Player Matchup

Yemoja
Yemoja
AdaTheLamb
Yemoja
Level 151
God Stats
6W - 12L
1,529 SR
Queue Stats
1,075W - 877L
1,622 Elo+
Party 1
Thanatos
Thanatos
enzoand
Thanatos
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
353W - 250L
1,545 Elo+
Party 1
Poseidon
Poseidon
shelbi88
Poseidon
Level 75
God Stats
1W - 2L
1,298 SR
Queue Stats
182W - 132L
1,584 Elo+
Party 1
Team Averages
Level 89
1,442 SR
1,584 Elo+

VS

Team Averages
Level 118
1,571 SR
1,571 Elo+
Sol
Sol
IRulyy
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,221 Elo+
Party 2
Artemis
Artemis
SoulBeanz
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,693 Elo+
Party 2
Chaac
Chaac
XxBlitzzOxX
Chaac
Level 146
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 9L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AdaTheLamb
Yemoja
16
1 / 0 / 7
11,089
693
6,431
24,657
24,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
enzoand
Thanatos
15
5 / 6 / 2
10,413
651
11,100
17,941
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
shelbi88
Poseidon
15
3 / 6 / 1
10,264
642
8,831
12,730
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IRulyy
Sol
18
6 / 0 / 3
11,742
734
20,315
10,980
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
SoulBeanz
Artemis
14
1 / 5 / 7
9,957
622
9,522
8,744
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 5
11,083
693
15,317
13,874
11,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
12
12
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AdaTheLamb
Yemoja
1
0
7
4.5
W
Sol
IRulyy
Sol
6
0
3
7.5
W
Artemis
SoulBeanz
Artemis
1
5
7
0.9
W
5
4
5
1.88
L
Thanatos
enzoand
Thanatos
5
6
2
1
L
Poseidon
shelbi88
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
45,154
55,328
Taken
33,598
35,966
Mitigated
18,124
26,162
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AdaTheLamb
Yemoja
6,431
1,172
6,065
12,020
24,657
24,131
0
7,940
16,717
20,785
0
W
Sol
IRulyy
Sol
20,315
5,518
0
6,138
10,980
3,962
2,438
5,412
5,300
66,481
4,052
W
Artemis
SoulBeanz
Artemis
9,522
2,316
0
917
8,744
2,980
107
3,756
4,631
0
24,516
W
15,317
458
0
3,872
13,874
11,182
102
6,505
7,084
0
32,853
L
Thanatos
enzoand
Thanatos
11,100
2,211
0
7,033
17,941
8,190
0
7,447
10,494
0
29,722
L
Poseidon
shelbi88
Poseidon
8,831
405
0
1,044
12,730
3,645
0
4,453
8,277
42,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
32,782
140
Minions Killed
172
6
Camps Cleared
7
810,297
Distance Traveled
849,452
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,089
693
25
2
0
281,352
1
W
Sol
11,742
734
112
7
2
291,710
4
W
Artemis
9,957
622
26
2
3
261,288
4
W
Chaac
11,083
693
34
2
2
296,454
3
L
Thanatos
10,413
651
43
3
1
268,642
1
L
Poseidon
10,264
642
72
5
5
260,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role