Player Matchup

Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dotting5
Geb
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 35L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
ManoCorreria
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,620 Elo+
Solo
Rama
Rama
Shairen
Rama
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 64L
1,455 Elo+
Party 1
Pele
Pele
SrSt4ser
Pele
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 13L
1,373 Elo+
Solo
Team Averages
Level 71
1,544 SR
1,476 Elo+

VS

Team Averages
Level 59
1,491 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Briangarcia74
Erlang Shen
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
380W - 394L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Glamur12
Aphrodite
Level 38
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 8L
1,297 Elo+
Solo
Mulan
Mulan
Marito_Max08
Mulan
Level 47
God Stats
7W - 6L
1,291 SR
Queue Stats
439W - 370L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
TTV_ZakGamingX
Kukulkan
Level 42
God Stats
1W - 1L
1,817 SR
Queue Stats
526W - 576L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 4 / 12
11,378
599
11,365
14,841
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 9
8,234
433
4,535
14,679
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ManoCorreria
Amaterasu
17
4 / 3 / 8
10,186
536
9,142
17,560
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Shairen
Rama
17
6 / 3 / 8
10,843
571
12,752
12,715
3,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
19
9 / 2 / 8
11,919
627
12,919
12,889
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
8 / 5 / 5
11,460
603
15,277
13,803
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Briangarcia74
Erlang Shen
15
1 / 3 / 5
8,857
466
7,791
11,728
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Glamur12
Aphrodite
13
0 / 7 / 0
8,228
433
4,880
14,350
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 4 / 5
10,498
553
13,867
19,937
20,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
13
2 / 5 / 7
8,551
450
9,933
10,737
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
24
Kills
15
15
Deaths
24
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
12
2.75
L
Cliodhna
 
Cliodhna
8
5
5
2.1
L
Erlang Shen
Briangarcia74
Erlang Shen
1
3
5
1.17
W
0
3
9
1.5
L
Aphrodite
Glamur12
Aphrodite
0
7
0
0
W
Amaterasu
ManoCorreria
Amaterasu
4
3
8
2.67
L
4
4
5
1.63
W
Rama
Shairen
Rama
6
3
8
3.33
W
Pele
9
2
8
6.5
L
Kukulkan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
51,748
72,684
Taken
70,555
43,274
Mitigated
46,654
24,913
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,365
311
3,370
6,950
14,841
10,138
0
3,541
11,245
93,508
0
L
Cliodhna
 
Cliodhna
15,277
1,968
0
4,594
13,803
5,223
0
3,420
10,289
0
90,149
L
Erlang Shen
Briangarcia74
Erlang Shen
7,791
2,636
0
3,386
11,728
6,121
1,151
1,565
10,080
0
54,930
W
4,535
732
0
2,694
14,679
13,059
0
4,214
10,117
12,967
0
L
Aphrodite
Glamur12
Aphrodite
4,880
461
2,176
5,387
14,350
10,930
184
2,488
11,767
42,544
0
W
Amaterasu
ManoCorreria
Amaterasu
9,142
1,871
0
4,791
17,560
11,678
0
2,285
14,629
1,983
42,085
L
13,867
1,688
428
6,364
19,937
20,739
204
4,457
14,669
0
57,705
W
Rama
Shairen
Rama
12,752
10,890
0
6,529
12,715
3,957
2,302
3,077
9,541
0
79,250
W
Pele
12,919
2,319
0
579
12,889
4,442
112
1,696
11,103
0
97,497
L
Kukulkan
9,933
1,074
0
692
10,737
3,641
486
4,499
6,193
41,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
47,594
569
Minions Killed
510
0
Camps Cleared
0
1,945,209
Distance Traveled
1,804,899
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,378
599
152
8
0
426,106
0
L
Cliodhna
11,460
603
150
8
0
408,766
3
L
Erlang Shen
8,857
466
83
4
0
383,824
6
W
Geb
8,234
433
15
1
0
375,059
6
L
Aphrodite
8,228
433
84
4
0
324,017
7
W
Amaterasu
10,186
536
107
6
0
409,844
2
L
Mulan
10,498
553
120
6
0
353,383
0
W
Rama
10,843
571
163
9
0
341,299
8
W
Pele
11,919
627
132
7
0
392,901
2
L
Kukulkan
8,551
450
73
4
0
334,909
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role