Player Matchup

Ganesha
Ganesha
DaNCeMOdE
Ganesha
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,710 Elo+
Party 1
Ravana
Ravana
Demostin
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 130L
1,445 Elo+
Party 2
Chronos
Chronos
Kertor
Chronos
Level 61
God Stats
10W - 8L
1,423 SR
Queue Stats
16W - 14L
1,347 Elo+
Solo
Danzaburou
Danzaburou
SenTeX95
Danzaburou
Level 17
God Stats
4W - 8L
1,538 SR
Queue Stats
131W - 139L
1,499 Elo+
Party 2
Hachiman
Hachiman
VoBeon
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 73
1,492 SR
1,500 Elo+

VS

Team Averages
Level 45
1,456 SR
1,226 Elo+
Kukulkan
Kukulkan
G Rae10
Kukulkan
Level 88
God Stats
2W - 7L
1,290 SR
Queue Stats
54W - 51L
1,313 Elo+
Party 3
Achilles
Achilles
J Sandwich 22
Achilles
Level 96
God Stats
2W - 2L
1,725 SR
Queue Stats
67W - 70L
1,367 Elo+
Party 3
Neith
Neith
WiseBearLORD
Neith
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 4
Ao Kuang
Ao Kuang
vergil578
Ao Kuang
Level 7
God Stats
11W - 13L
1,500 SR
Queue Stats
15W - 21L
1,111 Elo+
Solo
Loki
Loki
yukki0tsosi
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaNCeMOdE
Ganesha
15
0 / 0 / 16
8,928
812
4,098
11,242
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Demostin
Ravana
17
12 / 3 / 6
9,745
886
11,655
9,326
4,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Kertor
Chronos
17
11 / 0 / 6
10,008
910
11,051
6,583
2,726
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SenTeX95
Danzaburou
15
6 / 2 / 8
8,862
806
6,539
8,455
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
VoBeon
Hachiman
15
0 / 0 / 12
8,155
741
6,762
5,667
2,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G Rae10
Kukulkan
14
0 / 5 / 2
7,798
709
9,220
7,159
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
J Sandwich 22
Achilles
15
4 / 3 / 1
8,206
746
6,590
12,726
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 1
7,020
638
2,421
6,595
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
vergil578
Ao Kuang
12
0 / 9 / 3
7,126
648
5,112
12,584
3,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 8 / 3
7,921
720
1,821
9,661
3,194
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
29
Kills
5
5
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DaNCeMOdE
Ganesha
0
0
16
8
W
Ravana
Demostin
Ravana
12
3
6
5
L
Kukulkan
G Rae10
Kukulkan
0
5
2
0.2
L
Achilles
J Sandwich 22
Achilles
4
3
1
1.5
W
Chronos
Kertor
Chronos
11
0
6
14
W
Danzaburou
SenTeX95
Danzaburou
6
2
8
5
W
Hachiman
VoBeon
Hachiman
0
0
12
6
L
0
4
1
0.13
L
Ao Kuang
vergil578
Ao Kuang
0
9
3
0.17
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
25,164
41,273
Taken
48,725
25,024
Mitigated
27,609
4,685
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DaNCeMOdE
Ganesha
4,098
511
0
782
11,242
12,245
580
2,967
7,583
26,953
0
W
Ravana
Demostin
Ravana
11,655
3,137
0
1,006
9,326
4,589
0
3,386
5,731
0
27,355
L
Kukulkan
G Rae10
Kukulkan
9,220
703
0
400
7,159
2,857
0
2,010
5,149
30,278
0
L
Achilles
J Sandwich 22
Achilles
6,590
590
109
4,602
12,726
15,255
0
5,023
7,703
38
16,550
W
Chronos
Kertor
Chronos
11,051
3,572
0
670
6,583
2,726
2,253
1,128
5,317
38,763
0
W
Danzaburou
SenTeX95
Danzaburou
6,539
2,711
148
1,847
8,455
3,261
1,558
5,009
3,122
0
19,231
W
Hachiman
VoBeon
Hachiman
6,762
2,857
0
232
5,667
2,203
204
1,190
4,191
0
18,977
L
2,421
870
0
1,038
6,595
2,358
0
3,041
3,554
0
16,337
L
Ao Kuang
vergil578
Ao Kuang
5,112
1,336
153
2,050
12,584
3,945
0
1,277
11,307
15,609
0
L
1,821
631
0
250
9,661
3,194
0
3,798
5,863
0
16,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
38,071
220
Minions Killed
156
0
Camps Cleared
0
1,174,175
Distance Traveled
940,771
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,928
812
15
1
0
221,448
0
W
Ravana
9,745
886
45
4
0
246,652
0
L
Kukulkan
7,798
709
65
6
0
205,207
0
L
Achilles
8,206
746
25
2
0
220,711
0
W
Chronos
10,008
910
81
7
0
277,314
0
W
Danzaburou
8,862
806
31
3
0
199,463
0
W
Hachiman
8,155
741
48
4
0
229,298
0
L
Neith
7,020
638
21
2
0
141,038
3
L
Ao Kuang
7,126
648
14
1
0
189,465
0
L
Loki
7,921
720
31
3
0
184,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role