Player Matchup

King Arthur
King Arthur
IsamuDUDE
King Arthur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 213L
1,491 Elo+
Party 1
Agni
Agni
KentaTheGod
Agni
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
228W - 249L
1,517 Elo+
Party 1
Thor
Thor
TheKiwiNinja99
Thor
Level 65
God Stats
11W - 11L
1,777 SR
Queue Stats
63W - 51L
1,687 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thunderoller
Kumbhakarna
Level 103
God Stats
6W - 6L
1,655 SR
Queue Stats
241W - 284L
1,482 Elo+
Party 1
Artemis
Artemis
humblewafflee
Artemis
Level 123
God Stats
4W - 1L
1,969 SR
Queue Stats
248W - 275L
1,488 Elo+
Solo
Team Averages
Level 97
1,640 SR
1,533 Elo+

VS

Team Averages
Level 102
1,569 SR
1,550 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BrocererSupreme
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
kahdyn
Mulan
Level 64
God Stats
16W - 15L
1,499 SR
Queue Stats
314W - 351L
1,615 Elo+
Solo
Arachne
Arachne
paperwarrior
Arachne
Level 154
God Stats
11W - 5L
1,846 SR
Queue Stats
131W - 121L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsamuDUDE
King Arthur
10
0 / 0 / 1
5,567
557
3,484
7,670
5,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,848
485
1,918
4,498
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,141
514
3,653
6,704
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Thunderoller
Kumbhakarna
7
0 / 2 / 0
4,568
457
2,303
6,326
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
8
0 / 2 / 0
4,301
430
2,698
5,410
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,485
649
4,461
4,790
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
 
Anubis
11
2 / 0 / 1
6,178
618
3,399
5,821
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 3
5,760
576
2,287
3,189
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
kahdyn
Mulan
10
0 / 1 / 0
5,869
587
4,774
6,560
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
paperwarrior
Arachne
11
3 / 0 / 2
6,239
624
2,528
5,185
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Anubis
 
Anubis
2
0
1
2.5
W
1
0
3
2.5
L
King Arthur
IsamuDUDE
King Arthur
0
0
1
0.5
L
0
3
0
0
L
1
2
0
0.5
L
Kumbhakarna
Thunderoller
Kumbhakarna
0
2
0
0
L
Artemis
0
2
0
0
W
Mulan
kahdyn
Mulan
0
1
0
0
W
Arachne
paperwarrior
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
17,449
30,608
Taken
25,545
12,362
Mitigated
11,898
6,652
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,461
3,294
0
1,594
4,790
1,335
0
1,017
3,549
0
50,461
W
Anubis
 
Anubis
3,399
208
0
4,103
5,821
2,580
0
1,981
3,840
36,233
0
W
2,287
224
260
1,308
3,189
1,965
0
323
2,568
8,414
0
L
King Arthur
IsamuDUDE
King Arthur
3,484
542
0
821
7,670
5,506
0
0
7,208
0
31,275
L
1,918
127
0
500
4,498
1,166
0
640
3,858
23,760
0
L
3,653
605
0
250
6,704
1,835
0
2,040
4,664
0
25,577
L
Kumbhakarna
Thunderoller
Kumbhakarna
2,303
211
0
2,637
6,326
2,786
0
1,964
4,362
14,646
0
L
Artemis
2,698
1,097
0
2,444
5,410
1,069
0
1,042
4,368
0
22,717
W
Mulan
kahdyn
Mulan
4,774
856
0
2,332
6,560
4,447
0
0
6,560
0
33,876
W
Arachne
paperwarrior
Arachne
2,528
1,181
0
1,363
5,185
1,571
0
900
4,285
0
35,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
30,531
273
Minions Killed
345
0
Camps Cleared
0
893,673
Distance Traveled
998,902
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,485
649
102
10
0
178,700
1
W
Anubis
6,178
618
79
8
0
191,720
3
W
Artio
5,760
576
13
1
0
203,554
3
L
King Arthur
5,567
557
84
8
0
178,200
0
L
Agni
4,848
485
61
6
0
179,407
2
L
Thor
5,141
514
57
6
0
163,279
1
L
Kumbhakarna
4,568
457
27
3
0
198,407
0
L
Artemis
4,301
430
44
4
0
174,380
3
W
Mulan
5,869
587
76
8
0
179,772
4
W
Arachne
6,239
624
75
8
0
245,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role