Player Matchup

Thor
Thor
DJS8787
Thor
Level 103
God Stats
3W - 0L
1,712 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 1
Ganesha
Ganesha
Grec1046
Ganesha
Level 61
God Stats
12W - 11L
1,522 SR
Queue Stats
14W - 19L
1,490 Elo+
Party 1
Chaac
Chaac
Mill XXII
Chaac
Level 29
God Stats
17W - 16L
1,712 SR
Queue Stats
18W - 18L
1,466 Elo+
Party 1
Discordia
Discordia
Tydye43
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,466 Elo+
Party 1
Artemis
Artemis
kookoo72
Artemis
Level 66
God Stats
12W - 15L
1,466 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 1
Team Averages
Level 74
1,582 SR
1,469 Elo+

VS

Team Averages
Level 35
1,355 SR
1,450 Elo+
Agni
Agni
OMGDieAlready11
Agni
Level 7
God Stats
0W - 4L
1,273 SR
Queue Stats
22W - 45L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
The cod Tur7le
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,678 Elo+
Party 3
Horus
Horus
TokeNChoke504
Horus
Level 16
God Stats
3W - 7L
1,273 SR
Queue Stats
17W - 34L
1,264 Elo+
Party 2
Sol
Sol
ZombieBearShark
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,678 Elo+
Party 3
Neith
Neith
xXJasonPhantomXx
Neith
Level 15
God Stats
2W - 10L
1,231 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DJS8787
Thor
20
7 / 5 / 9
13,076
769
11,473
13,691
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Grec1046
Ganesha
18
0 / 0 / 14
12,304
724
4,274
13,419
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Mill XXII
Chaac
18
4 / 4 / 9
11,701
688
13,066
21,101
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Tydye43
Discordia
19
7 / 1 / 11
12,496
735
18,491
9,637
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kookoo72
Artemis
20
11 / 2 / 6
13,640
802
24,200
13,147
5,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
10,938
643
6,100
12,004
3,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 4
11,478
675
12,678
18,644
22,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 2
11,447
673
6,810
19,153
10,863
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 2
11,931
702
8,447
18,966
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 9 / 3
9,883
581
6,709
15,465
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
29
Kills
12
12
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
DJS8787
Thor
7
5
9
2.3
W
Ganesha
Grec1046
Ganesha
0
0
14
7
W
Chaac
Mill XXII
Chaac
4
4
9
2.13
L
1
5
3
0.5
L
5
3
4
2.33
L
3
7
2
0.57
W
Discordia
Tydye43
Discordia
7
1
11
12.5
L
3
5
2
0.8
W
Artemis
kookoo72
Artemis
11
2
6
7
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,504
Damage
40,744
70,995
Taken
84,232
48,796
Mitigated
48,234
15,281
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DJS8787
Thor
11,473
2,936
0
466
13,691
6,883
3,568
4,551
8,969
0
50,916
W
Ganesha
Grec1046
Ganesha
4,274
408
0
4,028
13,419
13,542
734
4,833
8,033
26,226
0
W
Chaac
Mill XXII
Chaac
13,066
2,004
0
4,604
21,101
19,746
1,026
6,234
14,528
4,692
23,058
L
6,100
1,349
0
592
12,004
3,952
175
1,802
10,159
34,541
0
L
12,678
489
509
2,592
18,644
22,472
0
7,059
11,286
28,831
0
L
6,810
3,131
1,107
1,992
19,153
10,863
0
3,882
14,920
0
33,567
W
Discordia
Tydye43
Discordia
18,491
483
0
2,156
9,637
3,427
2,890
3,869
5,648
50,156
0
L
8,447
1,693
0
2,444
18,966
5,581
745
4,925
13,931
34,771
0
W
Artemis
kookoo72
Artemis
24,200
15,719
0
4,027
13,147
5,198
3,199
6,307
6,158
0
59,810
L
6,709
2,994
0
892
15,465
5,366
16
6,473
8,687
0
17,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,217
Gold Earned
55,677
271
Minions Killed
219
0
Camps Cleared
0
1,645,102
Distance Traveled
1,266,113
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,076
769
72
4
0
330,803
1
W
Ganesha
12,304
724
6
0
0
338,042
0
W
Chaac
11,701
688
52
3
0
311,094
2
L
Agni
10,938
643
51
3
0
255,040
0
L
Cthulhu
11,478
675
41
2
0
286,518
1
L
Horus
11,447
673
45
3
0
248,422
0
W
Discordia
12,496
735
70
4
0
347,273
0
L
Sol
11,931
702
63
4
0
273,106
0
W
Artemis
13,640
802
71
4
0
317,890
1
L
Neith
9,883
581
19
1
0
203,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role