Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
APgoldenboy
Gilgamesh
Level 129
God Stats
2W - 3L
999 SR
Queue Stats
10W - 7L
1,928 Elo+
Party 3
Ravana
Ravana
Kuraikamigami
Ravana
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 53L
1,535 Elo+
Solo
Susano
Susano
Legin less
Susano
Level 125
God Stats
12W - 14L
1,417 SR
Queue Stats
27W - 28L
1,517 Elo+
Party 2
Ganesha
Ganesha
Oneechan Fan
Ganesha
Level 137
God Stats
10W - 15L
1,687 SR
Queue Stats
32W - 34L
1,540 Elo+
Party 2
Team Averages
Level 129
1,421 SR
1,604 Elo+

VS

Team Averages
Level 107
1,550 SR
1,531 Elo+
Danzaburou
Danzaburou
CL1PP3D
Danzaburou
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 86L
1,488 Elo+
Party 1
Merlin
Merlin
DoubleX427
Merlin
Level 121
God Stats
5W - 3L
1,472 SR
Queue Stats
97W - 89L
1,473 Elo+
Party 4
Mulan
Mulan
Lokilemonade
Mulan
Level 140
God Stats
10W - 5L
1,577 SR
Queue Stats
55W - 48L
1,735 Elo+
Party 1
Atlas
Atlas
Noskril
Atlas
Level 60
God Stats
1W - 0L
1,701 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 1
Hera
Hera
lRoseKai
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 0
8,706
791
6,793
9,879
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
APgoldenboy
Gilgamesh
14
4 / 3 / 1
8,003
728
7,524
12,634
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 5 / 3
7,863
715
6,068
10,939
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Legin less
Susano
11
0 / 5 / 1
6,763
615
4,596
7,271
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Oneechan Fan
Ganesha
15
1 / 2 / 6
8,063
733
9,420
9,404
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CL1PP3D
Danzaburou
15
4 / 1 / 5
8,375
761
8,095
7,086
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
DoubleX427
Merlin
17
8 / 3 / 5
9,436
858
10,055
10,121
3,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 6
8,687
790
7,712
11,711
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
Noskril
Atlas
15
1 / 1 / 10
8,441
767
4,921
9,058
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
0 / 4 / 5
7,790
708
9,943
7,015
1,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
18
18
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
0
1
L
Gilgamesh
APgoldenboy
Gilgamesh
4
3
1
1.5
W
Danzaburou
CL1PP3D
Danzaburou
4
1
5
6.5
W
Merlin
DoubleX427
Merlin
8
3
5
3.5
L
1
5
3
0.5
L
Susano
Legin less
Susano
0
5
1
0.1
W
5
0
6
8
W
Atlas
Noskril
Atlas
1
1
10
6
L
Ganesha
Oneechan Fan
Ganesha
1
2
6
2
W
Hera
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
40,726
50,127
Taken
44,991
26,277
Mitigated
20,877
10,052
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,793
1,271
0
3,464
9,879
2,916
0
5,670
4,005
42,344
0
L
Gilgamesh
APgoldenboy
Gilgamesh
7,524
1,180
514
2,070
12,634
9,107
0
6,524
5,835
3,582
10,724
W
Danzaburou
CL1PP3D
Danzaburou
8,095
2,211
0
2,373
7,086
3,032
30
1,923
4,882
0
27,458
W
Merlin
DoubleX427
Merlin
10,055
802
143
3,448
10,121
3,796
0
4,928
4,924
36,567
0
L
6,068
1,642
495
2,532
10,939
9,204
0
4,819
5,674
0
21,821
L
Susano
Legin less
Susano
4,596
1,054
0
650
7,271
2,798
49
2,608
4,423
0
12,980
W
7,712
2,388
0
2,171
11,711
6,338
356
3,528
7,763
0
20,518
W
Atlas
Noskril
Atlas
4,921
1,483
0
1,843
9,058
5,953
0
4,889
4,031
14,050
0
L
Ganesha
Oneechan Fan
Ganesha
9,420
330
0
327
9,404
2,252
0
5,298
3,969
31,978
0
W
Hera
9,943
1,784
321
938
7,015
1,758
25
2,432
4,335
35,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
42,729
202
Minions Killed
226
0
Camps Cleared
0
1,085,125
Distance Traveled
1,085,912
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,706
791
96
9
0
225,633
1
L
Gilgamesh
8,003
728
26
2
0
244,094
4
W
Danzaburou
8,375
761
53
5
0
213,700
0
W
Merlin
9,436
858
68
6
0
200,227
1
L
Ravana
7,863
715
51
5
0
217,484
3
L
Susano
6,763
615
14
1
0
163,562
2
W
Mulan
8,687
790
38
3
0
248,580
3
W
Atlas
8,441
767
17
2
0
218,198
1
L
Ganesha
8,063
733
15
1
0
234,352
2
W
Hera
7,790
708
50
5
0
205,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role