Player Matchup

Olorun
Olorun
Clinucal
Olorun
Level 27
God Stats
16W - 9L
1,646 SR
Queue Stats
102W - 90L
1,491 Elo+
Solo
Ymir
Ymir
D_Maniac_
Ymir
Level 44
God Stats
281W - 332L
1,493 SR
Queue Stats
317W - 382L
1,405 Elo+
Solo
Merlin
Merlin
OldMan_Jenkins24
Merlin
Level 40
God Stats
26W - 16L
1,706 SR
Queue Stats
48W - 32L
1,610 Elo+
Solo
Artemis
Artemis
Tomblinator
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,309 Elo+
Solo
Cthulhu
Cthulhu
belaquilodran
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,426 Elo+

VS

Team Averages
Level 43
1,683 SR
1,425 Elo+
Anubis
Anubis
CaptainSensei X
Anubis
Level 93
God Stats
7W - 6L
1,890 SR
Queue Stats
47W - 55L
1,329 Elo+
Solo
Artemis
Artemis
SagenessJosh
Artemis
Level 41
God Stats
3W - 1L
1,709 SR
Queue Stats
29W - 26L
1,482 Elo+
Solo
Zeus
Zeus
Tito_Panda8
Zeus
Level 29
God Stats
4W - 6L
1,657 SR
Queue Stats
79W - 104L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
pillpen
Ratatoskr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Atlas
Atlas
xXMaster_leonXx
Atlas
Level 40
God Stats
4W - 6L
1,658 SR
Queue Stats
12W - 13L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clinucal
Olorun
14
2 / 4 / 1
7,687
769
6,204
11,255
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 6 / 4
7,051
705
4,466
15,137
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 4 / 4
7,123
712
2,975
7,112
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Tomblinator
Artemis
13
2 / 7 / 1
7,221
722
4,975
9,679
2,806
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
11
0 / 9 / 0
6,176
618
2,913
17,114
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
8,490
849
10,464
6,002
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SagenessJosh
Artemis
15
4 / 0 / 16
8,588
859
9,955
3,854
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 11
9,260
926
15,421
5,903
2,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
pillpen
Ratatoskr
16
10 / 1 / 13
9,323
932
14,563
8,257
4,776
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 13
9,146
915
3,050
8,781
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
4
Kills
30
30
Deaths
4
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
Olorun
Clinucal
Olorun
2
4
1
0.63
L
Ymir
0
6
4
0.33
L
0
4
4
0.5
W
Artemis
SagenessJosh
Artemis
4
0
16
12
W
7
0
11
12.5
L
Artemis
Tomblinator
Artemis
2
7
1
0.36
L
Cthulhu
0
9
0
0
W
Ratatoskr
pillpen
Ratatoskr
10
1
13
16.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
53,453
60,297
Taken
32,797
30,498
Mitigated
21,368
6,557
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,464
817
710
1,190
6,002
3,753
442
3,083
2,759
20,280
0
L
Olorun
Clinucal
Olorun
6,204
3,202
715
2,357
11,255
5,924
0
3,753
7,330
18,862
0
L
Ymir
4,466
535
0
452
15,137
12,002
0
6,885
7,958
11,593
0
L
2,975
50
157
843
7,112
2,373
0
3,895
3,198
20,556
0
W
Artemis
SagenessJosh
Artemis
9,955
3,917
219
1,022
3,854
1,750
5,427
1,249
2,574
0
25,788
W
15,421
2,309
486
3,594
5,903
2,112
1,372
2,958
2,834
46,948
0
L
Artemis
Tomblinator
Artemis
4,975
2,283
0
903
9,679
2,806
0
4,635
4,936
0
12,553
L
Cthulhu
2,913
347
0
1,130
17,114
7,393
0
9,767
7,136
9,323
0
W
Ratatoskr
pillpen
Ratatoskr
14,563
4,467
0
1,491
8,257
4,776
974
3,397
4,758
0
34,814
W
3,050
1,040
554
1,365
8,781
8,977
437
5,391
3,314
14,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
44,807
128
Minions Killed
208
0
Camps Cleared
0
803,766
Distance Traveled
975,445
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,490
849
25
3
0
182,428
2
L
Olorun
7,687
769
26
3
0
175,663
2
L
Ymir
7,051
705
20
2
0
169,048
2
L
Merlin
7,123
712
50
5
0
169,043
3
W
Artemis
8,588
859
38
4
0
187,564
1
W
Zeus
9,260
926
72
7
0
191,658
2
L
Artemis
7,221
722
22
2
0
156,201
0
L
Cthulhu
6,176
618
10
1
0
133,811
0
W
Ratatoskr
9,323
932
53
5
0
202,174
0
W
Atlas
9,146
915
20
2
0
211,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role