Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Joe-Carroll77
Pele
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
KATAFALK_666
Nu Wa
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,239 Elo+
Solo
Kali
Kali
McBooty1569
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
R4PIDxKILLA
Cernunnos
Level 99
God Stats
3W - 2L
1,326 SR
Queue Stats
10W - 8L
1,338 Elo+
Solo
Team Averages
Level 54
1,465 SR
1,430 Elo+

VS

Team Averages
Level 63
1,324 SR
1,403 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LeDream93
Jormungandr
Level 46
God Stats
1W - 1L
1,174 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2
Charybdis
Charybdis
MrGrillby
Charybdis
Level 48
God Stats
1W - 0L
1,105 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2
Loki
Loki
Nr1-Himura
Loki
Level 47
God Stats
13W - 26L
1,339 SR
Queue Stats
46W - 62L
1,400 Elo+
Party 3
Skadi
Skadi
VendeAntonio
Skadi
Level 55
God Stats
11W - 12L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 2 / 0
7,314
665
6,757
7,791
3,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 0
7,343
668
4,108
5,325
1,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 2
7,509
683
9,260
5,137
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,307
664
747
6,785
2,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
R4PIDxKILLA
Cernunnos
15
1 / 2 / 1
7,809
710
6,730
9,613
3,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 5
7,748
704
3,643
7,106
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
LeDream93
Jormungandr
16
2 / 0 / 7
8,326
757
9,615
10,822
9,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
MrGrillby
Charybdis
14
2 / 1 / 2
7,793
708
5,526
7,684
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 6
7,876
716
5,751
7,654
2,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 2
8,208
746
3,689
5,242
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
11
11
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Chang'e
 
Chang'e
1
0
5
3.5
L
1
1
0
1
L
0
1
2
1
W
Jormungandr
LeDream93
Jormungandr
2
0
7
5.5
L
1
5
0
0.2
W
Charybdis
MrGrillby
Charybdis
2
1
2
3
W
1
1
6
4
L
Cernunnos
R4PIDxKILLA
Cernunnos
1
2
1
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
28,224
34,651
Taken
38,508
13,353
Mitigated
18,619
7,221
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,757
1,229
765
2,018
7,791
3,862
0
3,863
3,914
25,750
0
W
Chang'e
 
Chang'e
3,643
257
1,133
2,329
7,106
2,534
758
2,393
4,713
22,611
0
L
4,108
781
0
322
5,325
1,926
270
2,184
3,065
0
19,103
L
9,260
3,212
0
372
5,137
1,714
905
1,206
3,901
28,748
0
W
Jormungandr
LeDream93
Jormungandr
9,615
3,013
0
369
10,822
9,049
84
5,543
5,279
34,857
0
L
747
299
0
82
6,785
2,537
0
3,100
3,601
0
6,595
W
Charybdis
MrGrillby
Charybdis
5,526
2,759
0
1,241
7,684
2,905
960
2,318
5,366
0
30,325
W
5,751
1,801
0
828
7,654
2,484
0
3,201
4,453
0
26,668
L
Cernunnos
R4PIDxKILLA
Cernunnos
6,730
3,399
0
3,662
9,613
3,314
785
2,631
5,712
0
31,183
W
3,689
1,508
0
87
5,242
1,647
1,683
2,562
2,680
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,282
Gold Earned
39,951
192
Minions Killed
223
0
Camps Cleared
0
965,195
Distance Traveled
1,068,046
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,314
665
39
4
0
169,548
1
W
Chang'e
7,748
704
50
5
0
201,928
1
L
Pele
7,343
668
35
3
0
215,750
2
L
Nu Wa
7,509
683
40
4
0
181,142
4
W
Jormungandr
8,326
757
44
4
0
242,038
1
L
Kali
7,307
664
15
1
0
187,475
0
W
Charybdis
7,793
708
65
6
0
190,752
0
W
Loki
7,876
716
32
3
0
252,835
2
L
Cernunnos
7,809
710
63
6
0
211,280
1
W
Skadi
8,208
746
32
3
0
180,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role