Player Matchup

Hun Batz
Hun Batz
AntisocialXE
Hun Batz
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 24L
1,558 Elo+
Party 2
Atlas
Atlas
GetCyockAht
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,597 Elo+
Party 2
Zeus
Zeus
Huardillero
Zeus
Level 47
God Stats
4W - 4L
1,691 SR
Queue Stats
65W - 50L
1,678 Elo+
Solo
Ullr
Ullr
IrohFisherman
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,730 Elo+
Party 1
Hades
Hades
spacekeezz
Hades
Level 49
God Stats
2W - 2L
1,319 SR
Queue Stats
13W - 17L
1,694 Elo+
Party 1
Team Averages
Level 71
1,545 SR
1,651 Elo+

VS

Team Averages
Level 37
1,556 SR
1,608 Elo+
Zeus
Zeus
DmitryGor
Zeus
Level 21
God Stats
2W - 5L
1,496 SR
Queue Stats
2W - 6L
1,406 Elo+
Solo
Set
Set
Donaldcuack
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,609 Elo+
Solo
Izanami
Izanami
Nelly73
Izanami
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
4W - 6L
1,872 Elo+
Party 3
Jing Wei
Jing Wei
TsunamiEyes
Jing Wei
Level 18
God Stats
2W - 2L
1,548 SR
Queue Stats
19W - 24L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Voidssh
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AntisocialXE
Hun Batz
17
1 / 5 / 9
10,275
734
4,874
11,504
4,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 2 / 22
12,677
906
16,569
16,131
23,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 0 / 8
12,300
879
26,026
3,980
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 0 / 12
10,981
784
13,884
10,036
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
17
6 / 1 / 7
10,389
742
8,885
8,293
4,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 9 / 3
9,336
667
5,335
14,332
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 5
9,808
701
4,649
15,318
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Nelly73
Izanami
16
4 / 6 / 1
9,872
705
9,041
15,252
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
TsunamiEyes
Jing Wei
15
0 / 7 / 6
9,101
650
7,475
15,640
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Voidssh
Gilgamesh
15
2 / 5 / 2
8,935
638
9,380
18,413
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
36
Kills
8
8
Deaths
36
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AntisocialXE
Hun Batz
1
5
9
1.1
L
Zeus
1
9
3
0.28
L
1
9
5
0.39
W
9
2
22
10
W
14
0
8
18
W
6
0
12
12
L
Izanami
Nelly73
Izanami
4
6
1
0.75
L
Jing Wei
TsunamiEyes
Jing Wei
0
7
6
0.43
L
Gilgamesh
Voidssh
Gilgamesh
2
5
2
0.6
W
Hades
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,238
Damage
35,880
49,944
Taken
78,955
40,413
Mitigated
32,287
13,712
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AntisocialXE
Hun Batz
4,874
1,946
0
1,298
11,504
4,747
533
1,983
9,445
0
39,432
L
Zeus
5,335
662
12
1,263
14,332
4,317
2,636
7,865
6,355
24,562
0
L
4,649
2,142
61
1,425
15,318
5,447
0
10,330
4,852
0
38,169
W
16,569
5,147
2,677
3,836
16,131
23,480
337
599
15,140
33,000
0
W
26,026
1,076
0
1,231
3,980
1,851
1,846
90
3,890
64,898
0
W
13,884
5,313
0
2,251
10,036
5,394
2,469
499
9,368
0
35,213
L
Izanami
Nelly73
Izanami
9,041
3,827
0
1,509
15,252
5,085
0
11,490
3,479
0
30,964
L
Jing Wei
TsunamiEyes
Jing Wei
7,475
5,981
0
1,365
15,640
5,141
0
8,598
6,817
0
34,193
L
Gilgamesh
Voidssh
Gilgamesh
9,380
1,800
455
1,930
18,413
12,297
0
12,283
5,746
0
14,316
W
Hades
8,885
674
789
1,630
8,293
4,941
1,036
2,164
6,036
16,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,622
Gold Earned
47,052
262
Minions Killed
227
0
Camps Cleared
0
1,427,590
Distance Traveled
1,173,283
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,275
734
61
4
0
290,410
1
L
Zeus
9,336
667
46
3
0
167,200
0
L
Set
9,808
701
60
4
0
242,951
0
W
Atlas
12,677
906
31
2
0
289,285
3
W
Zeus
12,300
879
93
7
0
300,542
2
W
Ullr
10,981
784
55
4
0
288,134
0
L
Izanami
9,872
705
55
4
0
251,320
1
L
Jing Wei
9,101
650
50
4
0
249,969
0
L
Gilgamesh
8,935
638
16
1
0
261,843
4
W
Hades
10,389
742
22
2
0
259,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role