Player Matchup

Merlin
Merlin
GodsNytemare
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,701 Elo+
Solo
Sobek
Sobek
Grimms_Requiem
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 342L
1,780 Elo+
Solo
Bastet
Bastet
Hellsfoundry
Bastet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 379L
1,416 Elo+
Solo
Izanami
Izanami
PaleDeath85
Izanami
Level 134
God Stats
0W - 1L
1,285 SR
Queue Stats
239W - 222L
1,417 Elo+
Solo
Tyr
Tyr
Yuniko19
Tyr
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 13L
1,463 Elo+
Solo
Team Averages
Level 108
1,416 SR
1,555 Elo+

VS

Team Averages
Level 94
1,577 SR
1,552 Elo+
Thoth
Thoth
Antonie_Stark08
Thoth
Level 73
God Stats
8W - 6L
1,336 SR
Queue Stats
246W - 231L
1,570 Elo+
Solo
Awilix
Awilix
Bvockuss
Awilix
Level 104
God Stats
19W - 19L
1,388 SR
Queue Stats
480W - 416L
1,600 Elo+
Solo
Atlas
Atlas
FatSunnyD
Atlas
Level 99
God Stats
9W - 6L
1,944 SR
Queue Stats
79W - 90L
1,588 Elo+
Solo
Izanami
Izanami
dualfusion5
Izanami
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 235L
1,594 Elo+
Solo
Guan Yu
Guan Yu
jaboterminator
Guan Yu
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
72W - 65L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
5,426
493
2,883
7,382
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,185
471
1,694
11,446
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
10
1 / 3 / 0
5,553
505
4,931
7,899
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
PaleDeath85
Izanami
9
1 / 4 / 0
5,411
492
3,165
8,231
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,235
476
3,128
10,512
7,855
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,926
630
6,046
4,233
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Bvockuss
Awilix
12
7 / 0 / 1
7,117
647
6,024
7,161
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
FatSunnyD
Atlas
10
4 / 0 / 6
6,844
622
5,166
7,467
4,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
dualfusion5
Izanami
13
3 / 0 / 6
7,676
698
8,545
6,376
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 2
7,139
649
6,504
7,451
4,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Awilix
Bvockuss
Awilix
7
0
1
7.5
W
Atlas
FatSunnyD
Atlas
4
0
6
7
L
Merlin
0
4
1
0.13
L
0
4
0
0
L
Bastet
1
3
0
0.33
L
Izanami
PaleDeath85
Izanami
1
4
0
0.25
L
0
4
0
0
W
Izanami
dualfusion5
Izanami
3
0
6
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
32,285
45,470
Taken
32,688
17,810
Mitigated
15,054
11,508
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,046
563
0
380
4,233
1,075
672
1,312
2,921
42,409
0
W
Awilix
Bvockuss
Awilix
6,024
2,659
0
564
7,161
2,293
0
1,079
6,082
0
33,606
W
Atlas
FatSunnyD
Atlas
5,166
2,117
847
3,052
7,467
4,315
186
1,417
6,050
20,961
0
L
Merlin
2,883
97
0
757
7,382
1,589
0
5,322
2,060
31,611
0
L
1,694
442
1,079
1,906
11,446
4,723
0
2,977
8,469
13,406
0
L
Bastet
4,931
1,142
0
1,711
7,899
1,911
0
1,786
6,113
0
31,553
L
Izanami
PaleDeath85
Izanami
3,165
2,269
255
2,109
8,231
1,732
0
1,127
7,104
0
33,768
L
3,128
187
0
3,691
10,512
7,855
0
343
10,169
0
26,933
W
Izanami
dualfusion5
Izanami
8,545
4,696
0
2,281
6,376
2,457
260
769
5,607
0
59,711
W
6,504
1,527
216
3,174
7,451
4,914
0
0
7,451
2,088
44,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
35,702
269
Minions Killed
386
0
Camps Cleared
0
1,060,672
Distance Traveled
1,168,173
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,926
630
87
8
0
222,615
1
W
Awilix
7,117
647
61
6
0
268,858
4
W
Atlas
6,844
622
25
2
0
236,190
1
L
Merlin
5,426
493
65
6
0
185,531
2
L
Sobek
5,185
471
18
2
0
217,487
3
L
Bastet
5,553
505
62
6
0
229,982
0
L
Izanami
5,411
492
72
7
0
207,607
2
L
Tyr
5,235
476
52
5
0
220,065
0
W
Izanami
7,676
698
122
11
0
196,900
0
W
Guan Yu
7,139
649
91
8
0
243,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role