Player Matchup

Hades
Hades
D1ctatator
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Frenchgurl
Nu Wa
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 29L
1,648 Elo+
Solo
Fenrir
Fenrir
TraumatiC119
Fenrir
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 127L
1,381 Elo+
Party 1
Artemis
Artemis
andriman
Artemis
Level 24
God Stats
10W - 7L
1,488 SR
Queue Stats
15W - 18L
1,270 Elo+
Party 1
Cerberus
Cerberus
vultur_plesuv007
Cerberus
Level 40
God Stats
0W - 3L
1,097 SR
Queue Stats
54W - 63L
1,095 Elo+
Party 1
Team Averages
Level 45
1,417 SR
1,379 Elo+

VS

Team Averages
Level 53
1,388 SR
1,325 Elo+
Skadi
Skadi
Larry_Can_Carry
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 135L
1,328 Elo+
Party 2
Bacchus
Bacchus
XxkaramGamerXx
Bacchus
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
276W - 320L
1,337 Elo+
Party 3
Thoth
Thoth
ibrahimkill640
Thoth
Level 61
God Stats
8W - 19L
1,290 SR
Queue Stats
628W - 724L
1,379 Elo+
Party 3
Thanatos
Thanatos
omisws
Thanatos
Level 83
God Stats
14W - 18L
1,150 SR
Queue Stats
459W - 511L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
xLord_Revan
Gilgamesh
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 289L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 4 / 1
7,147
447
7,200
10,548
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
12
2 / 2 / 0
7,402
463
5,019
5,714
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 10 / 1
6,960
435
3,118
14,896
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
andriman
Artemis
11
1 / 6 / 5
6,984
437
10,137
11,972
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 2
7,569
473
4,473
13,224
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
8,250
516
13,882
8,955
1,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 1 / 8
8,738
546
7,357
12,067
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 5
9,132
571
6,188
6,166
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
omisws
Thanatos
15
8 / 0 / 3
9,470
592
9,030
11,454
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
xLord_Revan
Gilgamesh
14
2 / 1 / 2
8,694
543
5,308
10,977
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
24
24
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
1
0.13
L
Nu Wa
2
2
0
1
W
4
4
7
1.88
L
Fenrir
2
10
1
0.25
W
5
1
8
9
L
Artemis
andriman
Artemis
1
6
5
0.58
W
5
1
5
7.5
W
Thanatos
omisws
Thanatos
8
0
3
9.5
L
2
2
2
1.5
W
Gilgamesh
xLord_Revan
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
41,765
56,354
Taken
49,619
22,816
Mitigated
27,872
10,856
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,200
258
104
3,977
10,548
6,391
0
588
9,478
34,290
0
L
Nu Wa
5,019
1,553
0
797
5,714
1,154
0
1,834
3,880
39,318
0
W
13,882
6,388
0
1,559
8,955
1,608
138
2,752
6,129
0
56,401
L
Fenrir
3,118
167
0
2,345
14,896
3,851
0
2,680
12,145
0
29,176
W
7,357
889
0
3,269
12,067
14,043
74
2,774
9,230
21,205
0
L
Artemis
andriman
Artemis
10,137
4,903
0
1,802
11,972
2,557
0
4,356
7,616
0
33,853
W
6,188
533
0
0
6,166
1,653
1,380
2,806
3,238
54,111
0
W
Thanatos
omisws
Thanatos
9,030
2,300
0
14,762
11,454
4,085
590
2,090
9,232
0
54,581
L
4,473
207
0
1,831
13,224
8,863
0
4,201
9,023
29,087
0
W
Gilgamesh
xLord_Revan
Gilgamesh
5,308
1,369
0
2,820
10,977
6,483
477
5,851
5,098
4,028
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
44,284
323
Minions Killed
404
0
Camps Cleared
0
1,376,360
Distance Traveled
1,528,831
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,147
447
67
4
0
275,934
1
L
Nu Wa
7,402
463
84
5
0
205,724
2
W
Skadi
8,250
516
85
5
0
291,432
5
L
Fenrir
6,960
435
57
4
0
298,460
1
W
Bacchus
8,738
546
29
2
0
279,989
4
L
Artemis
6,984
437
50
3
0
261,336
3
W
Thoth
9,132
571
109
7
0
314,981
0
W
Thanatos
9,470
592
98
6
0
339,377
4
L
Cerberus
7,569
473
65
4
0
334,906
3
W
Gilgamesh
8,694
543
83
5
0
303,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role