Player Matchup

Amaterasu
Amaterasu
ImErvii
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,509 Elo+
Party 1
Sol
Sol
MoofeeMan
Sol
Level 113
God Stats
3W - 4L
1,748 SR
Queue Stats
118W - 103L
1,507 Elo+
Party 1
Charybdis
Charybdis
NateTheSkate
Charybdis
Level 122
God Stats
17W - 14L
1,668 SR
Queue Stats
202W - 145L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
Orvadillo
Kuzenbo
Level 49
God Stats
13W - 16L
1,526 SR
Queue Stats
39W - 30L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
theWARDen2569
Cliodhna
Level 118
God Stats
12W - 9L
1,714 SR
Queue Stats
259W - 218L
1,520 Elo+
Party 1
Team Averages
Level 94
1,631 SR
1,507 Elo+

VS

Team Averages
Level 30
1,613 SR
1,688 Elo+
Mulan
Mulan
Joe06645
Mulan
Level 29
God Stats
11W - 9L
1,703 SR
Queue Stats
42W - 41L
1,662 Elo+
Party 2
Thanatos
Thanatos
Mistruf
Thanatos
Level 74
God Stats
2W - 3L
1,322 SR
Queue Stats
64W - 55L
1,743 Elo+
Party 2
Artemis
Artemis
SirThomasLadder
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Solo
Tiamat
Tiamat
cage072
Tiamat
Level 27
God Stats
54W - 49L
1,827 SR
Queue Stats
89W - 76L
1,823 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yrhnolf
Cu Chulainn
Level 13
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 9L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImErvii
Amaterasu
18
9 / 2 / 7
11,136
857
8,670
12,295
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 7
9,890
761
14,331
11,097
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
NateTheSkate
Charybdis
16
1 / 2 / 9
9,455
727
6,324
9,603
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Orvadillo
Kuzenbo
15
0 / 3 / 15
9,366
720
8,067
17,898
20,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
theWARDen2569
Cliodhna
19
12 / 0 / 8
11,662
897
16,716
11,359
5,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Joe06645
Mulan
15
1 / 3 / 4
8,529
656
8,155
14,232
7,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Mistruf
Thanatos
16
2 / 6 / 2
9,040
695
9,129
16,240
6,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 7 / 5
8,382
645
9,988
10,454
3,498
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
cage072
Tiamat
17
6 / 4 / 3
10,255
789
12,728
12,701
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
yrhnolf
Cu Chulainn
15
1 / 4 / 3
8,712
670
6,474
13,347
9,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
24
Kills
10
10
Deaths
24
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ImErvii
Amaterasu
9
2
7
6.25
W
Mulan
Joe06645
Mulan
1
3
4
1
W
Thanatos
Mistruf
Thanatos
2
6
2
0.5
L
2
3
7
1.83
L
Charybdis
NateTheSkate
Charybdis
1
2
9
2.75
L
Kuzenbo
Orvadillo
Kuzenbo
0
3
15
2.5
W
0
7
5
0.36
W
Tiamat
cage072
Tiamat
6
4
3
1.88
L
Cliodhna
theWARDen2569
Cliodhna
12
0
8
16
W
Cu Chulainn
yrhnolf
Cu Chulainn
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,108
Damage
46,474
62,252
Taken
66,974
47,630
Mitigated
34,916
17,037
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ImErvii
Amaterasu
8,670
2,846
0
1,077
12,295
13,135
0
2,641
9,405
0
24,131
W
Mulan
Joe06645
Mulan
8,155
1,160
0
1,167
14,232
7,713
0
6,213
7,689
0
23,432
W
Thanatos
Mistruf
Thanatos
9,129
1,696
0
9,310
16,240
6,105
741
4,823
11,134
0
32,292
L
14,331
4,909
0
3,485
11,097
4,749
4,054
3,277
7,634
39,745
2,791
L
Charybdis
NateTheSkate
Charybdis
6,324
2,098
0
3,147
9,603
3,776
3,341
1,150
8,405
0
27,074
L
Kuzenbo
Orvadillo
Kuzenbo
8,067
2,382
0
3,606
17,898
20,678
433
2,601
15,059
13,417
0
W
9,988
3,943
0
1,034
10,454
3,498
672
2,706
7,654
0
24,293
W
Tiamat
cage072
Tiamat
12,728
257
0
1,612
12,701
8,021
110
1,858
10,598
40,953
0
L
Cliodhna
theWARDen2569
Cliodhna
16,716
1,189
0
5,722
11,359
5,292
1,902
2,128
9,021
0
47,697
W
Cu Chulainn
yrhnolf
Cu Chulainn
6,474
544
0
408
13,347
9,579
272
4,681
8,499
0
17,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
44,918
221
Minions Killed
214
0
Camps Cleared
0
1,442,035
Distance Traveled
1,329,155
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,136
857
27
2
0
277,664
0
W
Mulan
8,529
656
31
2
0
274,555
1
W
Thanatos
9,040
695
43
3
0
260,430
1
L
Sol
9,890
761
69
5
0
283,609
1
L
Charybdis
9,455
727
42
3
0
263,185
0
L
Kuzenbo
9,366
720
7
1
0
283,335
1
W
Artemis
8,382
645
40
3
0
238,894
0
W
Tiamat
10,255
789
57
4
0
269,910
0
L
Cliodhna
11,662
897
76
6
0
334,242
0
W
Cu Chulainn
8,712
670
43
3
0
285,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role