Player Matchup

Kukulkan
Kukulkan
FarisJamjoom69
Kukulkan
Level 88
God Stats
13W - 12L
1,420 SR
Queue Stats
25W - 25L
1,565 Elo+
Solo
Achilles
Achilles
Katze678
Achilles
Level 89
God Stats
3W - 5L
1,703 SR
Queue Stats
34W - 38L
1,508 Elo+
Party 1
Ravana
Ravana
Noobmasteronie
Ravana
Level 114
God Stats
3W - 6L
1,566 SR
Queue Stats
125W - 120L
1,606 Elo+
Party 1
Xbalanque
Xbalanque
PaschaSchmitti
Xbalanque
Level 84
God Stats
2W - 3L
1,501 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Atlas
Atlas
Strawberry90
Atlas
Level 159
God Stats
10W - 3L
1,837 SR
Queue Stats
137W - 116L
1,577 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,561 Elo+

VS

Team Averages
Level 101
1,392 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Botski
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,186 Elo+
Solo
He Bo
He Bo
DoctorCizzle
He Bo
Level 128
God Stats
1W - 2L
1,200 SR
Queue Stats
335W - 300L
1,565 Elo+
Party 2
Anhur
Anhur
Drunkyhedgy
Anhur
Level 145
God Stats
3W - 7L
1,258 SR
Queue Stats
133W - 129L
1,601 Elo+
Party 2
Odin
Odin
cr0nZzie
Odin
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 123L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 0
6,104
555
3,849
5,843
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Katze678
Achilles
11
1 / 3 / 0
6,470
588
5,350
9,120
6,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 4 / 0
6,011
546
2,658
6,605
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
PaschaSchmitti
Xbalanque
10
0 / 5 / 1
5,936
540
5,195
7,906
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 2 / 0
5,358
487
3,686
8,757
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 1 / 6
6,138
558
5,264
6,621
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Botski
Gilgamesh
13
6 / 0 / 7
7,508
683
6,584
7,411
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 7
6,673
607
4,745
6,613
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
6,001
546
5,535
5,722
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
2 / 1 / 2
6,692
608
3,977
9,146
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
19
19
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
W
Gilgamesh
Botski
Gilgamesh
6
0
7
9.5
W
4
2
7
3.75
W
3
0
2
4
L
Kukulkan
0
5
0
0
L
Achilles
Katze678
Achilles
1
3
0
0.33
L
2
4
0
0.5
L
Xbalanque
PaschaSchmitti
Xbalanque
0
5
1
0.1
L
1
2
0
0.5
W
Odin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
26,105
38,231
Taken
35,513
16,644
Mitigated
19,412
6,862
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,264
861
0
1,651
6,621
4,932
0
2,373
4,248
9,544
0
W
Gilgamesh
Botski
Gilgamesh
6,584
2,629
0
1,001
7,411
2,790
0
1,125
6,286
0
49,835
W
4,745
191
90
1,604
6,613
1,931
0
2,586
4,027
23,547
0
W
5,535
2,899
0
1,611
5,722
1,459
0
1,451
4,271
0
33,164
L
Kukulkan
3,849
173
0
500
5,843
1,773
0
3,144
2,445
33,591
0
L
Achilles
Katze678
Achilles
5,350
1,702
0
2,188
9,120
6,275
0
0
8,492
0
33,536
L
2,658
278
0
360
6,605
2,415
0
1,062
5,407
0
28,378
L
Xbalanque
PaschaSchmitti
Xbalanque
5,195
1,977
0
1,623
7,906
1,726
127
2,185
5,681
0
41,073
L
3,686
1,331
0
2,191
8,757
4,455
0
3,198
5,495
15,334
0
W
Odin
3,977
752
0
3,817
9,146
8,300
0
0
9,146
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
33,012
319
Minions Killed
301
0
Camps Cleared
0
1,050,029
Distance Traveled
1,137,022
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,138
558
8
1
0
241,795
6
W
Gilgamesh
7,508
683
94
9
0
272,934
1
W
He Bo
6,673
607
62
6
0
197,546
0
W
Anhur
6,001
546
59
5
0
214,509
2
L
Kukulkan
6,104
555
83
8
0
203,978
2
L
Achilles
6,470
588
76
7
0
190,424
3
L
Ravana
6,011
546
57
5
0
232,101
4
L
Xbalanque
5,936
540
88
8
0
193,282
3
L
Atlas
5,358
487
15
1
0
230,244
5
W
Odin
6,692
608
78
7
0
210,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role