Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
GurkenRick
Artemis
Platinum V
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 112L
1,866 MMR
Solo
Tiamat
Tiamat
Platinum III
Pakyyy
Tiamat
Platinum III
Level 157
God Stats
1W - 3L
1,587 SR
Queue Stats
58W - 53L
1,867 MMR
Solo
Thor
Thor
Platinum IV
zKiznick
Thor
Platinum IV
Level 107
God Stats
14W - 9L
1,752 SR
Queue Stats
201W - 132L
1,917 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,568 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,475 SR
1,888 MMR
Amaterasu
Amaterasu
Platinum III
Cruseid
Amaterasu
Platinum III
Level 160
God Stats
2W - 4L
1,420 SR
Queue Stats
224W - 187L
2,032 MMR
Party 3
Agni
Agni
Gold II
EsLebt
Agni
Gold II
Level 158
God Stats
2W - 2L
1,593 SR
Queue Stats
142W - 134L
1,778 MMR
Party 3
Nemesis
Nemesis
Platinum III
Fonoman
Nemesis
Platinum III
Level 155
God Stats
25W - 33L
1,545 SR
Queue Stats
391W - 384L
1,920 MMR
Party 2
Ymir
Ymir
Gold I
kriega1PS4
Ymir
Gold I
Level 121
God Stats
0W - 4L
1,194 SR
Queue Stats
158W - 140L
1,834 MMR
Solo
Medusa
Medusa
Platinum III
sqAquamarine
Medusa
Platinum III
Level 160
God Stats
29W - 26L
1,623 SR
Queue Stats
373W - 357L
1,876 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 0 / 2
7,063
706
6,475
7,438
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
 
Atlas
10
1 / 2 / 6
5,900
590
4,825
8,644
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GurkenRick
Artemis
11
3 / 0 / 1
6,574
657
4,126
4,427
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Pakyyy
Tiamat
11
1 / 1 / 5
6,179
618
4,349
5,188
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
7 / 1 / 3
6,863
686
6,842
5,714
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Hou YiGebBastetGilgamesh

VS

Bans
ArtioCliodhnaKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cruseid
Amaterasu
9
0 / 4 / 0
5,204
520
2,129
6,876
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
EsLebt
Agni
9
1 / 4 / 2
5,575
558
5,091
5,653
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Fonoman
Nemesis
10
2 / 3 / 1
6,037
604
3,285
8,317
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 1
5,243
524
3,465
11,175
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
0 / 2 / 1
5,311
531
3,563
5,621
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
4
4
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
2
6
W
Atlas
 
Atlas
1
2
6
2
L
Amaterasu
Cruseid
Amaterasu
0
4
0
0
L
Agni
EsLebt
Agni
1
4
2
0.5
L
Nemesis
Fonoman
Nemesis
2
3
1
0.83
W
Artemis
GurkenRick
Artemis
3
0
1
3.5
W
Tiamat
Pakyyy
Tiamat
1
1
5
3.5
L
1
4
1
0.38
L
Medusa
0
2
1
0.25
W
Thor
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
17,533
31,411
Taken
37,642
16,839
Mitigated
13,045
13,035
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,475
3,339
0
3,743
7,438
5,413
304
1,075
6,337
0
37,214
W
Atlas
 
Atlas
4,825
2,296
308
3,032
8,644
5,115
114
2,635
5,915
17,942
0
L
Amaterasu
Cruseid
Amaterasu
2,129
1,011
0
2,712
6,876
3,022
0
0
6,876
0
25,536
L
Agni
EsLebt
Agni
5,091
407
0
745
5,653
1,384
0
1,321
4,230
28,632
0
L
Nemesis
Fonoman
Nemesis
3,285
1,262
0
2,976
8,317
2,016
0
2,337
5,828
0
25,596
W
Artemis
GurkenRick
Artemis
4,126
2,280
0
2,330
4,427
1,317
0
709
3,718
0
35,900
W
Tiamat
Pakyyy
Tiamat
4,349
710
0
1,214
5,188
3,195
352
2,124
2,949
34,595
0
L
3,465
893
300
2,279
11,175
5,331
0
4,153
6,950
13,878
750
L
Medusa
3,563
1,182
0
1,135
5,621
1,292
0
1,027
4,584
0
32,660
W
Thor
6,842
2,267
0
2,408
5,714
1,799
0
1,365
4,255
0
36,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
27,370
354
Minions Killed
261
0
Camps Cleared
0
1,066,025
Distance Traveled
991,553
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,063
706
78
8
0
235,069
2
W
Atlas
5,900
590
30
3
0
186,533
4
L
Amaterasu
5,204
520
57
6
0
192,117
5
L
Agni
5,575
558
70
7
0
187,366
2
L
Nemesis
6,037
604
47
5
0
218,608
2
W
Artemis
6,574
657
77
8
0
203,950
5
W
Tiamat
6,179
618
83
8
0
213,459
5
L
Ymir
5,243
524
22
2
0
190,094
6
L
Medusa
5,311
531
65
7
0
203,368
4
W
Thor
6,863
686
86
9
0
227,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role