Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FreshBoiii4207
Sun Wukong
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 122L
1,282 Elo+
Solo
Da Ji
Da Ji
HardSourLemonz
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Solo
Ymir
Ymir
TheGardyloo
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
dav1d_gogs73
Zeus
Level 106
God Stats
6W - 6L
1,285 SR
Queue Stats
8W - 9L
1,246 Elo+
Solo
Team Averages
Level 76
1,457 SR
1,373 Elo+

VS

Team Averages
Level 96
1,587 SR
1,482 Elo+
Merlin
Merlin
AngelofDeath02
Merlin
Level 109
God Stats
4W - 5L
1,689 SR
Queue Stats
127W - 122L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GladFiend
Morgan Le Fay
Level 95
God Stats
1W - 7L
1,603 SR
Queue Stats
36W - 24L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Redprince199
Gilgamesh
Level 86
God Stats
8W - 2L
1,499 SR
Queue Stats
8W - 4L
1,202 Elo+
Party 1
Thanatos
Thanatos
TheNightWolf14
Thanatos
Level 114
God Stats
13W - 18L
1,888 SR
Queue Stats
54W - 69L
1,609 Elo+
Party 1
Set
Set
VengefulFlyer01
Set
Level 75
God Stats
2W - 5L
1,258 SR
Queue Stats
308W - 301L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 8 / 1
6,723
672
5,763
11,511
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
FreshBoiii4207
Sun Wukong
11
0 / 6 / 1
6,377
638
3,214
9,531
6,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 0
7,047
705
2,085
9,833
3,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 1
7,248
725
2,342
14,946
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 1
7,307
731
7,520
7,008
1,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
7,860
786
5,450
2,573
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
GladFiend
Morgan Le Fay
17
8 / 0 / 6
8,900
890
8,482
4,653
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Redprince199
Gilgamesh
15
4 / 1 / 19
8,751
875
9,303
8,398
5,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
14
7 / 2 / 10
8,058
806
8,334
9,500
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 1 / 14
8,738
874
11,599
7,724
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
4
Kills
30
31
Deaths
4
4
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
1
0.19
W
5
0
12
11
L
Sun Wukong
FreshBoiii4207
Sun Wukong
0
6
1
0.08
W
Morgan Le Fay
GladFiend
Morgan Le Fay
8
0
6
11
L
1
6
0
0.17
W
Gilgamesh
Redprince199
Gilgamesh
4
1
19
13.5
L
1
5
1
0.3
W
Thanatos
7
2
10
6
W
6
1
14
13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
43,168
52,829
Taken
32,848
25,775
Mitigated
17,190
4,375
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,763
2,090
33
1,188
11,511
3,672
0
3,095
8,416
0
15,692
W
5,450
639
0
816
2,573
737
489
743
1,830
14,873
0
L
Sun Wukong
FreshBoiii4207
Sun Wukong
3,214
720
321
700
9,531
6,194
17
2,547
6,984
0
18,840
W
Morgan Le Fay
GladFiend
Morgan Le Fay
8,482
164
524
1,406
4,653
1,799
1,097
2,081
2,572
34,821
0
L
2,085
704
0
372
9,833
3,396
0
1,551
8,282
0
14,322
W
Gilgamesh
Redprince199
Gilgamesh
9,303
2,602
687
1,358
8,398
5,971
0
1,348
7,050
0
18,932
L
2,342
508
112
790
14,946
10,915
99
4,626
10,320
8,422
0
W
Thanatos
8,334
2,709
0
4,012
9,500
3,489
0
3,714
5,786
153
17,926
W
11,599
6,369
0
2,108
7,724
5,194
677
1,976
5,748
0
33,103
L
7,520
615
428
431
7,008
1,598
0
2,256
4,752
27,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
42,307
132
Minions Killed
184
0
Camps Cleared
0
924,756
Distance Traveled
1,034,147
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,723
672
24
2
0
192,379
1
W
Merlin
7,860
786
22
2
0
152,416
0
L
Sun Wukong
6,377
638
27
3
0
189,385
1
W
Morgan Le Fay
8,900
890
71
7
0
212,656
0
L
Da Ji
7,047
705
26
3
0
183,060
0
W
Gilgamesh
8,751
875
25
3
0
207,914
3
L
Ymir
7,248
725
18
2
0
186,402
1
W
Thanatos
8,058
806
19
2
0
228,163
0
W
Set
8,738
874
47
5
0
232,998
4
L
Zeus
7,307
731
37
4
0
173,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role