Player Matchup

Anubis
Anubis
AVENÐOR
Anubis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 211L
1,568 Elo+
Solo
Fenrir
Fenrir
Mexican
Fenrir
Level 160
God Stats
2W - 1L
1,727 SR
Queue Stats
19W - 8L
1,817 Elo+
Party 1
Freya
Freya
Oogiez
Freya
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,817 Elo+
Party 1
Hera
Hera
SunlitSentia
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 87L
1,825 Elo+
Solo
Kali
Kali
rumbleshade2
Kali
Level 99
God Stats
1W - 1L
1,309 SR
Queue Stats
134W - 86L
1,212 Elo+
Solo
Team Averages
Level 136
1,507 SR
1,648 Elo+

VS

Team Averages
Level 138
1,649 SR
1,585 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
KxS_SnipesYou
Freya
Level 129
God Stats
2W - 2L
1,524 SR
Queue Stats
91W - 79L
1,591 Elo+
Party 2
Vulcan
Vulcan
Zookstorm
Vulcan
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 174L
1,621 Elo+
Party 3
Bacchus
Bacchus
whalebert
Bacchus
Level 157
God Stats
7W - 6L
2,006 SR
Queue Stats
179W - 181L
1,582 Elo+
Party 3
Bellona
Bellona
xGwyndolinx
Bellona
Level 157
God Stats
22W - 12L
1,715 SR
Queue Stats
575W - 453L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AVENÐOR
Anubis
12
1 / 5 / 2
7,272
519
6,949
12,606
7,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Mexican
Fenrir
13
8 / 1 / 7
8,498
607
7,933
14,240
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Oogiez
Freya
15
8 / 1 / 5
9,135
653
10,335
12,536
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
7,769
555
8,468
5,941
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 6
8,442
603
7,055
11,916
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 9 / 0
6,723
480
7,352
10,773
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 3
6,280
449
4,403
12,428
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Zookstorm
Vulcan
11
0 / 5 / 2
6,702
479
6,142
7,093
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
whalebert
Bacchus
9
3 / 3 / 1
6,506
465
5,639
12,621
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xGwyndolinx
Bellona
13
4 / 3 / 2
7,786
556
10,170
14,688
10,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
8
8
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
9
0
0.11
W
Anubis
AVENÐOR
Anubis
1
5
2
0.4
L
0
5
3
0.3
W
Fenrir
Mexican
Fenrir
8
1
7
11.5
W
Freya
Oogiez
Freya
8
1
5
10.5
W
3
1
7
6.5
L
Vulcan
Zookstorm
Vulcan
0
5
2
0.2
W
5
0
6
8
L
Bacchus
whalebert
Bacchus
3
3
1
1.17
L
Bellona
xGwyndolinx
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,740
Damage
33,706
57,239
Taken
57,603
29,291
Mitigated
30,550
22,545
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,352
4,075
0
612
10,773
2,647
74
6,017
4,716
0
34,204
W
Anubis
AVENÐOR
Anubis
6,949
873
0
6,383
12,606
7,805
0
2,780
9,826
47,884
0
L
4,403
1,528
0
3,404
12,428
3,858
135
2,871
9,399
41,251
0
W
Fenrir
Mexican
Fenrir
7,933
1,844
613
4,696
14,240
11,468
0
6,479
7,761
0
21,649
W
Freya
Oogiez
Freya
10,335
3,518
0
5,836
12,536
3,789
444
1,029
11,507
63,088
0
W
8,468
1,780
0
1,109
5,941
2,234
794
3,386
2,555
48,437
0
L
Vulcan
Zookstorm
Vulcan
6,142
1,235
0
821
7,093
2,653
0
2,684
4,285
44,229
0
W
7,055
3,057
0
3,908
11,916
3,995
298
3,226
8,438
0
57,887
L
Bacchus
whalebert
Bacchus
5,639
667
363
2,382
12,621
10,598
0
8,279
4,141
17,576
0
L
Bellona
xGwyndolinx
Bellona
10,170
4,925
0
5,549
14,688
10,794
0
5,748
8,874
0
45,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
33,997
423
Minions Killed
348
0
Camps Cleared
0
1,349,444
Distance Traveled
1,333,212
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,723
480
64
5
0
237,144
4
W
Anubis
7,272
519
92
7
0
202,907
4
L
Freya
6,280
449
83
6
0
271,431
0
W
Fenrir
8,498
607
25
2
0
278,946
1
W
Freya
9,135
653
110
8
0
265,514
3
W
Hera
7,769
555
105
8
0
280,625
2
L
Vulcan
6,702
479
97
7
0
263,451
3
W
Kali
8,442
603
91
7
0
321,452
0
L
Bacchus
6,506
465
18
1
0
280,986
5
L
Bellona
7,786
556
86
6
0
280,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role