Player Matchup

Sylvanus
Sylvanus
DontNeedToSkeet
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,348 Elo+
Solo
Cliodhna
Cliodhna
GumBear69
Cliodhna
Level 137
God Stats
13W - 11L
1,500 SR
Queue Stats
726W - 802L
1,436 Elo+
Party 2
Khepri
Khepri
J3wG3RNOG XxX
Khepri
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 238L
1,276 Elo+
Solo
Atlas
Atlas
KatKun18
Atlas
Level 59
God Stats
8W - 5L
1,472 SR
Queue Stats
413W - 459L
1,404 Elo+
Party 2
Baba Yaga
Baba Yaga
Lucky Muckey
Baba Yaga
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,348 Elo+
Solo
Team Averages
Level 79
1,494 SR
1,362 Elo+

VS

Team Averages
Level 47
1,500 SR
1,411 Elo+
Hun Batz
Hun Batz
DampKitten7
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,255 Elo+
Solo
Scylla
Scylla
Maisfeld
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Chang'e
Chang'e
Mellyy
Chang'e
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
12W - 19L
1,410 Elo+
Party 1
Tiamat
Tiamat
Mercerless17
Tiamat
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,461 Elo+
Party 1
Ares
Ares
Purplasuras Rex
Ares
Level 52
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 4L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
4 / 2 / 20
11,619
775
13,384
17,604
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
GumBear69
Cliodhna
20
11 / 2 / 12
12,397
826
24,070
13,916
8,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 2 / 24
10,529
702
11,146
15,533
22,060
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
KatKun18
Atlas
20
10 / 1 / 17
12,147
810
16,739
13,329
13,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Lucky Muckey
Baba Yaga
18
6 / 2 / 16
10,924
728
15,408
12,697
7,139
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DampKitten7
Hun Batz
15
1 / 5 / 4
8,756
584
8,658
14,428
6,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Maisfeld
Scylla
16
1 / 9 / 2
9,097
606
6,859
18,194
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Mellyy
Chang'e
15
1 / 10 / 1
8,661
577
5,051
18,100
7,435
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
19
4 / 5 / 4
10,955
730
23,166
19,424
13,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 4
9,310
621
9,288
19,760
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
33
Kills
8
9
Deaths
33
89
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DampKitten7
Hun Batz
1
5
4
0.6
W
Sylvanus
4
2
20
7
W
Cliodhna
GumBear69
Cliodhna
11
2
12
8.5
W
2
2
24
7
W
Atlas
KatKun18
Atlas
10
1
17
18.5
W
Baba Yaga
Lucky Muckey
Baba Yaga
6
2
16
7
L
Scylla
Maisfeld
Scylla
1
9
2
0.22
L
Chang'e
Mellyy
Chang'e
1
10
1
0.15
L
Tiamat
4
5
4
1.2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,747
Damage
53,022
73,079
Taken
89,906
75,272
Mitigated
56,013
36,249
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DampKitten7
Hun Batz
8,658
1,477
910
2,173
14,428
6,502
0
9,553
4,875
0
15,088
W
Sylvanus
13,384
5,679
6,576
5,630
17,604
24,619
1,473
10,764
6,466
26,507
0
W
Cliodhna
GumBear69
Cliodhna
24,070
549
1,592
4,665
13,916
8,323
2,007
8,743
5,087
0
42,071
W
11,146
609
2,846
2,015
15,533
22,060
308
9,602
5,698
21,316
0
W
Atlas
KatKun18
Atlas
16,739
4,810
3,157
4,121
13,329
13,131
813
5,187
8,110
32,404
0
W
Baba Yaga
Lucky Muckey
Baba Yaga
15,408
1,086
1,856
3,791
12,697
7,139
732
9,631
3,024
33,256
0
L
Scylla
Maisfeld
Scylla
6,859
1,570
164
1,153
18,194
6,489
0
10,171
8,023
17,711
0
L
Chang'e
Mellyy
Chang'e
5,051
741
1,844
1,762
18,100
7,435
0
13,294
4,806
17,802
0
L
Tiamat
23,166
575
2,092
5,797
19,424
13,804
0
11,487
7,937
47,370
0
L
9,288
298
1,035
2,969
19,760
21,783
0
12,172
7,588
11,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
46,779
145
Minions Killed
142
0
Camps Cleared
0
1,361,051
Distance Traveled
1,147,584
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,756
584
15
1
0
235,141
2
W
Sylvanus
11,619
775
27
2
0
198,479
0
W
Cliodhna
12,397
826
40
3
0
317,752
0
W
Khepri
10,529
702
22
1
0
297,410
0
W
Atlas
12,147
810
24
2
0
265,596
0
W
Baba Yaga
10,924
728
32
2
0
281,814
0
L
Scylla
9,097
606
44
3
0
215,088
0
L
Chang'e
8,661
577
28
2
0
218,628
2
L
Tiamat
10,955
730
50
3
0
266,649
0
L
Ares
9,310
621
5
0
0
212,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role