Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond V
 
Da Ji
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
XxRoloxX
Sylvanus
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,736 MMR
Party 3
Skadi
Skadi
Platinum II
zSusanoOz
Skadi
Platinum II
Level 158
God Stats
4W - 7L
1,615 SR
Queue Stats
573W - 556L
2,001 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,523 SR
1,647 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,445 SR
1,861 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
Etamirpehk
Tyr
Gold III
Level 158
God Stats
1W - 3L
1,329 SR
Queue Stats
155W - 148L
1,807 MMR
Party 2
Ra
Ra
Platinum II
Grmlin
Ra
Platinum II
Level 69
God Stats
7W - 3L
1,855 SR
Queue Stats
469W - 448L
1,958 MMR
Party 2
Geb
Geb
Platinum II
MUFASALIVE
Geb
Platinum II
Level 160
God Stats
1W - 4L
1,222 SR
Queue Stats
99W - 107L
1,920 MMR
Party 1
Ravana
Ravana
Platinum II
Xhitoman
Ravana
Platinum II
Level 160
God Stats
10W - 11L
1,320 SR
Queue Stats
500W - 430L
2,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 1 / 1
5,158
645
1,115
1,910
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
9
3 / 1 / 3
5,122
640
4,075
4,582
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
 
Osiris
8
0 / 2 / 2
4,460
558
2,794
5,708
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
XxRoloxX
Sylvanus
4
0 / 0 / 1
3,577
447
418
1,105
354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
zSusanoOz
Skadi
9
2 / 1 / 2
5,065
633
4,435
4,802
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AthenaSolArtioAtlas

VS

Bans
CliodhnaAresLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 2 / 1
4,854
607
1,885
5,365
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
5,014
627
4,057
5,740
3,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
9
0 / 1 / 0
4,783
598
136
1,698
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
4,343
543
1,912
6,508
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Xhitoman
Ravana
10
4 / 0 / 1
5,724
716
3,618
2,447
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
5
5
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
L
Da Ji
 
Da Ji
3
1
3
4.5
L
Osiris
 
Osiris
0
2
2
0.5
W
Ullr
 
Ullr
0
2
1
0.25
W
1
1
1
1.5
W
Ra
0
1
0
0
W
0
3
2
0.33
W
Ravana
Xhitoman
Ravana
4
0
1
4.5
L
Sylvanus
XxRoloxX
Sylvanus
0
0
1
0.5
L
Skadi
zSusanoOz
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,837
Damage
11,608
18,107
Taken
21,758
5,885
Mitigated
8,721
4,958
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,115
40
0
250
1,910
304
0
125
1,785
32,096
0
L
Da Ji
 
Da Ji
4,075
1,483
0
405
4,582
1,378
0
740
3,842
0
24,559
L
Osiris
 
Osiris
2,794
1,196
0
2,061
5,708
3,006
0
240
5,468
0
17,116
W
Ullr
 
Ullr
1,885
641
0
2,445
5,365
1,157
0
233
5,132
0
29,511
W
4,057
848
0
3,574
5,740
3,709
0
0
5,740
0
23,732
W
Ra
136
82
72
473
1,698
451
0
821
877
34,347
0
W
1,912
267
214
1,309
6,508
2,586
0
391
6,117
8,973
0
W
Ravana
Xhitoman
Ravana
3,618
982
0
444
2,447
818
0
88
2,359
0
32,883
L
Sylvanus
XxRoloxX
Sylvanus
418
291
108
573
1,105
354
0
287
818
4,147
0
L
Skadi
zSusanoOz
Skadi
4,435
2,236
0
1,561
4,802
843
0
656
4,146
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,382
Gold Earned
24,718
235
Minions Killed
289
0
Camps Cleared
0
696,012
Distance Traveled
847,325
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,158
645
77
10
0
163,271
5
L
Da Ji
5,122
640
56
7
0
178,451
3
L
Osiris
4,460
558
37
5
0
159,688
3
W
Ullr
4,854
607
70
9
0
138,020
2
W
Tyr
5,014
627
59
7
0
170,825
1
W
Ra
4,783
598
77
10
0
175,934
2
W
Geb
4,343
543
10
1
0
167,930
2
W
Ravana
5,724
716
73
9
0
194,616
1
L
Sylvanus
3,577
447
10
1
0
54,276
0
L
Skadi
5,065
633
55
7
0
140,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role