Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ExpertAlmond635
Vulcan
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 34L
1,235 Elo+
Party 1
Cliodhna
Cliodhna
Forky083105
Cliodhna
Level 48
God Stats
4W - 2L
1,322 SR
Queue Stats
228W - 254L
1,476 Elo+
Solo
Chaac
Chaac
iHuntForShrooms
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
le pil0nneur
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 448L
1,422 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,427 Elo+

VS

Team Averages
Level 121
1,589 SR
1,559 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ANGRY RPD
Mulan
Level 147
God Stats
0W - 1L
1,737 SR
Queue Stats
158W - 155L
1,524 Elo+
Solo
Anubis
Anubis
TROUTisBACK
Anubis
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 170L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
bipedtomcat4067
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,628 Elo+
Party 2
Horus
Horus
boss7666
Horus
Level 115
God Stats
3W - 3L
1,707 SR
Queue Stats
143W - 142L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 3 / 11
9,081
826
6,848
14,391
16,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 9
9,662
878
23,246
6,901
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Forky083105
Cliodhna
15
2 / 3 / 9
8,680
789
12,311
10,752
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 5
8,334
758
8,443
12,851
11,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
le pil0nneur
Achilles
15
3 / 4 / 10
8,571
779
9,425
19,915
15,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 4 / 13
8,581
780
5,665
13,133
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
ANGRY RPD
Mulan
14
4 / 2 / 11
8,328
757
12,106
18,474
12,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
7 / 4 / 3
8,749
795
9,079
8,413
4,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
bipedtomcat4067
Zhong Kui
16
5 / 2 / 9
9,065
824
16,717
10,621
7,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
boss7666
Horus
15
1 / 3 / 15
8,920
811
7,464
17,722
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
15
Kills
18
19
Deaths
15
44
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
11
3.17
L
Cabrakan
 
Cabrakan
1
4
13
1.88
L
Mulan
ANGRY RPD
Mulan
4
2
11
4.75
W
4
3
9
2.83
W
Cliodhna
Forky083105
Cliodhna
2
3
9
2.17
L
Anubis
7
4
3
2.13
L
Zhong Kui
bipedtomcat4067
Zhong Kui
5
2
9
4.75
L
Horus
boss7666
Horus
1
3
15
2.83
W
2
6
5
0.75
W
Achilles
le pil0nneur
Achilles
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
51,031
64,810
Taken
68,363
51,824
Mitigated
60,513
27,578
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,848
1,982
2,973
5,098
14,391
16,651
521
5,950
8,441
1,313
8,820
L
Cabrakan
 
Cabrakan
5,665
752
2,216
2,306
13,133
17,794
154
4,135
8,257
16,255
0
L
Mulan
ANGRY RPD
Mulan
12,106
2,018
2,870
6,963
18,474
12,644
241
7,279
10,545
0
20,962
W
23,246
11,135
413
1,903
6,901
2,509
1,459
3,895
3,006
44,846
0
W
Cliodhna
Forky083105
Cliodhna
12,311
476
2,748
4,572
10,752
5,736
413
3,783
6,969
0
21,163
L
Anubis
9,079
348
1,452
1,518
8,413
4,120
381
2,556
5,482
23,402
0
L
Zhong Kui
bipedtomcat4067
Zhong Kui
16,717
6,016
991
3,246
10,621
7,313
1,222
2,986
7,312
32,982
0
L
Horus
boss7666
Horus
7,464
3,336
5,247
7,584
17,722
18,642
275
5,929
11,037
0
14,053
W
8,443
955
135
3,424
12,851
11,895
135
6,292
6,559
0
16,258
W
Achilles
le pil0nneur
Achilles
9,425
1,571
0
6,312
19,915
15,033
451
11,541
8,374
0
11,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
43,643
104
Minions Killed
120
0
Camps Cleared
0
997,056
Distance Traveled
980,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,081
826
4
0
0
207,975
3
L
Cabrakan
8,581
780
25
2
0
179,293
0
L
Mulan
8,328
757
22
2
0
231,998
0
W
Vulcan
9,662
878
54
5
0
203,020
0
W
Cliodhna
8,680
789
27
2
0
213,883
1
L
Anubis
8,749
795
24
2
0
159,990
0
L
Zhong Kui
9,065
824
40
4
0
188,221
0
L
Horus
8,920
811
9
1
0
220,771
0
W
Chaac
8,334
758
11
1
0
168,812
0
W
Achilles
8,571
779
8
1
0
203,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role