Player Matchup

Discordia
Discordia
IamJoeLeader
Discordia
Level 81
God Stats
4W - 8L
1,476 SR
Queue Stats
157W - 167L
1,511 Elo+
Solo
Osiris
Osiris
lil_ash_tray
Osiris
Level 47
God Stats
1W - 3L
1,250 SR
Queue Stats
62W - 79L
1,676 Elo+
Solo
Cupid
Cupid
pandatiger44
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,366 Elo+
Party 3
Nemesis
Nemesis
xNeridaX
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Artio
Artio
zigdood
Artio
Level 22
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 19L
1,366 Elo+
Party 3
Team Averages
Level 49
1,489 SR
1,484 Elo+

VS

Team Averages
Level 78
1,549 SR
1,406 Elo+
Chaac
Chaac
DrakeAurellius
Chaac
Level 22
God Stats
11W - 17L
1,391 SR
Queue Stats
212W - 279L
1,288 Elo+
Party 1
Poseidon
Poseidon
SuchFutility
Poseidon
Level 142
God Stats
18W - 14L
1,856 SR
Queue Stats
398W - 457L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
alsayegh23__
Ne Zha
Level 120
God Stats
18W - 13L
1,500 SR
Queue Stats
485W - 499L
1,475 Elo+
Solo
Bacchus
Bacchus
btokl3434
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
friedpossum
Danzaburou
Level 88
God Stats
8W - 6L
1,500 SR
Queue Stats
271W - 273L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IamJoeLeader
Discordia
11
0 / 3 / 0
6,477
498
4,127
5,126
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
11
3 / 2 / 0
6,898
531
4,262
10,077
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 3 / 0
6,739
518
4,425
8,995
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
xNeridaX
Nemesis
9
1 / 8 / 0
6,068
467
1,324
8,952
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
zigdood
Artio
8
0 / 5 / 3
5,345
411
2,612
8,649
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,360
489
3,715
8,251
7,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SuchFutility
Poseidon
15
9 / 1 / 3
8,957
689
8,837
4,816
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
4 / 0 / 1
7,795
600
5,040
7,840
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
btokl3434
Bacchus
12
3 / 3 / 6
7,602
585
7,041
9,430
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
friedpossum
Danzaburou
13
4 / 0 / 0
7,455
573
4,220
6,312
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
20
21
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
Discordia
IamJoeLeader
Discordia
0
3
0
0
W
Poseidon
SuchFutility
Poseidon
9
1
3
10.5
W
Ne Zha
4
0
1
4.5
W
Bacchus
btokl3434
Bacchus
3
3
6
2
W
Danzaburou
friedpossum
Danzaburou
4
0
0
4
L
Osiris
3
2
0
1.5
L
3
3
0
1
L
Nemesis
xNeridaX
Nemesis
1
8
0
0.13
L
Artio
zigdood
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
28,853
41,799
Taken
36,649
18,474
Mitigated
19,550
7,499
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,715
1,090
0
2,609
8,251
7,705
304
1,519
5,916
0
23,405
L
Discordia
IamJoeLeader
Discordia
4,127
0
0
625
5,126
1,354
0
1,978
3,148
41,634
0
W
Poseidon
SuchFutility
Poseidon
8,837
1,171
0
1,270
4,816
1,325
497
1,973
2,651
55,379
3,436
W
Ne Zha
5,040
654
494
4,312
7,840
2,498
269
966
6,756
0
51,982
W
Bacchus
btokl3434
Bacchus
7,041
978
0
2,275
9,430
6,273
0
1,210
8,220
24,981
0
W
Danzaburou
friedpossum
Danzaburou
4,220
1,844
0
3,406
6,312
1,749
438
677
5,635
0
45,429
L
Osiris
4,262
1,900
0
2,452
10,077
8,311
0
1,744
8,333
0
24,095
L
4,425
2,710
126
2,122
8,995
2,646
525
3,801
5,194
0
41,205
L
Nemesis
xNeridaX
Nemesis
1,324
213
0
1,342
8,952
2,405
0
4,174
4,778
0
14,200
L
Artio
zigdood
Artio
2,612
205
34
798
8,649
3,758
120
3,999
4,650
9,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
38,169
260
Minions Killed
404
0
Camps Cleared
0
1,203,750
Distance Traveled
1,342,532
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,360
489
49
4
0
259,272
2
L
Discordia
6,477
498
82
6
0
228,024
1
W
Poseidon
8,957
689
116
9
0
278,078
3
W
Ne Zha
7,795
600
103
8
0
301,252
4
W
Bacchus
7,602
585
30
2
0
247,537
1
W
Danzaburou
7,455
573
106
8
0
256,393
0
L
Osiris
6,898
531
47
4
0
237,620
3
L
Cupid
6,739
518
85
7
0
251,123
0
L
Nemesis
6,068
467
27
2
0
224,302
0
L
Artio
5,345
411
19
1
0
262,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role