Player Matchup

Atlas
Atlas
JAWAXDD
Atlas
Level 126
God Stats
1W - 2L
1,263 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OGpapiez
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
bialykoksik51
Baron Samedi
Level 65
God Stats
0W - 4L
1,715 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Team Averages
Level 93
1,493 SR
1,500 Elo+

VS

Team Averages
Level 98
1,500 SR
1,744 Elo+
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cakeio
Bakasura
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 71L
1,866 Elo+
Party 1
Fenrir
Fenrir
xXRokinXx
Fenrir
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 7L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JAWAXDD
Atlas
13
3 / 4 / 2
9,728
649
10,031
18,353
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
OGpapiez
Danzaburou
13
1 / 4 / 5
9,442
629
8,484
9,742
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
bialykoksik51
Baron Samedi
15
3 / 3 / 3
9,881
659
7,936
7,818
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 9
10,841
723
8,218
14,048
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
Cakeio
Bakasura
17
10 / 1 / 0
12,030
802
16,115
16,962
15,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
xXRokinXx
Fenrir
13
1 / 5 / 7
9,393
626
5,728
9,134
3,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
11
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
W
Bakasura
Cakeio
Bakasura
10
1
0
10
L
Atlas
JAWAXDD
Atlas
3
4
2
1
L
Danzaburou
OGpapiez
Danzaburou
1
4
5
0.88
L
Baron Samedi
bialykoksik51
Baron Samedi
3
3
3
1.5
W
Fenrir
xXRokinXx
Fenrir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
30,061
35,913
Taken
40,144
20,587
Mitigated
33,700
6,818
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,218
747
926
3,536
14,048
14,623
123
6,533
7,515
37,873
0
W
Bakasura
Cakeio
Bakasura
16,115
10,613
210
8,038
16,962
15,582
2,335
7,697
9,265
0
36,734
L
Atlas
JAWAXDD
Atlas
10,031
4,520
0
3,156
18,353
14,138
0
2,750
12,458
26,384
0
L
Danzaburou
OGpapiez
Danzaburou
8,484
3,435
0
1,887
9,742
3,111
17
3,532
5,340
0
36,409
L
Baron Samedi
bialykoksik51
Baron Samedi
7,936
813
1,162
613
7,818
3,338
0
2,089
5,225
29,928
0
W
Fenrir
xXRokinXx
Fenrir
5,728
2,022
0
881
9,134
3,495
782
4,674
4,460
0
13,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
32,264
161
Minions Killed
147
3
Camps Cleared
10
745,647
Distance Traveled
790,566
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,841
723
12
1
0
283,326
1
W
Bakasura
12,030
802
98
7
9
295,250
2
L
Atlas
9,728
649
29
2
1
255,357
8
L
Danzaburou
9,442
629
65
4
2
255,637
8
L
Baron Samedi
9,881
659
67
4
0
234,653
1
W
Fenrir
9,393
626
37
2
1
211,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role