Player Matchup

Tiamat
Tiamat
Bronze III
KittyMC
Tiamat
Bronze III
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
50W - 43L
1,454 MMR
Solo
Athena
Athena
Bronze III
R4NDY1111
Athena
Bronze III
Level 36
God Stats
4W - 6L
1,268 SR
Queue Stats
64W - 67L
1,508 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Suedeh3ad
Tsukuyomi
Bronze III
Level 85
God Stats
1W - 7L
1,736 SR
Queue Stats
30W - 44L
1,441 MMR
Party 1
Serqet
Serqet
Silver III
WafflePHD
Serqet
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,499 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
YoungFartBubble
Ah Muzen Cab
Bronze III
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,453 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,462 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,419 SR
1,471 MMR
Geb
Geb
Bronze III
BoxOf64Crayons
Geb
Bronze III
Level 157
God Stats
0W - 3L
1,291 SR
Queue Stats
93W - 101L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Darbthedragon
Gilgamesh
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,454 MMR
Solo
Medusa
Medusa
Gold IV
Magixxman
Medusa
Gold IV
Level 80
God Stats
1W - 3L
1,301 SR
Queue Stats
55W - 48L
1,494 MMR
Solo
Ah Puch
Ah Puch
Silver II
konfuz3
Ah Puch
Silver II
Level 117
God Stats
0W - 2L
1,501 SR
Queue Stats
25W - 33L
1,496 MMR
Solo
Fenrir
Fenrir
Gold V
plaanters
Fenrir
Gold V
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 156L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KittyMC
Tiamat
19
3 / 3 / 6
12,718
578
12,457
9,118
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
R4NDY1111
Athena
16
1 / 5 / 11
11,333
515
7,701
24,792
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Suedeh3ad
Tsukuyomi
20
3 / 3 / 14
13,334
606
17,253
19,206
18,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
WafflePHD
Serqet
20
6 / 3 / 7
13,520
615
8,419
16,792
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
YoungFartBubble
Ah Muzen Cab
20
10 / 4 / 4
14,950
680
19,622
20,762
10,041
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CamazotzBastetLoki

VS

Bans
AtlasMulanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
9,496
432
5,794
19,364
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Darbthedragon
Gilgamesh
16
0 / 9 / 5
10,098
459
10,323
26,727
25,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Magixxman
Medusa
13
4 / 4 / 1
9,255
421
7,889
11,845
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
konfuz3
Ah Puch
18
2 / 2 / 5
10,708
487
10,096
10,526
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
plaanters
Fenrir
20
12 / 6 / 3
12,438
565
16,409
20,917
18,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
23
Kills
18
18
Deaths
24
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
14
2.33
L
Gilgamesh
Darbthedragon
Gilgamesh
0
9
5
0.28
W
Tiamat
KittyMC
Tiamat
3
3
6
2
L
Medusa
Magixxman
Medusa
4
4
1
1.13
W
Athena
R4NDY1111
Athena
1
5
11
1.3
W
Tsukuyomi
Suedeh3ad
Tsukuyomi
3
3
14
3.33
W
Serqet
WafflePHD
Serqet
6
3
7
3.17
W
Ah Muzen Cab
YoungFartBubble
Ah Muzen Cab
10
4
4
3
L
Ah Puch
konfuz3
Ah Puch
2
2
5
2.25
L
Fenrir
plaanters
Fenrir
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,452
Damage
50,511
90,670
Taken
89,379
70,774
Mitigated
70,308
34,108
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
831
915
2,788
19,364
19,884
0
6,118
12,616
16,738
0
L
Gilgamesh
Darbthedragon
Gilgamesh
10,323
1,087
566
4,244
26,727
25,364
78
5,146
20,239
11,273
57,658
W
Tiamat
KittyMC
Tiamat
12,457
787
178
2,875
9,118
5,941
725
3,655
5,322
77,292
0
L
Medusa
Magixxman
Medusa
7,889
3,378
0
2,869
11,845
2,263
0
1,890
9,554
0
51,214
W
Athena
R4NDY1111
Athena
7,701
1,466
592
4,276
24,792
29,181
430
7,836
16,804
32,361
4,014
W
Tsukuyomi
Suedeh3ad
Tsukuyomi
17,253
3,419
342
6,629
19,206
18,527
1,288
2,628
14,893
0
82,582
W
Serqet
WafflePHD
Serqet
8,419
1,065
0
6,516
16,792
7,084
221
3,279
13,446
0
81,650
W
Ah Muzen Cab
YoungFartBubble
Ah Muzen Cab
19,622
10,542
0
12,700
20,762
10,041
5,591
2,838
17,834
0
167,837
L
Ah Puch
konfuz3
Ah Puch
10,096
496
0
3,393
10,526
4,499
345
1,833
8,519
88,462
0
L
Fenrir
plaanters
Fenrir
16,409
4,124
0
5,804
20,917
18,298
191
4,044
15,941
684
95,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,855
Gold Earned
51,995
682
Minions Killed
582
0
Camps Cleared
0
2,241,892
Distance Traveled
1,898,072
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,496
432
22
1
0
379,029
5
L
Gilgamesh
10,098
459
127
6
0
420,376
1
W
Tiamat
12,718
578
147
7
0
431,901
8
L
Medusa
9,255
421
111
5
0
254,524
6
W
Athena
11,333
515
63
3
0
432,583
2
W
Tsukuyomi
13,334
606
129
6
0
457,720
3
W
Serqet
13,520
615
115
5
0
476,568
1
W
Ah Muzen Cab
14,950
680
228
10
0
443,120
3
L
Ah Puch
10,708
487
173
8
0
409,727
0
L
Fenrir
12,438
565
149
7
0
434,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role