Player Matchup

Amaterasu
Amaterasu
Jordanr93
Amaterasu
Level 147
God Stats
3W - 2L
1,450 SR
Queue Stats
166W - 164L
1,461 Elo+
Party 2
Scylla
Scylla
Mαmmoth
Scylla
Level 156
God Stats
8W - 2L
1,661 SR
Queue Stats
175W - 119L
1,573 Elo+
Party 2
Ymir
Ymir
OfficialCheeto
Ymir
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
258W - 223L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
SP33D13PICO92
Hou Yi
Level 157
God Stats
7W - 8L
1,500 SR
Queue Stats
275W - 260L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
SleepyReborn
Ne Zha
Level 7
God Stats
8W - 1L
1,908 SR
Queue Stats
117W - 78L
1,708 Elo+
Party 2
Team Averages
Level 119
1,604 SR
1,546 Elo+

VS

Team Averages
Level 99
1,431 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AesirsGhost
Fenrir
Level 133
God Stats
0W - 1L
1,359 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dude1016
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,380 Elo+
Party 3
Vamana
Vamana
SYov
Vamana
Level 147
God Stats
3W - 3L
1,535 SR
Queue Stats
228W - 261L
1,470 Elo+
Solo
Skadi
Skadi
gremlinsGizmo
Skadi
Level 60
God Stats
1W - 2L
1,264 SR
Queue Stats
11W - 23L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jordanr93
Amaterasu
17
6 / 2 / 2
10,605
707
11,432
16,427
14,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Mαmmoth
Scylla
16
5 / 1 / 4
10,039
669
10,012
4,382
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 0 / 12
8,671
578
3,694
9,956
6,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 5
9,379
625
8,571
9,281
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
11 / 2 / 2
10,122
675
10,814
11,140
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 3
8,019
535
2,546
8,721
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
3 / 5 / 1
8,144
543
7,692
12,850
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Dude1016
Cerberus
12
1 / 5 / 0
7,715
514
4,299
13,908
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
SYov
Vamana
14
1 / 6 / 1
8,526
568
7,967
12,958
10,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
7,041
469
4,685
9,290
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
27
Kills
6
6
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
3
0.5
L
Fenrir
3
5
1
0.7
L
Cerberus
Dude1016
Cerberus
1
5
0
0.2
W
Amaterasu
Jordanr93
Amaterasu
6
2
2
3.5
W
Scylla
Mαmmoth
Scylla
5
1
4
7
W
1
0
12
7
W
4
1
5
6.5
L
Vamana
SYov
Vamana
1
6
1
0.25
W
Ne Zha
11
2
2
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,523
Damage
27,189
51,186
Taken
57,727
28,561
Mitigated
26,186
22,765
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,546
522
0
1,592
8,721
2,337
444
3,509
4,898
0
38,808
L
Fenrir
7,692
2,639
0
4,199
12,850
4,501
0
496
12,354
0
45,841
L
Cerberus
Dude1016
Cerberus
4,299
162
255
3,213
13,908
7,145
0
5,672
8,132
20,824
1,717
W
Amaterasu
Jordanr93
Amaterasu
11,432
7,042
0
8,166
16,427
14,152
0
0
16,427
0
68,798
W
Scylla
Mαmmoth
Scylla
10,012
1,020
0
202
4,382
1,117
327
262
4,120
76,198
0
W
3,694
1,375
2,613
3,581
9,956
6,326
0
1,034
8,468
20,073
151
W
8,571
3,513
0
5,511
9,281
2,780
644
2,175
7,106
0
69,141
L
Vamana
SYov
Vamana
7,967
4,552
0
2,200
12,958
10,229
0
0
12,958
0
58,321
W
Ne Zha
10,814
4,933
0
2,692
11,140
4,186
0
383
10,627
0
71,278
L
4,685
2,215
0
657
9,290
1,974
54
3,476
5,766
0
45,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
39,445
527
Minions Killed
413
0
Camps Cleared
0
1,574,145
Distance Traveled
1,442,705
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,019
535
76
5
0
260,427
3
L
Fenrir
8,144
543
68
5
0
332,896
3
L
Cerberus
7,715
514
56
4
0
295,225
3
W
Amaterasu
10,605
707
125
8
0
298,740
4
W
Scylla
10,039
669
150
10
0
328,890
4
W
Ymir
8,671
578
14
1
0
334,833
4
W
Hou Yi
9,379
625
121
8
0
273,457
1
L
Vamana
8,526
568
129
9
0
286,521
2
W
Ne Zha
10,122
675
117
8
0
338,225
2
L
Skadi
7,041
469
84
6
0
267,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role