Player Matchup

Hades
Hades
Platinum V
Heckathorne
Hades
Platinum V
Level 107
God Stats
33W - 19L
1,723 SR
Queue Stats
35W - 24L
1,761 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,723 SR
1,761 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,372 SR
1,650 MMR
Anhur
Anhur
Gold IV
FontasBounty
Anhur
Gold IV
Level 138
God Stats
1W - 1L
1,372 SR
Queue Stats
6W - 5L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
13,118
1,009
13,258
15,254
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OlorunBaron SamediSolBastetChronos

VS

Bans
Hou YiHe BoDanzaburouAh Muzen CabFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
10,420
802
9,945
15,468
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
9,945
15,254
Taken
15,468
10,497
Mitigated
6,278
8,570
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,945
4,312
0
2,517
15,468
6,278
0
13,434
2,034
0
50,547
W
13,258
2,509
0
8,570
15,254
10,497
2,219
564
14,690
81,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,118
Gold Earned
10,420
164
Minions Killed
105
10
Camps Cleared
2
256,294
Distance Traveled
209,423
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,420
802
105
8
2
209,423
3
W
Hades
13,118
1,009
164
13
10
256,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role