Player Matchup

Medusa
Medusa
Albedo Kyuku
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 4
Arachne
Arachne
BiggCountry22
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 143L
1,351 Elo+
Party 3
Tiamat
Tiamat
JMSRnathan49
Tiamat
Level 49
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 6L
1,241 Elo+
Solo
Aphrodite
Aphrodite
pending44
Aphrodite
Level 40
God Stats
10W - 12L
1,481 SR
Queue Stats
318W - 341L
1,405 Elo+
Party 3
Chaac
Chaac
xX-Phoenix-RPGxX
Chaac
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 4
Team Averages
Level 48
1,455 SR
1,384 Elo+

VS

Team Averages
Level 65
1,606 SR
1,473 Elo+
Izanami
Izanami
A Polite Shibe
Izanami
Level 29
God Stats
6W - 3L
1,700 SR
Queue Stats
109W - 116L
1,526 Elo+
Party 1
Mulan
Mulan
Bardawn
Mulan
Level 64
God Stats
18W - 17L
1,496 SR
Queue Stats
138W - 130L
1,552 Elo+
Party 1
Awilix
Awilix
Ki1iritoo
Awilix
Level 86
God Stats
5W - 5L
1,608 SR
Queue Stats
65W - 74L
1,445 Elo+
Solo
Athena
Athena
RyanSexton
Athena
Level 113
God Stats
6W - 5L
1,761 SR
Queue Stats
195W - 255L
1,381 Elo+
Party 2
Merlin
Merlin
SPICELER
Merlin
Level 34
God Stats
35W - 31L
1,465 SR
Queue Stats
185W - 232L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 6 / 0
6,848
428
8,035
12,726
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
10
0 / 7 / 0
6,511
407
3,303
14,308
4,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
13
0 / 5 / 1
7,897
494
6,206
10,073
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
pending44
Aphrodite
10
0 / 3 / 0
6,597
412
2,282
12,472
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 0
7,793
487
2,028
9,131
7,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,176
574
11,689
7,898
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Bardawn
Mulan
15
3 / 0 / 2
9,626
602
10,196
12,102
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Ki1iritoo
Awilix
17
8 / 0 / 5
10,178
636
7,828
9,860
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
RyanSexton
Athena
13
2 / 1 / 7
8,777
549
3,845
11,998
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
SPICELER
Merlin
14
4 / 0 / 5
9,343
584
7,173
5,313
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
22
22
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Medusa
1
6
0
0.17
W
Mulan
Bardawn
Mulan
3
0
2
4
L
Arachne
0
7
0
0
L
Tiamat
0
5
1
0.1
W
Awilix
Ki1iritoo
Awilix
8
0
5
10.5
W
Athena
RyanSexton
Athena
2
1
7
5.5
W
Merlin
SPICELER
Merlin
4
0
5
6.5
L
Aphrodite
pending44
Aphrodite
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
40,731
58,710
Taken
47,171
23,226
Mitigated
25,894
19,012
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,689
7,295
0
3,814
7,898
2,813
2,260
1,746
6,110
0
70,226
L
Medusa
8,035
2,543
0
1,962
12,726
2,820
0
2,729
9,948
0
46,209
W
Mulan
Bardawn
Mulan
10,196
1,981
930
6,524
12,102
8,662
129
2,155
9,869
0
57,002
L
Arachne
3,303
2,379
0
5,188
14,308
4,332
261
2,221
11,896
0
31,898
L
Tiamat
6,206
153
81
1,887
10,073
4,521
0
3,839
6,158
48,904
0
W
Awilix
Ki1iritoo
Awilix
7,828
2,751
1,138
1,491
9,860
4,008
859
1,135
8,659
0
69,367
W
Athena
RyanSexton
Athena
3,845
798
563
2,324
11,998
8,415
340
1,637
10,269
23,902
0
W
Merlin
SPICELER
Merlin
7,173
128
0
2,034
5,313
1,996
1,412
1,726
3,381
51,056
0
L
Aphrodite
pending44
Aphrodite
2,282
641
1,939
4,486
12,472
4,302
0
2,229
10,195
13,391
0
L
2,028
245
0
3,469
9,131
7,251
594
0
8,602
8,759
38,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
47,100
393
Minions Killed
521
0
Camps Cleared
0
1,515,620
Distance Traveled
1,670,791
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,176
574
126
8
0
307,125
3
L
Medusa
6,848
428
83
5
0
317,894
4
W
Mulan
9,626
602
117
7
0
293,594
3
L
Arachne
6,511
407
62
4
0
288,733
3
L
Tiamat
7,897
494
116
7
0
271,678
4
W
Awilix
10,178
636
110
7
0
401,272
0
W
Athena
8,777
549
51
3
0
343,472
3
W
Merlin
9,343
584
117
7
0
325,328
0
L
Aphrodite
6,597
412
25
2
0
301,231
2
L
Chaac
7,793
487
107
7
0
336,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role