Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TioMalvado
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,118 Elo+
Solo
Bakasura
Bakasura
XABLAUREVOLTS
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,057 Elo+
Solo
Hercules
Hercules
guiximwii
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,734 Elo+
Solo
Baba Yaga
Baba Yaga
xPlayHarDx
Baba Yaga
Level 121
God Stats
5W - 6L
1,445 SR
Queue Stats
42W - 45L
1,490 Elo+
Solo
Team Averages
Level 95
1,489 SR
1,380 Elo+

VS

Team Averages
Level 128
1,466 SR
1,459 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Freporta
Danzaburou
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 17L
1,328 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mordecaiazull
Kumbhakarna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 56L
1,360 Elo+
Party 2
Hera
Hera
N4t5uF0rC3
Hera
Level 159
God Stats
1W - 0L
1,328 SR
Queue Stats
60W - 25L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 3 / 4
8,864
739
10,802
12,233
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
TioMalvado
Kukulkan
15
1 / 7 / 8
8,422
702
8,745
9,775
2,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
XABLAUREVOLTS
Bakasura
16
4 / 3 / 3
9,323
777
10,670
11,901
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
guiximwii
Hercules
15
5 / 3 / 5
8,759
730
8,770
16,133
10,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
xPlayHarDx
Baba Yaga
14
2 / 6 / 4
8,066
672
6,861
11,548
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 4 / 8
9,859
822
13,754
16,439
16,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
 
He Bo
17
4 / 5 / 5
9,724
810
16,556
10,443
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Freporta
Danzaburou
17
6 / 2 / 4
10,271
856
6,321
11,554
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Mordecaiazull
Kumbhakarna
14
0 / 3 / 7
8,737
728
3,690
16,167
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 3
10,222
852
13,601
7,101
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
15
Kills
22
22
Deaths
15
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
4
1.67
W
Vamana
 
Vamana
5
4
8
2.25
W
He Bo
 
He Bo
4
5
5
1.3
W
Danzaburou
Freporta
Danzaburou
6
2
4
4
W
Kumbhakarna
Mordecaiazull
Kumbhakarna
0
3
7
1.17
W
7
1
3
8.5
L
Kukulkan
TioMalvado
Kukulkan
1
7
8
0.71
L
Bakasura
XABLAUREVOLTS
Bakasura
4
3
3
1.83
L
Hercules
guiximwii
Hercules
5
3
5
2.5
L
Baba Yaga
xPlayHarDx
Baba Yaga
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
53,922
61,590
Taken
61,704
25,906
Mitigated
41,990
11,721
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,802
3,693
0
1,338
12,233
3,956
415
5,950
6,185
0
35,830
W
Vamana
 
Vamana
13,754
4,239
0
5,396
16,439
16,941
649
2,783
11,588
95
33,281
W
He Bo
 
He Bo
16,556
1,041
0
500
10,443
3,673
622
2,115
8,233
42,758
0
W
Danzaburou
Freporta
Danzaburou
6,321
919
0
4,927
11,554
4,564
0
3,373
7,873
0
34,662
W
Kumbhakarna
Mordecaiazull
Kumbhakarna
3,690
543
369
3,736
16,167
13,843
0
4,822
11,098
9,266
0
W
13,601
3,014
185
886
7,101
2,969
3,084
2,513
4,518
51,956
0
L
Kukulkan
TioMalvado
Kukulkan
8,745
2,142
363
994
9,775
2,570
986
5,169
4,578
21,930
0
L
Bakasura
XABLAUREVOLTS
Bakasura
10,670
6,386
0
2,817
11,901
5,156
0
3,450
8,387
0
22,704
L
Hercules
guiximwii
Hercules
8,770
2,143
0
4,385
16,133
10,838
0
10,171
5,674
0
13,402
L
Baba Yaga
xPlayHarDx
Baba Yaga
6,861
56
0
1,824
11,548
3,386
0
8,548
2,824
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
48,813
186
Minions Killed
245
0
Camps Cleared
0
1,154,160
Distance Traveled
1,286,349
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,864
739
58
5
0
235,206
3
W
Vamana
9,859
822
43
4
0
281,907
1
W
He Bo
9,724
810
61
5
0
255,280
2
W
Danzaburou
10,271
856
56
5
0
228,779
0
W
Kumbhakarna
8,737
728
11
1
0
271,910
3
W
Hera
10,222
852
74
6
0
248,473
5
L
Kukulkan
8,422
702
30
3
0
183,802
4
L
Bakasura
9,323
777
47
4
0
263,308
3
L
Hercules
8,759
730
16
1
0
226,189
0
L
Baba Yaga
8,066
672
35
3
0
245,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role