Player Matchup

Medusa
Medusa
Bronze III
TigerOCD
Medusa
Bronze III
Level 160
God Stats
3W - 1L
1,909 SR
Queue Stats
21W - 6L
1,544 MMR
Party 2
Geb
Geb
Bronze III
Zabbzy
Geb
Bronze III
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 22L
1,544 MMR
Party 2
Fenrir
Fenrir
Bronze III
iMr First Blood
Fenrir
Bronze III
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 0L
1,544 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,636 SR
1,544 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,613 SR
1,492 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
Viper_w00t
Merlin
Gold IV
Level 88
God Stats
1W - 2L
1,926 SR
Queue Stats
41W - 26L
1,542 MMR
Party 1
Chaac
Chaac
Bronze III
ZickZack1990
Chaac
Bronze III
Level 147
God Stats
4W - 6L
1,411 SR
Queue Stats
12W - 10L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TigerOCD
Medusa
15
8 / 0 / 2
9,591
872
14,384
4,966
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Zabbzy
Geb
12
0 / 0 / 9
7,604
691
5,038
11,986
13,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 8
8,216
747
7,782
9,497
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetGilgameshAh Muzen CabMulanAphrodite

VS

Bans
AchillesOdinAtlasGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 1
6,257
569
3,642
12,066
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Viper_w00t
Merlin
12
1 / 3 / 0
6,994
636
4,910
7,607
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
6,427
584
3,592
9,214
5,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
W
Medusa
TigerOCD
Medusa
8
0
2
9
L
Merlin
Viper_w00t
Merlin
1
3
0
0.33
W
Geb
Zabbzy
Geb
0
0
9
4.5
L
0
4
1
0.13
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,204
Damage
12,144
26,449
Taken
28,887
25,022
Mitigated
11,367
9,032
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,642
1,899
0
1,898
12,066
3,976
0
2,484
9,295
0
7,770
W
Medusa
TigerOCD
Medusa
14,384
3,726
0
560
4,966
2,281
1,615
1,303
3,627
0
61,188
L
Merlin
Viper_w00t
Merlin
4,910
136
0
1,358
7,607
2,279
0
1,471
5,952
26,503
0
W
Geb
Zabbzy
Geb
5,038
695
653
2,850
11,986
13,011
510
2,665
9,219
16,752
0
L
3,592
168
414
1,901
9,214
5,112
0
1,481
7,597
0
14,074
W
7,782
1,408
780
4,189
9,497
9,730
329
1,575
7,687
0
19,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
19,678
176
Minions Killed
78
10
Camps Cleared
1
645,632
Distance Traveled
626,764
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,257
569
12
1
0
221,346
4
W
Medusa
9,591
872
114
10
6
206,386
4
L
Merlin
6,994
636
42
4
0
212,281
3
W
Geb
7,604
691
31
3
2
216,187
2
L
Chaac
6,427
584
24
2
1
193,137
2
W
Fenrir
8,216
747
31
3
2
223,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role