Player Matchup

Medusa
Medusa
barnette77
Medusa
Level 40
God Stats
5W - 9L
1,405 SR
Queue Stats
62W - 77L
1,394 Elo+
Solo
Ymir
Ymir
jacoblewis2013
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
sy1nx11
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
xXMaster_leonXx
Atlas
Level 40
God Stats
4W - 6L
1,868 SR
Queue Stats
12W - 13L
1,521 Elo+
Solo
Bellona
Bellona
xxxleonecxxx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,483 Elo+

VS

Team Averages
Level 26
1,336 SR
1,369 Elo+
Heimdallr
Heimdallr
DJANVERDAO
Heimdallr
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 7L
1,363 Elo+
Solo
Ravana
Ravana
Dbackers2002
Ravana
Level 29
God Stats
1W - 4L
1,099 SR
Queue Stats
12W - 23L
1,282 Elo+
Solo
Nu Wa
Nu Wa
Hymnles
Nu Wa
Level 26
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Zeus
Zeus
RAVEN_exe95
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
UpTopWoody66
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
barnette77
Medusa
14
5 / 1 / 1
7,375
819
4,812
6,758
2,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 5
5,764
640
0
2,275
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
10
0 / 4 / 4
5,697
633
641
6,300
2,098
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
6,521
725
3,087
7,036
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
xxxleonecxxx
Bellona
10
0 / 4 / 5
6,014
668
777
8,429
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJANVERDAO
Heimdallr
13
3 / 1 / 2
7,391
821
4,328
4,625
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
13
0 / 3 / 5
7,362
818
4,497
5,299
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Hymnles
Nu Wa
12
1 / 2 / 3
7,181
798
5,662
4,323
1,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 0
8,128
903
6,867
4,264
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 4
7,089
788
4,659
7,086
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
6
Kills
9
9
Deaths
8
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DJANVERDAO
Heimdallr
3
1
2
4
W
Ravana
0
3
5
0.83
W
Nu Wa
Hymnles
Nu Wa
1
2
3
1.25
W
5
1
0
5
W
0
1
4
2
L
Medusa
barnette77
Medusa
5
1
1
5.5
L
0
0
5
2.5
L
Sol
0
4
4
0.5
L
1
0
4
3
L
Bellona
xxxleonecxxx
Bellona
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,317
Damage
26,013
30,798
Taken
25,597
14,955
Mitigated
11,443
2,877
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DJANVERDAO
Heimdallr
4,328
1,758
0
788
4,625
2,244
3,075
853
3,772
0
19,874
W
Ravana
4,497
904
239
700
5,299
2,341
1,737
633
4,666
0
20,173
W
Nu Wa
Hymnles
Nu Wa
5,662
1,014
0
32
4,323
1,609
3,648
202
4,121
14,912
0
W
6,867
1,567
0
750
4,264
1,491
1,631
1,012
3,252
27,785
0
W
4,659
49
293
2,358
7,086
3,758
874
1,028
6,058
20,619
0
L
Medusa
barnette77
Medusa
4,812
1,572
179
349
6,758
2,627
0
3,635
3,085
0
17,399
L
0
0
0
12
2,275
1,052
0
1,848
427
0
0
L
Sol
641
105
0
154
6,300
2,098
0
3,240
2,946
1,877
0
L
3,087
1,293
0
1,582
7,036
3,686
0
4,023
2,757
7,760
0
L
Bellona
xxxleonecxxx
Bellona
777
253
351
250
8,429
5,492
0
3,966
4,395
0
2,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
37,151
31
Minions Killed
183
0
Camps Cleared
0
441,992
Distance Traveled
842,880
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,391
821
35
4
0
140,308
0
W
Ravana
7,362
818
39
4
0
190,488
2
W
Nu Wa
7,181
798
23
3
0
173,934
1
W
Zeus
8,128
903
46
5
0
168,414
0
W
Ymir
7,089
788
40
4
0
169,736
1
L
Medusa
7,375
819
16
2
0
152,447
2
L
Ymir
5,764
640
0
0
0
3,545
0
L
Sol
5,697
633
1
0
0
80,294
0
L
Atlas
6,521
725
12
1
0
130,215
0
L
Bellona
6,014
668
2
0
0
75,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role