Player Matchup

King Arthur
King Arthur
Silver III
A Random Guy096
King Arthur
Silver III
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 240L
1,313 MMR
Party 1
Ra
Ra
Bronze III
AW_Facio1
Ra
Bronze III
Level 103
God Stats
0W - 2L
1,345 SR
Queue Stats
80W - 108L
1,446 MMR
Solo
Loki
Loki
Silver I
XO BIG Z 08 OX
Loki
Silver I
Level 143
God Stats
3W - 10L
1,420 SR
Queue Stats
215W - 221L
1,544 MMR
Party 1
Freya
Freya
Bronze III
YNG_Ghxst-_-
Freya
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,410 MMR
Solo
Ares
Ares
Silver I
sephiwhait
Ares
Silver I
Level 144
God Stats
21W - 16L
1,799 SR
Queue Stats
354W - 376L
1,441 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,513 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,546 SR
1,430 MMR
Pele
Pele
Silver III
BaronDlaB33R
Pele
Silver III
Level 160
God Stats
7W - 1L
1,739 SR
Queue Stats
42W - 38L
1,443 MMR
Solo
Anubis
Anubis
Bronze III
GoopyMallard583
Anubis
Bronze III
Level 109
God Stats
10W - 11L
1,500 SR
Queue Stats
576W - 566L
1,367 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Maestro_King10
Sun Wukong
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,447 MMR
Solo
Cerberus
Cerberus
Gold IV
TX VALLEY 956
Cerberus
Gold IV
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 172L
1,448 MMR
Solo
Kukulkan
Kukulkan
Gold V
lucastomas212
Kukulkan
Gold V
Level 126
God Stats
10W - 10L
1,493 SR
Queue Stats
349W - 358L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Random Guy096
King Arthur
13
0 / 5 / 0
8,382
364
4,319
16,404
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 10 / 3
10,532
458
10,950
16,934
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 0
10,187
443
9,896
14,835
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 4
11,652
507
13,350
16,965
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 4
9,897
430
7,394
22,279
23,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneAtlasOdinGeb

VS

Bans
GilgameshHeimdallrBastetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
13,315
579
13,900
15,546
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 10 / 12
12,060
524
17,417
23,881
10,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Maestro_King10
Sun Wukong
20
8 / 0 / 11
14,241
619
18,246
20,003
20,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
TX VALLEY 956
Cerberus
16
2 / 1 / 11
11,421
497
3,623
15,826
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
lucastomas212
Kukulkan
18
5 / 1 / 10
12,413
540
7,871
9,133
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
13
Kills
29
30
Deaths
13
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A Random Guy096
King Arthur
0
5
0
0
L
0
10
3
0.15
W
9
1
7
12.5
W
5
10
12
1.1
W
Sun Wukong
Maestro_King10
Sun Wukong
8
0
11
13.5
W
Cerberus
TX VALLEY 956
Cerberus
2
1
11
7.5
L
5
6
0
0.83
L
4
3
4
2
W
Kukulkan
lucastomas212
Kukulkan
5
1
10
10
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
61,057
87,417
Taken
84,389
51,318
Mitigated
59,145
18,120
Healing
35,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A Random Guy096
King Arthur
4,319
381
0
4,422
16,404
10,764
0
3,950
11,412
0
42,850
L
10,950
1,192
219
1,876
16,934
6,371
332
4,248
12,524
90,349
0
W
13,900
2,540
0
8,250
15,546
7,584
1,876
3,497
11,549
0
112,218
W
17,417
1,381
118
10,929
23,881
10,917
4,387
12,184
11,181
72,562
0
W
Sun Wukong
Maestro_King10
Sun Wukong
18,246
3,387
93
9,374
20,003
20,748
2,761
3,589
16,134
0
104,834
W
Cerberus
TX VALLEY 956
Cerberus
3,623
88
811
3,184
15,826
16,060
265
5,990
9,575
40,309
0
L
9,896
1,482
0
4,229
14,835
4,690
0
3,869
10,898
0
54,952
L
13,350
5,097
0
4,775
16,965
5,636
74
6,929
10,016
90,593
0
W
Kukulkan
lucastomas212
Kukulkan
7,871
352
0
2,346
9,133
3,836
1,473
4,810
3,968
75,178
0
L
7,394
33
225
2,374
22,279
23,857
0
9,485
12,648
33,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,650
Gold Earned
63,450
534
Minions Killed
664
0
Camps Cleared
0
1,947,730
Distance Traveled
2,171,111
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,382
364
88
4
0
358,962
3
L
Ra
10,532
458
156
7
0
377,467
2
W
Pele
13,315
579
141
6
0
491,943
1
W
Anubis
12,060
524
103
4
0
344,208
1
W
Sun Wukong
14,241
619
188
8
0
440,002
7
W
Cerberus
11,421
497
82
4
0
456,317
7
L
Loki
10,187
443
95
4
0
431,113
13
L
Freya
11,652
507
144
6
0
418,087
3
W
Kukulkan
12,413
540
150
7
0
438,641
2
L
Ares
9,897
430
51
2
0
362,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role