Exp1odingKnees
Jormungandr
8
3
21
6.17
L
Olorun
FGacuś
Olorun
4
9
9
0.94
W
Kukulkan
Lamanator306
Kukulkan
2
5
5
0.9
W
1
5
9
1.1
W
Neith
Yeram
Neith
27
3
10
10.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,792
Damage
91,772
121,632
Taken
105,209
112,548
Mitigated
60,336
42,437
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,847
6,719
61
5,235
19,394
7,273
1,049
7,727
11,428
55,772
0
L
Tsukuyomi
Akuma Kaisen
Tsukuyomi
21,989
5,284
272
1,298
21,190
8,774
332
7,604
13,379
0
30,495
L
Sun Wukong
Archangęl
Sun Wukong
18,429
2,437
0
7,133
28,164
30,253
0
8,341
19,056
0
40,732
W
Amaterasu
CiderHydra
Amaterasu
12,153
4,204
2,568
10,229
34,628
34,704
958
13,017
21,611
5,193
23,492
W
Jormungandr
Exp1odingKnees
Jormungandr
18,581
4,255
4,126
5,700
25,910
34,825
588
12,241
13,669
38,158
0
L
Olorun
FGacuś
Olorun
14,672
9,942
632
6,603
21,616
8,548
2,781
5,871
15,520
74,729
0
W
Kukulkan
Lamanator306
Kukulkan
8,414
1,698
0
4,822
18,146
8,629
486
7,169
10,977
75,992
0
W
4,388
665
0
4,066
20,242
22,328
218
10,063
10,179
23,310
0
W
Neith
Yeram
Neith
46,256
20,734
0
10,926
22,706
12,062
5,629
8,864
13,842
0
127,198
L
15,835
4,424
358
1,696
14,845
5,488
3,579
2,706
12,109
56,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,809
Gold Earned
66,647
347
Minions Killed
289
0
Camps Cleared
0
1,678,648
Distance Traveled
1,623,943
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,552
753
61
3
0
311,314
1
L
Tsukuyomi
12,411
690
21
1
0
339,640
1
L
Sun Wukong
12,979
721
38
2
0
403,816
1
W
Amaterasu
13,816
768
31
2
0
328,904
0
W
Jormungandr
15,068
837
33
2
0
352,887
0
L
Olorun
14,967
832
86
5
0
298,147
1
W
Kukulkan
13,195
733
103
6
0
329,543
3
W
Ymir
12,896
716
40
2
0
305,356
1
W
Neith
17,834
991
140
8
0
361,958
3
L
Nu Wa
12,738
708
83
5
0
271,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role