Player Matchup

Morgan Le Fay
Morgan Le Fay
Galha
Morgan Le Fay
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,725 Elo+
Party 1
Agni
Agni
OgroDaFoice
Agni
Level 108
God Stats
3W - 1L
1,827 SR
Queue Stats
40W - 37L
1,591 Elo+
Party 1
Bakasura
Bakasura
SnyperSinho0
Bakasura
Level 149
God Stats
1W - 1L
1,804 SR
Queue Stats
74W - 61L
1,651 Elo+
Party 1
Apollo
Apollo
itsMaxuel
Apollo
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 113L
1,585 Elo+
Party 1
Ymir
Ymir
ronchokill
Ymir
Level 69
God Stats
6W - 18L
1,579 SR
Queue Stats
7W - 19L
1,746 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,659 Elo+

VS

Team Averages
Level 134
1,442 SR
1,499 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bleends
Atlas
Level 124
God Stats
1W - 0L
1,249 SR
Queue Stats
11W - 6L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deh Yelaiah
Morgan Le Fay
Level 160
God Stats
6W - 8L
1,355 SR
Queue Stats
42W - 50L
1,422 Elo+
Solo
Neith
Neith
SupremeAlah22
Neith
Level 80
God Stats
10W - 6L
1,504 SR
Queue Stats
119W - 142L
1,556 Elo+
Solo
Poseidon
Poseidon
zNewGodZ
Poseidon
Level 156
God Stats
6W - 4L
1,603 SR
Queue Stats
70W - 76L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galha
Morgan Le Fay
12
0 / 6 / 1
6,772
677
3,485
7,870
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
6,610
661
4,844
6,898
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
SnyperSinho0
Bakasura
13
3 / 7 / 0
7,406
741
4,273
11,965
6,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
itsMaxuel
Apollo
14
0 / 3 / 1
7,239
724
4,756
10,675
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,266
627
1,787
7,209
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 2 / 8
8,081
808
12,587
8,009
3,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Bleends
Atlas
16
6 / 0 / 13
8,907
891
6,790
7,128
6,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Deh Yelaiah
Morgan Le Fay
15
5 / 1 / 8
8,416
842
8,549
4,679
1,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 5
7,892
789
6,446
5,279
2,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
zNewGodZ
Poseidon
17
4 / 0 / 6
8,800
880
5,352
4,540
1,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
24
24
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
8
5
W
Atlas
Bleends
Atlas
6
0
13
12.5
W
Morgan Le Fay
Deh Yelaiah
Morgan Le Fay
5
1
8
9
L
Morgan Le Fay
Galha
Morgan Le Fay
0
6
1
0.08
L
0
5
0
0
L
Bakasura
SnyperSinho0
Bakasura
3
7
0
0.43
W
3
0
5
5.5
L
Apollo
itsMaxuel
Apollo
0
3
1
0.17
L
0
3
1
0.17
W
Poseidon
zNewGodZ
Poseidon
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,145
Damage
39,724
44,617
Taken
29,635
17,818
Mitigated
16,459
4,429
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,587
3,502
0
651
8,009
3,998
0
3,099
4,675
0
13,376
W
Atlas
Bleends
Atlas
6,790
2,226
435
2,313
7,128
6,895
0
2,228
4,550
15,049
0
W
Morgan Le Fay
Deh Yelaiah
Morgan Le Fay
8,549
835
0
307
4,679
1,927
456
1,628
2,897
27,110
0
L
Morgan Le Fay
Galha
Morgan Le Fay
3,485
367
0
52
7,870
2,251
0
3,507
4,357
15,163
0
L
4,844
445
0
278
6,898
1,882
0
2,610
4,218
16,623
0
L
Bakasura
SnyperSinho0
Bakasura
4,273
2,405
75
1,217
11,965
6,271
0
4,595
7,284
0
12,353
W
6,446
2,817
0
697
5,279
2,043
2,001
1,965
3,314
0
25,584
L
Apollo
itsMaxuel
Apollo
4,756
4,057
0
1,797
10,675
3,593
0
5,006
5,617
0
29,287
L
1,787
314
0
1,010
7,209
3,821
0
4,759
2,450
2,794
0
W
Poseidon
zNewGodZ
Poseidon
5,352
889
0
1,230
4,540
1,596
245
1,196
3,220
46,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
42,096
168
Minions Killed
192
0
Camps Cleared
0
898,242
Distance Traveled
1,099,430
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,081
808
1
0
0
223,236
0
W
Atlas
8,907
891
15
2
0
240,717
3
W
Morgan Le Fay
8,416
842
41
4
0
206,275
2
L
Morgan Le Fay
6,772
677
35
4
0
187,554
2
L
Agni
6,610
661
30
3
0
180,875
3
L
Bakasura
7,406
741
37
4
0
187,437
2
W
Neith
7,892
789
43
4
0
189,578
1
L
Apollo
7,239
724
63
6
0
205,500
3
L
Ymir
6,266
627
3
0
0
136,876
1
W
Poseidon
8,800
880
92
9
0
239,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role